Big BluePrint Planning, v2 deprecated


DEPRECATED. See instead: https://mods.factorio.com/mod/bp100 Tooling for designing BIG and staged blueprints, especially those used in 100% speedruns.

Content
1 year, 9 months ago
1.1
187
Blueprints

Changelog

Version: 0.4.3
Date: 2022-06-04
  Bugfixes:
    - Fix crash when pasting blueprints, when an entity is invalidated after pasted/revived.
Version: 0.4.2
Date: 2022-06-04
  Bugfixes:
    - Fix diagnostic message for upgrades/item changes.
Version: 0.4.1
Date: 2022-06-01
  Bugfixes:
    - Fixed assemblies broken after restarting the game.
Version: 0.4.0
Date: 2022-05-28
  Features:
    - Assemblies now keep track of their dependencies; and they are marked out-of-date if any dependencies have changed.
    - Added more info to Assembly Manager window.
  Changes:
    - Reseting an assembly also resets its dependencies.
    - Added save and reset button to the Current Assembly window.
Version: 0.3.0
Date: 2022-05-28
  Optimizations:
    - New assembly-paste algorithm significantly improves performance of assembly save/reset.
    - Reduce memory usage for very large blueprints.
  Features:
    - Added diagnostic for flipped undergrounds on paste.
  Changes:
    - Upgraded-on-paste is always applied; the allow-upgrades option only removes the diagnostic.
  Bugfixes:
    - Handle more corner cases in assembly-paste algorithm.
Version: 0.2.1
Date: 2022-05-21
  Bugfixes:
    - Fixed crash when working with entities that can have diagonal orientations (rails).
    - Fixed diagnostics still being reported when allowUpgrades is set.
  Optimizations:
    - Slightly improved performance of assembly save/reset.
Version: 0.2.0
Date: 2022-05-15
  Features:
    - Added in-game tips-and-tricks tutorial!
  Changes:
    - The "current assembly" window is only shown when in editor mode.
    - Unnamed assemblies are now numbered.
Version: 0.1.1
Date: 2022-05-15
  Bugfixes:
    - Fixed crash on creating new save.