AwesomeRQM - Research Queue Manager [BETA]


Never think about your research queue ever again. Automatically research towards queued technology, the next science pack or the next infinite tech level. Keywords: Auto queue, auto research, requeue infinite tech

Utilities
27 days ago
2.0
518

Changelog

Version: 0.5.1
Date: 15-8-2025
  Bugfixes:
    - Prevent a crash when storing a translation after upgrading from a version that did not have a translation handler
Version: 0.5.0
Date: 12-8-2025
  Features:
    - Added detailed information in the queue about prerequisite technologies
    - Added different status icons to the queue
  Changes:
    - Updated icons to have a generic style
Version: 0.4.3
Date: 10-8-2025
  Bugfixes:
    - Fixed a crash on new game start when both K2 Spaced Out and Even Distribution are enabled
Version: 0.4.2
Date: 9-8-2025
  Changes:
    - When adding the mod to an existing save the in-game queue is synced to our mods queue
    - When queueing a disabled tech show a warning instead of error message
Version: 0.4.1
Date: 9-8-2025
  Bugfixes:
    - Prevent a crash when trying to access the mod queue while it did not exist
    - Prevent a crash when trying to queue an invalid technology
Version: 0.4.0
Date: 8-8-2026
  Features:
    - Added functionality to re-queue infinite tech
    - Added functionality to turn off announcements
  Changes:
    - Added tooltips to the science filter and required sciences for each technology
    - Search field is now case insensitive for non-alphanumeric characters
  Bugfixes:
    - Prevent a crash when a user queues a research from the technology screen before our queue was initiated
    - Prevent a crash when a user queues a research from the technology screen while the in-game queue is exactlyt the same as our mods queue
    - Fixed announcements not showing after a user interacted with the technology screen
Version: 0.3.5
Date: 8-8-2025
  Bugfixes:
    - Removed unneccessary debug components
Version: 0.3.4
Date: 8-8-2025
  Optimizations:
    - Rewrite of the queue logic to work properly with manually added research to the in-game queue
  Features:
    - Added a shortcut button
  Modding:
    - Added incompatible mods
Version: 0.3.3
Date: 4-8-2025
  Bugfixes:
    - This time really prevent crash when trying to access the queue before we had a chance to initialize
Version: 0.3.2
Date: 4-8-2025
  Bugfixes:
    - Translation is now requested when other player join a multiplayer game
    - Prevent crash when trying to access the queue before we had a chance to initialize
Version: 0.3.1
Date: 4-8-2025
  Bugfixes:
    - Updated search functionality to work with non-alphanumerical characters 
    - Prevent a crash on reverse researching a technology
Version: 0.3.0
Date: 4-8-2025
  Features:
    - Technology added/updated from the in-game research queue is now synced to RQM
  Changes:
    - Removing the last technology from the in-game research queue no longer disables RQM
    - Force-specific announcements are printed to the force instead of everyone in the game
  Bugfixes:
    - Removed more unneccesary announcements and debugging stuff
    - Updating the RQM queue even when RQM is disabled
    - Up/down button of first/last queued tech resp. is properly disabled
Version: 0.2.1
Date: 4-8-2025
  Bugfixes:
    - Removed a debugging element
Version: 0.2.0
Date: 3-8-2025
  Minor Features:
    - Added option to hide infinite technology
  Bugfixes:
    - Option for hiding "hidden" tech now actually hides the tech
    - Make removal of dummy tech in the queue more robust
    - Make really long technology names not have the full pane scrolling but just that text area by adding a scroll bar just for the text area and while this is not a permanent or perfect solution at least it is a containment for the problem that the add to queue buttons are being pushed too far to the right which makes it really inconvenient to queue new tech
Version: 0.1.3
Date: 3-8-2025
  Bugfixes:
    - Solved a crash when another mod does a translation before we have a chance to init
Version: 0.1.2
Date: 3-8-2025
  Bugfixes:
    - Removed unnecessary announcement
Version: 0.1.1
Date: 3-8-2025
  Bugfixes:
    - Solved a crash when trying to index a player by the force ID
Version: 0.1.0
Date: 2-8-2025
  Features:
    - Initial creation