Automatically place a pipe when two undergrounds are placed at a corner or one space apart.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
AFH + PY, places normal pipe when T2-AFH pipe to underground is placed, instead of Py T2-Pipe, suggestion: add override option to specify a entity name that gets used
Good idea. I'll also look into whether I can automatically detect this particular type of pipe.
any update on this?