Autobuild allows your character to automatically build, deconstruct, and upgrade nearby ghosts. A more efficient alternative to mods like Bluebuild.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
When unmarking entites from deconstruction, they will be deconstructed anyway, if getting into range. It's related to entity caching and not getting notified, when deconstruct is unmarked
This is fixed