When playing this mod with Bobs and Angels mods, I am unable to store molten lead and other molten fluids in the global inventory. The fluid is simply taken and then discarded, not entering any other machines. Testing this in Editor Extensions demonstrates this happening even with an inventory containing only molten lead, and with the fluid input coming from either an Induction Furnace or from a fluid sink.
Testing further with varying fluid inputs, it appears that the molten lead (and other affected fluids) is simply set to the amount of fluid picked up rather than being added. The fluids affected by this include the following:
- Molten aluminium
- Molten lead
- Molten silver
- Molten tin
- Molten zinc
I recognize that this is bug is due to the interaction of multiple mods and may not be easy to debug, and could be originating from any of the bobs or angels mods. Thank you for giving my bug report a read and have a nice day.