Adds two entities that will automatically barrel or unbarrel fluids without ever having to select a recipe.
Small changes concerning balance, gameplay, or graphics.
Things related to oil and other fluids.
Furnaces, assembling machines, production chains.
Failed to load mods: Error while loading recipe prototype "bioluminescent-barreling-machine-recycling" (recipe): Key "icon" not found in property tree at ROOT.recipe.bioluminescent-barreling-machine-recycling.icons[1]
Thank you for the report. It's likely an issue on their end but I'll have a look when I have some time.
I was not able to reproduce the issue with auto-barrel 0.4.1 and tenebris 0.2.1