Sure, it's quite a list though.
The two -adjustment mods can be ignored, I'm just changing the prototypes of the respective mods to make them more balanced/compatible with the other mods I am using. They are far from doing anything close to barreling, fluids etc.
Also, Atomic_Overhaul is a mod I am currently editing/debugging, as there are a few bugs in it, most of what I ran into was caused by the migration scripts though, so you should not have to deal with them if you start a new game.
Thinking about it, I have an issue with Atomic Overhaul and the heat oil fluid, that the tanks are not converting, and the barreling was of that same exact fluid, so it might be related.
I opened a GitHub issue for it, that is not of much worth yet, I'm totally in the dark, but maybe the author might shed some light on it that might be relevant for you as well: https://github.com/Xman1109/Atomic_Overhaul/issues/70
• base 2.0.15
• anti-gloom 2.0.0
• atan-null 2.0.0
• Atomic_Overhaul 1.3.34
• auto-barrel 0.4.1
• AutoDeconstruct 1.0.2
• BarrelFluidicons 1.0.5
• chest-auto-sort 1.3.0
• CleanedConcrete 2.0.0
• configurable-valves 0.1.2
• convenience_tile_ stacks 0.0.2
• early-modules 0.1.1
• early_construction 1.0.0
• elevated-rails 2.0.15
• even-distribution 2.0.2
• Evolution Reduction 2.0.0
• Factorio_Roboport_mk2_fork 1.1.4
• flib 0.15.0
• fluent-emoji 1.1.0
• Fluid-level-indicator 0.9.3
• Gun_Turret_Alerts 2.0.5
• HotCraft 1.0.8
• invincible-construction-bots 1.1.1
• jalm 2.0.1
• KetsRadars 2.0.1
• Kux-CoreLib 3.11.5
• progressive-productivity 0.2.2
• qol_research 3.4.0
• quality 2.0.15
• rp_steam_intermediates 0.0.4
• Sane-Concrete-2 1.1.0
• Tachys _Extended_PowerPoles 1.0.0
• Teach-Lamp 0.0.1
• thermal-solar-power-lite 2.1.2
• ThickerLines 0.1.0
• advanced-fluid-handling-sp ace-age 2.0.1
• early_construction _adjust ments 1.0.1
• god-module 0.2.4
• Kux-SpeedButtons 3.0.13
• prismatic-quality 0.0.8
• QualityPlus 0.1.2
• rp_steam_roboports 0.0.7
• space-age 2.0.15
• aai-containers 0.3.1
• aai-loaders 0.2.4
• BuggisNuclearBots 2.0.1
• ChangesForKrastorio 2.3.2
• ev-logistics 2.1.2
• ev-mining-drills 3.0.2
• Productivity 2.0.3
• alien-module 2.0.12
• ev-refining 3.0.8
• alien-module-adjustments 0.0.1
• Better-Power-Armor-Grid 7.1.1