Attach Notes


Attach notes to combinators, entities... almost everything + Adds signposts. All notes are saved when you export a blueprint as a string (but you need the mod to read them).

Utilities
2 years ago
0.16 - 1.1
7.55K

b Incompatible with MathCoProcessor

3 years ago

Hello there! This mod is a godsend, but it broke hard where I needed it most. Turns out it's incompatible with the following mod:
https://mods.factorio.com/mod/MathCoProcessor
Opening the GUI of the math coprocessor results in the following crashlog:
==========================================
The mod Attach Notes (0.4.1) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event attach-notes::on_gui_opened (ID 84)
Expected camera or minimap.
stack traceback:
attach-notes/scripts/metatables.lua:49: in function 'index'
__attach-notes
/scripts/entity-notes/controller.lua:80: in function 'buildGUI'
attach-notes/scripts/entity-notes/controller.lua:30: in function 'func'
attach-notes/framework.lua:98: in function <attach-notes/framework.lua:97>
stack traceback:
[C]: in function 'index'
__attach-notes
/scripts/metatables.lua:49: in function 'index'
__attach-notes
/scripts/entity-notes/controller.lua:80: in function 'buildGUI'
attach-notes/scripts/entity-notes/controller.lua:30: in function 'func'
attach-notes/framework.lua:98: in function <attach-notes/framework.lua:97>
==========================================
Hopefully I'll have a chance to look into this a bit further myself sometime this weekend and possibly even see about a basic fix.

3 years ago

Fixed in version 0.4.2. Thanks for the report :)

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