Attach Notes


Attach notes to combinators, entities... almost everything + Adds signposts. All notes are saved when you export a blueprint as a string (but you need the mod to read them).

Utilities
4 years ago
0.16 - 1.1
8.17K

b attach notes crashes on concrete only pattern

7 years ago

2795.349 Error MainLoop.cpp:1019: Exception at tick 9543115: Error while running event attach-notes::on_gui_closed (ID 84)
attach-notes/scripts/entity-notes/controller.lua:270: bad argument #1 to 'pairs' (table expected, got nil)

mainly as there are no entities in list so it is nil.

7 years ago

Adding this before for_,entity in pairs(entities) do in entity-notes/controller.lua fixes problem.

    if not entities then
            entities = {};
    end
7 years ago

Fixed for version 0.1.6
Thank you for the report :)

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