Atmos Auto Fire
Factorio 2.1 mod that automatically fires the shotgun in the player's hands.
The character itself pulls the trigger: the mod sets the character's shooting state at the chosen target, so spread, range, cooldown, ammo use, and research bonuses are exactly those of the held gun.
Behavior
- Active while the selected weapon name contains
shotgunand the shortcut is on. - A target is picked every 5 ticks; the trigger is held every tick while that target stays valid and in range.
- While a target is held, it overrides manual aiming. With no target, manual shooting works as usual.
Allow / forbid lists
Allow rows are checked from top to bottom. Each row can be:
- ★ All enemies
- An entity type (spawners, combat robots, units, worm/turret type, spider units, segmented units)
- A specific game entity (choose-elem picker)
Each allow row has a range slider and an m / % switch:
m— absolute meters%— percent of the held weapon's firing range
Forbid entries are never selected as targets and also block the line of fire.
Default allow order:
- All at 10% range
- Spawners
- Combat robots
- Worms behemoth → small
- Spitters behemoth → small
- Biters behemoth → small
- All at 100% range
Default forbid: gun turret, laser turret, flamethrower turret.
Avoid-own-buildings line-of-fire check is on by default: a target is skipped while the shot cone toward it crosses an own or allied building (or a forbidden entity).
The "Show debug overlay" checkbox draws ranges, candidates with their allow row, shot cones, and blocking buildings.
Controls
- Top bar: shotgun button opens or closes the settings window.
- Shortcut bar: toggles auto-fire. Default key
CONTROL + ALT + G.
License
MIT