Adds a null item. For use with splitter filters, etc.
Small changes concerning balance, gameplay, or graphics.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Entities which interact with the circuit network.
i have made a pull request(https://github.com/atanvarno69/atan-null/pull/1) to add auto_recycle = false to the item definition, that would stop the recycle recipe of this item from being generated in-game
auto_recycle = false