Adds assembly combinators that allow programming signal logic using a simple assembly-like language
Mods introducing new content into the game.
Version: 0.6.2
Date: 24. 03. 2026
Bugfixes:
- Fixed cut-and-paste not preserving the assembly combinator program
- Fixed copy-paste settings (shift+click) not transferring the program
- Fixed cloned combinators retaining stale circuit network outputs
- Fixed assembly combinators not being registered when built by robots or scripts
Features:
- Assembly combinator programs are now preserved in blueprints
Version: 0.6.1
Date: 23. 03. 2026
Bugfixes:
- Fixed crash when mining non-combinator entities (e.g. Ultracube items)
- Fixed on_entity_died not cleaning up assembly combinators
- Fixed one erroring combinator blocking all others from processing
Version: 0.6.0
Date: 04. 03. 2026
Improvements:
- Fixed mod portal metadata publishing
Version: 0.5.0
Date: 04. 03. 2026
Improvements:
- Improved CI/CD pipeline for mod portal publishing
Version: 0.4.0
Date: 04. 03. 2026
Bugfixes:
- Fixed crashes from invalid input in CPU state machine
Version: 0.3.0
Date: 12. 08. 2025
Major Features:
- Overhauls the assembly combinator GUI
- Adds error reporting and an error flag
Version: 0.2.0
Date: 29. 07. 2025
Major Features:
- Now supports: HLT, NOP, ADDI, SUB, SLT, SLTI, WAIT, WSIG, JAL, BEQ BNE
- Adds labels
- Adds o0 .. 03 as output registers which can be written to with WSIG
Version: 0.1.0
Date: 27. 07. 2025
Major Features:
- Initial release.