Assembler Pipe Passthrough


Adds more pipe connections to allow assemblers (chem plants, refineries, pumpjacks and modded miners (all toggled by settings)) to pass through fluids, like electric miners.

Content
1 year, 9 months ago
0.17 - 1.1
5.38K
Manufacturing

b P-U-M-P-S Incompatibility - Fixed

1 year, 11 months ago

Getting this with APP 2022.5.7 and P.U.M.P.S.1.1.60 :

295.655 Error ModManager.cpp:1588: Error while loading entity prototype "offshore-pump-0" (assembling-machine): Invalid pipe connections specification for offset {1.5000000000, 0.5000000000}. The offset must be outside of the entity bounding-box
Modifications: Offshore P.U.M.P.S. and Ground Water > Artisanal Reskins: Compatibility > Assembler Pipe Passthrough > Combat Mechanics Overhaul > OSM-Lib > Flow Control for Bob's Logistics

1 year, 11 months ago

Adding this to the data-updates file gets it running again:

-- P.U.M.P.S
appmod.blacklist['offshore-pump-0'] = true
appmod.blacklist['offshore-pump-1'] = true
appmod.blacklist['offshore-pump-2'] = true
appmod.blacklist['offshore-pump-3'] = true
appmod.blacklist['offshore-pump-4'] = true

appmod.blacklist['water-pumpjack-1'] = true
appmod.blacklist['water-pumpjack-2'] = true
appmod.blacklist['water-pumpjack-3'] = true
appmod.blacklist['water-pumpjack-4'] = true
appmod.blacklist['water-pumpjack-5'] = true

appmod.blacklist['seafloor-pump'] = true
appmod.blacklist['ground-water-pump'] = true

1 year, 11 months ago

Fixed in 2022.05.17

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