Arrow Inserter

by Bleb1k

A completely new approach to inserters: they are placed between machines and belts, which allows you to create much more compact designs! Enjoy the beautiful movement of objects that bounce seamlessly where they need to. They function similarly to the Dyson Sphere Program (DSP) and all types of inserters are supported, even from some popular mods. Who wants to leave space between assembler and belt anyway?

Content
10 months ago
1.1
728
Logistics

b [Fixed] K2+SE Compatibility

1 year, 10 months ago

K2 + SE mods, 2 Arrow Inserter is hidden from crafting menu both on hand and assembly machine. Those are the yellow(electric) and red(long) inserter. It seems that the SE mod override both inserter.

1 year, 10 months ago

Fixed, thanks!

1 year, 10 months ago

not fixed
huh

1 year, 10 months ago

It maybe because of AAI Industry, since it override most of vanilla entities.

1 year, 10 months ago

I tried to add AAI industry but no effect, I'll add recipes to appropriate researches, it should help

1 year, 10 months ago

Now 100% fixed

1 year, 10 months ago

Thank you so much for the hard work!
Words can't describe how good is this mod.

1 year, 10 months ago

Glad you liked my mod :)
Happy playing!

1 year, 9 months ago

I raise this thread again, i started a game with K2 + SE and it happens that i produce inserters instead of arrows, but cheaper with the ings for arrows.

K2: 1.3.4
SE: 0.6.78
Arrow Inserter: 0.5.3
and lots of other mods in total about 140 mods are in use.

you can give me pointers so i can help checking on different mods to see if they interfere.

Great mod so far

1 year, 9 months ago
(updated 1 year, 9 months ago)

Hello! Contact me in discord please!
Bleb1k#1113

1 year, 9 months ago

If you don't have discord write in detail what you think is wrong please!

1 year, 9 months ago

Fixed, thanks!

New response