Each consecutive recipe increases it's crafting speed by 1%, resets when idle.
Mods introducing new content into the game.
Version: 1.0.6
Date: 2025. 03. 28
Info:
- Require science packs instead of only time
Version: 1.0.5
Date: 2025. 02. 06
Info:
- Rely on beacon interface for indestructible invisible beacons
- Revert beacon interface being indestructible by default
Version: 1.0.4
Date: 2025. 02. 02
Info:
- Stash thumbnail parts
- Nil the next_upgrade to be sure
Version: 1.0.3
Date: 2025. 02. 01
Info:
- Re-add entity description
- Decrease speed each tick whilst not crafting
- Keep speed upon stopping, but lose 20% per second
- Do reset the effects for visual reasons
Version: 1.0.2
Date: 2025. 02. 01
Info:
- Update thumbnail
- Update technology icon
- Keep an internal products_finished counter
- Fix the machine not always resetting properly
Version: 1.0.1
Date: 2025. 02. 01
Info:
- Give it its own (free to research) technology node
Version: 1.0.0
Date: 2025. 02. 01
Info:
- Mod portal release
Version: 0.0.2
Date: 2025. 02. 01
Info:
- Cleanup wrapper
- Disable fluid crafting
- Update readme
- Set default recipe finished & working signals
- Setup the hidden surface with two inserters
- Add item and recipe
- Hook up the beacon interface
- Optimize beacon interface calls
- Explain the current cap
- Add thumbnail
- Note machine quality
- Module positioning
Version: 0.0.1
Date: 2025. 02. 01
Info:
- Initial commit