Each consecutive recipe increases it's crafting speed by 1%, resets when idle.
Mods introducing new content into the game.
Version: 1.0.6 Date: 2025. 03. 28 Info: - Require science packs instead of only time
Version: 1.0.5 Date: 2025. 02. 06 Info: - Rely on beacon interface for indestructible invisible beacons - Revert beacon interface being indestructible by default
Version: 1.0.4 Date: 2025. 02. 02 Info: - Stash thumbnail parts - Nil the next_upgrade to be sure
Version: 1.0.3 Date: 2025. 02. 01 Info: - Re-add entity description - Decrease speed each tick whilst not crafting - Keep speed upon stopping, but lose 20% per second - Do reset the effects for visual reasons
Version: 1.0.2 Date: 2025. 02. 01 Info: - Update thumbnail - Update technology icon - Keep an internal products_finished counter - Fix the machine not always resetting properly
Version: 1.0.1 Date: 2025. 02. 01 Info: - Give it its own (free to research) technology node
Version: 1.0.0 Date: 2025. 02. 01 Info: - Mod portal release
Version: 0.0.2 Date: 2025. 02. 01 Info: - Cleanup wrapper - Disable fluid crafting - Update readme - Set default recipe finished & working signals - Setup the hidden surface with two inserters - Add item and recipe - Hook up the beacon interface - Optimize beacon interface calls - Explain the current cap - Add thumbnail - Note machine quality - Module positioning
Version: 0.0.1 Date: 2025. 02. 01 Info: - Initial commit