Mods introducing new content into the game.
Version: 0.32.01
Date: 29.08.2025
Changes:
- Fix some code lint warinings
Version: 0.32.00
Date: 10.08.2025
Changes:
- [apm_lib] 0.32.00
Version: 0.31.10
Date: 08.04.2025
Bugfixes:
- [Bob's mods] Fixed entities
Version: 0.31.09
Date: 08.04.2025
Bugfixes:
- [Bob's mods] Fixed fuel cells
Version: 0.31.08
Date: 08.04.2025
Bugfixes:
- [Bob's mods] Fixed some new names
Version: 0.31.07
Date: 06.04.2025
Bugfixes:
- [Bob's mods] Fixed renamed fusion-catalyst -> bob-fusion-catalyst
Version: 0.31.06
Date: 27.02.2025
Changes:
- [Expanded Rocket Payloads Continued] Don't add nuclear science pack to infinity tech
Version: 0.31.05
Date: 26.12.2024
Changes:
- [Cerys-Moon-of-Fulgora] Don't add nuclear science pack to cerys infinity tech
Version: 0.31.04
Date: 12.12.2024
Changes:
- Updated apm_lib_0.31.05 (standalone for ash stack settings)
Version: 0.31.03
Date: 12.12.2024
Changes:
- Added support for apm.lib.features.stack_size
Version: 0.31.02
Date: 12.12.2024
Changes:
- Added weight property to items
Version: 0.31.01
Date: 10.12.2024
Bugfixes:
- [Space age] Recipes "apm_shielded_nuclear_fuel_cell" and "apm_shielded_nuclear_fuel_cell_reprocessing" moved to "fission-reactor-equipment" technology
Changes:
- Remove productivity module support for nuclear fuel rods & breeder containment
Version: 0.31.00
Date: 08.12.2024
Changes:
- Update to apm_lib_0.31.00
Version: 0.30.8
Date: 05.12.2024
Changes:
- Added circuit connectors
Version: 0.30.7
Date: 30.11.2024
Bugfixes:
- Fixed autoplace resource icon for thorium
Version: 0.30.6
Date: 25.11.2024
Bugfixes:
- Fixed apm.nuclear.nuclear_vehicle: fn missing burner energy source update
Version: 0.30.5
Date: 25.11.2024
Changes:
- [Space age] Added to foundry apm_electric_smelting crafting category (thx to StansTheMan)
Version: 0.30.4
Date: 23.11.2024
Changes:
- Fission equipment generator output from 750kW to 1MW
- [Space age] Cryogenic-plant now can use recipes for cooling from apm_nuclear (thx to StansTheMan)
- [Space age] Fission equipment generator use nuclear fuel. Fussion equipment generator is ultimate solution (thx to StansTheMan)
Version: 0.30.3
Date: 23.11.2024
Bugfixes:
- [Space age] Fixed heating-tower used chemical & apm_refined fuel instead nuclear
Version: 0.30.2
Date: 23.11.2024
Changes:
- `apm_breeder_reactor` for space age now requires productivity module II instead III (thx to StansTheMan for suggestion)
Version: 0.30.1
Date: 17.11.2024
Bugfixes:
- Fixed mod name back to Nuclear
Version: 0.30.0
Date: 17.11.2024
Changes:
- Update mod to support 2.0 base game
Version: 0.23.0
Date: 11.01.2022
Changes:
- Synced with other mods
Version: 0.22.06
Date: 08. 01. 2022
Changes:
- Fix using generic ash from coal & steam mod (lost by change mod suffix to _ldinc ... sry =( ))
Version: 0.19.50
Date: 23. 05. 2020
Changes:
- Unification of the version with the other mods
- Disable all compatibility patches by default
Version: 0.19.07
Date: 21. 02. 2020
Bugfixes:
- Fixed usage of the wrong glow sprite for the breeder reactor on normal sprite resolution
Version: 0.19.06
Date: 10. 02. 2020
Compatibility:
- Added compatibility with Angel's mods for factorio version 0.18.x
Version: 0.19.05
Date: 06. 02. 2020
Bugfixes:
- Removed usage of function: apm.lib.utils.description.item.nuclear_fuel.update(item)
No longer needed, base game added fuel burnt results to the item tooltip.
Version: 0.19.04
Date: 01. 02. 2020
Changes:
- Adapted changes from the library version 0.19.03
Version: 0.19.03
Date: 29. 01. 2020
Changes:
- New setting: "Fission reactor equipment overhaul" (default: is true)
- New setting: "Inherit nuclear science pack to infinite technologies" (default: is true)
Version: 0.19.02
Date: 26. 01. 2020
Changes:
- Adapted changes from the library version 0.19.02
Version: 0.19.01
Date: 23. 01. 2020
Changes:
- Fixed some icon related stuff in the code for better compatibility with other mods.
Version: 0.19.00
Date: 21. 01. 2020
Major Features:
- Initial release for Factorio 0.18.0
Version: 0.18.14
Date: 19. 01. 2020
Bugfixes:
- Scripts: fixed some missing "local" declarations. (Hopefully this will fix a very rare desync edge case).
Balancing:
- Reduced byproducts from Thorium processing (crushed-stone/slag).
Changes:
- New recipe: "Condensing steam to water" for the "Hybrid cooling tower".
- Icon: "Hot water" change outline color to more redish.
- Fluids: added "gas_temperature" property to some fluids.
- New: ./lib/functions.lua: function: apm.nuclear.update_infinite_technologies()
Add "Nuclear physics science pack" to all infinite technologies and set "Nuclear physics science pack" as prerequisite if needed.
- Centralized initial script into the library.
- Updated dependencies.
Compatibility:
- [angelspetrochem] Added new item: "Phosphorus pentachloride".
- Crafting from phosphorus + chlor gas.
- [angelspetrochem] Added new fluid: "Phosphorus oxychloride".
- Crafting from phosphorus pentachloride + sulfur dioxide.
- Used in trimethyl phosphate instead of phosphorus.
Version: 0.18.13
Date: 11. 01. 2020
Bugfixes:
- Small fix for "Used up MOX fuel rods" icon.
Changes:
- Adopt changes from library (version 0.18.18)
Version: 0.18.12
Date: 04. 01. 2020
Balancing:
- Recipe: "Portable fission reactor" removed "RTGs" from ingredients.
- Technology: "Portable fission reactor" removed prerequisite "RTGs".
Changes:
- New: item: "Shielded nuclear fuel cell"
- New: item: "Used up shielded nuclear fuel cell"
- Equipment: "Portable fission reactor" now need fuel.
- Nuclear fuel items: added result description.
- Updated dependencies.
Compatibility:
- [bobequipment] Equipment: "fusion-reactor-equipment-x" convert to fission reactors that need fuel.
- [bobequipment] Technologies: "fusion-reactor-equipment-x" add "Nuclear science packs".
- [Realistic-Reactors] Fix wrong description for breeder reactors.
- [space-exploration] Removed RTGs from satellite recipe/technology (otherwise the space exploration is too much delayed)
Version: 0.18.11
Date: 30. 12. 2019
Bugfixes:
- [aai-programmable-vehicles] Fix: description for cars, tanks, etc.
- [aai-programmable-vehicles] Fix: wrong fuel categories on hidden entities.
Version: 0.18.10
Date: 28. 12. 2019
Changes:
- New: setting: "Show "made in" for recipes of this mod."
- Item: added description for "Nuclear science pack" like the vanilla ones.
- Updated dependencies.
Version: 0.18.09
Date: 27. 12. 2019
Bugfixes:
- Fix: wrong recipe results of third party mods: uranium-238, uranium-235 and uranium-fuel-cell: -> https://mods.factorio.com/mod/apm_nuclear/discussion/5e060a27ff2bbb000d2ff3be
Version: 0.18.08
Date: 20. 12. 2019
Changes:
- Implement log level support from apm_lib into this mod
Version: 0.18.07
Date: 18. 12. 2019
Changes:
- Some optimizations, bug fixes, removing of unnecessary code.
Version: 0.18.06
Date: 15. 12. 2019
Changes:
- Some optimizations, bug fixes, removing of unnecessary code.
- Hybrid cooling tower increased energy usage from 100kW to 300kW.
Compatibility:
- [angelssmelting] Add more time efficient tier 2 cooling recipes that uses angels coolant.
Version: 0.18.05
Date: 14. 12. 2019
Changes:
- Some optimizations, bug fixes, removing of unnecessary code.
Compatibility:
- [angelssmelting] Reduced purified water from steam by 50%
Version: 0.18.04
Date: 12. 12. 2019
Compatibility:
- [warptorio] Compatibility added.
- [reverse-factory] Compatibility added.
Version: 0.18.03
Date: 11. 12. 2019
Bugfixes:
- Fix wrong description of the breeder reactor.
Changes:
- ./lib/initial.lua: changed to use init from apm_library.
- Cleaned up ./migrations.
- Adapt changes from the apm library mod version 0.18.04.
- Updated dependencies.
Compatibility:
- [space-exploration] Fix wrong description of the antimatter reactor.
- [RealisticReactors] Hide unused cooling towers from gui.
- [aai-vehicles-miner] Compatibility added.
Version: 0.18.02
Date: 07. 12. 2019
Changes:
- Items: remove radiation from uranium-ore and uranium-238
Version: 0.18.01
Date: 05. 12. 2019
Compatibility:
- [RealisticReactors] Add a setting to decide if the cooling towers from RealisticReactors should be used instead of the one from this mod.
Version: 0.18.00
Date: 04. 12. 2019
Changes:
- Complete overhaul of the breeding process: Breeder are now actual reactors that produce energy (thermal).
- Added "Hybrid water cooling facility" for water cooling.
- Improved integration with my other mods.
- Improve compatibility with third party mods.
- New initialization script, made it possible to install this mod midway in a game.
- Updated dependencies.
Version: 0.17.48
Date: 30. 11. 2019
Compatibility:
- [AlternativeSteam] Basic compatibility
Version: 0.17.47
Date: 14. 11. 2019
Compatibility:
- [Mining-Space-Industries] Added basic support for this mod, removed dead locks. -> https://mods.factorio.com/mod/apm_power/discussion/5dcc93bc1cd4f9000dfbd348
Version: 0.17.46
Date: 09. 11. 2019
Changes:
- Changed recipe definition to use my revamped apm.lib.utils.builder function.
Version: 0.17.45
Date: 08. 11. 2019
Changes:
- More adjustments to the new tooltip UI (https://forums.factorio.com/viewtopic.php?f=3&t=77551)
- Allow productivity modules for "UF6 Sample".
- Allow productivity modules for "Nuclear physics science pack".
- Allow productivity modules for "Radioisotope thermoelectric generator".
- New item/recipe for "Phosphorus".
- New item/recipe for "Trimethyl phosphate".
- New item/recipe for "TBP-30".
- Recipes: replaced "Steam" with "TBP-30" in all fuel rod reprocessing [Stage B].
- Technology: remove prerequisites "Nuclear fuel reprocessing" from "Nuclear physics science pack".
- Technology: add prerequisites "Uranium processing" to "Nuclear physics science pack".
Balancing:
- Technology: "Thorium processing" reduced science pack cost to 200 from 500.
- Technology: "Nuclear fuel reprocessing" reduced science pack cost to 150.
Version: 0.17.44
Date: 04. 11. 2019
Changes:
- Adjustments to the new tooltip UI (https://forums.factorio.com/viewtopic.php?f=3&t=77551)
Version: 0.17.43
Date: 02. 11. 2019
Major Features:
- Major revamp of all technologies, recipes and items. (New game recommended, otherwise you will have to clean a huge mess in the nuclear section of your factory)
Version: 0.17.42
Date: 26. 10. 2019
Bugfixes:
- Fixed: recipe for oxide pellet (only use one pure/purified water, bob or angel NOT both!)
- Fixed: recipe for thorium oxide pellet (now uses nitric acid instead of sulfuric acid)
- Fixed: recipe for thorium oxide pellet, add missing slag / gravel / stone depending on the installed mods.
Version: 0.17.41
Date: 24. 10. 2019
Bugfixes:
- Fixed: "Space Exploration" antimatter reactor.
Version: 0.17.40
Date: 22. 10. 2019
Bugfixes:
- Translation: added missing german translations.
Changes:
- Code revamp: general
- Code revamp: migration scripts (include check for all manipulated technologies)
- Apply related changes from the library (./lib/util/description.lua)
- Recipe: "Fuel cell (x%) production" renamed to "Uranium fuel cell (x%) production".
- New item: "Cold used uranium fuel cell (x%)".
- New item: "Cold used MOX fuel cell".
- New item: "Cold enriched breeder inventory".
- Item: "Used uranium fuel cell (x%)" renamed to "Hot used uranium fuel cell (x%) (200°C)" (localisation and internal).
- Item: "Used MOX fuel cell" renamed to "Hot used MOX fuel cell (200°C)" (localisation and internal).
- Item: "Enriched breeder inventory (Uranium)" renamed to "Hot enriched breeder inventory (Uranium) (200°C)" (localisation and internal).
- New recipes: "Cooling process for used uranium fuel cell (x%)".
- New recipes: "Cooling process for used MOX fuel cell".
- New recipes: "Cooling process for enriched breeder inventory (Uranium)".
- New entity: "Cooling pond".
- Recipe: "Portable fusion reactor" add (normal) 5x and (expensive) 10x Radioisotope thermoelectric generator.
- Technology: "Portable fusion reactor" add "Nuclear fuel reprocessing" as prerequisite.
- Item: rename "Portable fusion reactor" to "Portable fission reactor".
- Entity: Add category: "apm_electric_smelting" to "Electric furnace".
- Recipe: "Depleted uranium ingots 1" changed crafting category to "apm_electric_smelting".
- Recipe: "Depleted uranium ingots 2" changed crafting category to "apm_electric_smelting".
- Updated dependencies
Balancing:
- Recipes: increased needed hexafluoride from 10 to 15 for enrichment.
- Recipes: increased needed hexafluoride from 5 to 7.5 for pellet production.
- Recipe: increased needed Yellowcake for "Uranium hexafluoride (0.7%)" (normal) from 2 to 3 (expensive) from 2 to 5.
- Recipe: decreased output for "Potassium bromide" (normal) from 5 to 3 (expensive) from 5 to 2.
- Recipe: decreased time for "Potassium bromide" from 2.5 to 2.
Compatibility:
- [bobplates] Recipe: add probability for "Thorium oxide pellet" in "Used uranium fuel cell reprocessing (x%) [Stage B]".
- [bobplates] Recipe: add probability for "Thorium oxide pellet" in "Plutonium separation process [Stage B]".
- [bobplates] New item: "Cold used thorium fuel cell".
- [bobplates] New item: "Cold used deuterium fuel cell".
- [bobplates] New item: "Cold enriched breeder inventory (Thorium)".
- [bobplates] Item: "Used thorium fuel cell" renamed to "Hot used thorium fuel cell (300°C)" (localisation and internal).
- [bobplates] Item: "Used deuterium fuel cell" renamed to "Hot used deuterium fuel cell (180°C)" (localisation and internal).
- [bobplates] Item: "Enriched breeder inventory (Thorium)" renamed to "Hot enriched breeder inventory (Thorium)" (localisation and internal).
- [bobplates] New recipes: "Cooling process for used thorium fuel cell".
- [bobplates] New recipes: "Cooling process for used deuterium fuel cell".
- [bobplates] New recipes: "Cooling process for enriched breeder inventory (Thorium)".
- [bobpower] Set exceptions for reactor overhaul: burner-reactor (1-3) and fluid-reactor (1-3).
Version: 0.17.39
Date: 09. 08. 2019
Changes:
- Add setting to enable "experimental icons" (default: false)
- (Experimental) icons: new "tier or enrichment" indicator for hexafluorides
- Recipe: change name for uranhexafluorid enrichment
- Items: change radioactive level for some items to make at least a little bit more sense :)
Compatibility:
- [bobplates] Remove technology: 'bobingabout-enrichment-process'
- [bobplates] Remove recipe: 'bobingabout-enrichment-process'
Version: 0.17.38
Date: 08. 08. 2019
Changes:
- Updated dependencies
Version: 0.17.37
Date: 31. 05. 2019
Major Features:
- Add initial support for recipe expensive mode
Changes:
- Recipe: "Yellowcake" now needs 10x uranium-ore
- Recipe: "Depleted uranium ingots 2" now needs "Uranium oxide pellet (0.7%)"
Version: 0.17.36
Date: 28. 05. 2019
Changes:
- Add a small amount of plutonium output to the Thorium cycle
- Add "crafting_machine_tint" property to chemical plant recipes
Version: 0.17.35
Date: 24. 05. 2019
Changes:
- Added property: auto_barrel = false, to "Uranium hexafluorides"
Version: 0.17.34
Date: 24. 05. 2019
Changes:
- ./prototypes/integrations/bob_thorium.lua changed internals.
Version: 0.17.33
Date: 22. 05. 2019
Changes:
- Add fuel_glow_color to all nuclear fuel cells.
Compatibility:
- [bobplates] Integration of "Deuterium fuel cells"
- [bobpower] Integration of tier 3 "Nuclear reactor"
- [bobrevamp/bobplates] Added Bob's last changes to the "Deuterium reactor" (even without bobrevamp)
Version: 0.17.32
Date: 21. 05. 2019
Bugfixes:
- Fixed wrong recipe probabilities (related to: https://forums.factorio.com/71014)
Version: 0.17.31
Date: 18. 05. 2019
Bugfixes:
- Fix wrong colour coding for the "Uranium hexafluoride" recipes.
- Fix overlapping pipe connections (north) on centrifuges.
- Fix some wrong integrations for bob's thorium.
Changes:
- Item: rename: "Breeder inventory" to "Breeder inventory (Uranium)"
Compatibility:
- [bobplates] Item: new: "Breeder inventory (Thorium)"
- [bobplates] If we have thorium the uranium cycle is now more expensive in uran-ore usage
Version: 0.17.30
Date: 17. 05. 2019
Compatibility:
- [bobrevamp/bobplates] Added Bob's last changes to the "Thorium reactor" (even without bobrevamp)
- [bobrevamp/bobplates] Added recipe colour to the "Uranium hexafluoride" recipes.
Version: 0.17.29
Date: 16. 05. 2019
Compatibility:
- [bobplates] Integration of "Thorium fuel cells"
- [bobpower] Integration of tier 2 "Nuclear reactor" and tier 2 and 3 "Heatpipes"
Changes:
- Updated dependencies
Version: 0.17.28
Date: 16. 05. 2019
Changes:
- Item: "Yellowcake" new icon
- Item: "Potassium bromide" new icon
Version: 0.17.27
Date: 12. 05. 2019
Compatibility:
- [space-exploration] Recipe: remove "accumulator" as ingredient from "satellite"
- [space-exploration] Technology: add "Nuclear fuel reprocessing" as prerequisite to "Satellite Rocket Silo"
- [space-exploration] Recipe: remove "Nuclear fuel cell" as ingredient from "Portable RTG"
- [space-exploration] Recipe: add "Radioisotope thermoelectric generator" as ingredient from "Portable RTG"
- [space-exploration] Technology: add "Nuclear fuel reprocessing" as prerequisite to "Portable RTG"
Version: 0.17.26
Date: 10. 05. 2019
Changes:
- Use remote interface: remote.call('apm_radiation', 'add', __ITEM_NAME__) to register all radioactive items
Version: 0.17.25
Date: 05. 05. 2019
Changes:
- Adapted changes from apm_recycling
Version: 0.17.24
Date: 04. 05. 2019
Changes:
- New: ./prototypes/integrations/updates.lua
- Moved: recipe generation for apm_power from apm_recycling to ./prototypes/integrations/updates.lua
- Recipe: allow productivity modules for: "Fuel containment (empty)"
- Recipe: allow productivity modules for: "Empty waste container"
- Recipe: allow productivity modules for: "Fluorite"
- Recipe: allow productivity modules for: "Yellowcake"
- Updated dependencies
Version: 0.17.23
Date: 04. 05. 2019
Changes:
- Entities: changed some descriptions
- Entities: added dynamic descriptions to entities with energy_source.type: burner or fluid.
- Updated dependencies
Version: 0.17.22
Date: 02. 05. 2019
Changes:
- Changed some item description generation
Version: 0.17.21
Date: 02. 05. 2019
Changes:
- Moved some function to the library
- Updated for 0.17.35 API Changes
- Items: descriptions: updated
- Updated dependencies
Version: 0.17.20
Date: 28. 04. 2019
Changes:
- Fluids can now put in barrels
- Icon updates
- Updated dependencies
Version: 0.17.19
Date: 27. 04. 2019
Major Features:
- Removed all media files to apm_resource_pack
Version: 0.17.18
Date: 23. 04. 2019
Compatibility:
- Added a basic overwrite for fuel-categories for reactors to distribute the mox-fuel category
Changes:
- Updated dependencies
Version: 0.17.17
Date: 21. 04. 2019
Compatibility:
- [angelsrefining & not bobplates] Fixed: this combination doesn't replaced "sulfuric-acid" with "liquid-nitric-acid" in some recipes
Changes:
- Relocate fuel- and recipe- categories to the library mod
- Updated dependencies
Version: 0.17.16
Date: 17. 04. 2019
Bugfixes:
- Fix: add missing translation strings for german
- Fix: add missing icon layer for PUREX fluids
Changes:
- Renamed "Staballoy" to "Depleted uranium ingots"
Version: 0.17.15
Date: 17. 04. 2019
Bugfixes:
- Fixed a bunch of small things related to compatibility with other mods.
Changes:
- Rewrite a bunch of functions.
- New icons for all the things.
- New: fluids: Fuel solutions (produced and needed in the used fuel cell reprocessing process)
- Item: new: "Fuel containment" new intermediate for fuel cells
- Recipes: fuel cells now need a "Fuel containment" instead of raw metal/glass
- Recipes: the used fuel cell reprocessing process is now divided into two separate steps
- Item: new: "Staballoy" produced from uranium oxid pellets (0.2%) and (1.2%) needed for uranium ammo
- Balance: all recipes
- Updated dependencies
Compatibility:
- Better integration of bob and angel
Version: 0.17.14
Date: 14. 04. 2019
Changes:
- Updated thumbnail
- Updated dependencies
Version: 0.17.13
Date: 10. 04. 2019
Changes:
- New icons for uranium hexafluoride (64px base for better readability)
- Updated dependencies
Version: 0.17.12
Date: 06. 04. 2019
Compatibility:
- Added: ScienceCostTweaker Mod (mexmer)
Changes:
- Updated dependencies
- Added file LICENSE
Version: 0.17.11
Date: 05. 04. 2019
Minor Features:
- Add setting to enable "Storage spit out items on destroyed" (default: true)
- Add setting to enable "radiation damage" (default: true)
- Languages: German translation added. (Deutsche Übersetzung hinzugefügt)
Changes:
- Updated dependencies
Version: 0.17.10
Date: 01. 04. 2019
Bugfixes:
- Fixed: renamed "atomic battery" to "Radioisotope thermoelectric generator"
Changes:
- Updated dependencies
Version: 0.17.09
Date: 29. 03. 2019
Changes:
- Updated dependencies
Version: 0.17.08
Date: 29. 03. 2019
Bugfixes:
- Hardened namespace for inner and outer function from "utils.xxx" to "apm.lib.utils.xxx" this should prevent crashes if other mods can overwrite utils.
Version: 0.17.07
Date: 27. 03. 2019
Changes:
- Added new item: "Atomic battery" made from plutonium oxide pellets for satellites
- Mod recipe: satellite: removed silver-zinc-battery if bobplates is installed
- Mod recipe: satellite: added 10x atomic battery
- Mod technology: space science now need tech nuclear-fuel-reprocessing
Version: 0.17.06
Date: 27. 03. 2019
Changes:
- Updated dependencies
Version: 0.17.05
Date: 23. 03. 2019
Compatibility:
- With mods that uses the vanilla uranium / fuel cell items (example: Modular Turrets)
Version: 0.17.04
Date: 23. 03. 2019
Bugfixes:
- Fixed a error in script
Version: 0.17.03
Date: 23. 03. 2019
Changes:
- Updated dependencies
Version: 0.17.02
Date: 16. 03. 2019
Changes:
- Removed recipes for unused uranium oxid pellets
Version: 0.17.01
Date: 16. 03. 2019
Major Features:
- Initial release