Mods introducing new content into the game.
Version: 0.31.05 Date: 26.12.2024 Added: - [Cerys-Moon-of-Fulgora] don't add nuclear science pack to cerys infinity tech
Version: 0.31.04 Date: 12.12.2024 Updated: - apm_lib_0.31.05 (standalone for ash stack settings)
Version: 0.31.03 Date: 12.12.2024 Added: - support for apm.lib.features.stack_size
Version: 0.31.02 Date: 12.12.2024 Added: - weight property to items
Version: 0.31.01 Date: 10.12.2024 Fixed: - [Space age] recipies "apm_shielded_nuclear_fuel_cell" and "apm_shielded_nuclear_fuel_cell_reprocessing" moved to "fission-reactor-equipment" technology Changed: - remove productivity module support for nuclear fuel rods & breeder containment
Version: 0.31.00 Date: 08.12.2024 Changes: - update to apm_lib_0.31.00
Version: 0.30.8 Date: 05.12.2024 Added: - circuit connectors
Version: 0.30.7 Date: 30.11.2024 Fixed: - autoplace resource icon for thorium
Version: 0.30.6 Date: 25.11.2024 Fixed: - apm.nuclear.nuclear_vehicle: fn missing burner energy source update
Version: 0.30.5 Date: 25.11.2024 Changed: - [Space age] added to foundry apm_electric_smelting crafting category (thx to StansTheMan)
Version: 0.30.4 Date: 23.11.2024 Changed: - fission equipment generator output from 750kW to 1MW - [Space age] cryogenic-plant now can use recipies for cooling from apm_nuclear (thx to StansTheMan) - [Space age] fission equipment generator use nuclear fuel. Fussion equipment generator is ultimate solution (thx to StansTheMan)
Version: 0.30.3 Date: 23.11.2024 Fixed: - [Space age] heating-tower used chemical & apm_refined fuel instead nuclear
Version: 0.30.2 Date: 23.11.2024 Changed: - `apm_breeder_reactor` for space age now requires productivity module II instead III (thx to StansTheMan for suggestion)
Version: 0.30.1 Date: 17.11.2024 Fixed: - Mod name back to Nuclear
Version: 0.30.0 Date: 17.11.2024 Changes: - Update mod to support 2.0 base game
Version: 0.23.0 Date: 11.01.2022 Changes: - synced: with other mods
Version: 0.22.06, Date: 08. 01. 2022 Changes: - fix using generic ash from coal & steam mod (lost by change mod suffix to _ldinc ... sry =( ))
Version: 0.19.50 Date: 23. 05. 2020 Changes: - unification of the version with the other mods - disable all compatibillity patches by default
Version: 0.19.07 Date: 21. 02. 2020 Bugfixes: - fixed usage of the wrong glow sprite for the breeder reactor on normal sprite resolution
Version: 0.19.06 Date: 10. 02. 2020 Compatibility: - added compatibility with Angel's mods for factorio version 0.18.x
Version: 0.19.05 Date: 06. 02. 2020 Bugfixes: - removed usage of function: apm.lib.utils.description.item.nuclear_fuel.update(item) no longer needed, base game added fuel burnt results to the item tooltip.
Version: 0.19.04 Date: 01. 02. 2020 Changes: - adapted changes from the library version 0.19.03
Version: 0.19.03 Date: 29. 01. 2020 Changes: - new setting: "Fission reactor equipment overhaul" (default: is true) - new setting: "Inherit nuclear science pack to infinite technologies" (default: is true)
Version: 0.19.02 Date: 26. 01. 2020 Changes: - adapted changes from the library version 0.19.02
Version: 0.19.01 Date: 23. 01. 2020 Changes: - fixed some icon related stuff in the code for better compatibillity with other mods.
Version: 0.19.00 Date: 21. 01. 2020 Major Features: - Initial release for Factorio 0.18.0
Version: 0.18.14 Date: 19. 01. 2020 Bugfixes: - scripts: fixed some missing "local" declarations. (hopefully this will fix a very rare desync edge case). Balancing: - reduced byproducts from Thorium processing (crushed-stone/slag). Changes: - new recipe: "Condensing steam to water" for the "Hybrid cooling tower". - icon: "Hot water" change outline color to more redish. - fluids: added 'gas_temperature' propperty to some fluids. - new: ./lib/functions.lua: function: apm.nuclear.update_infinite_technologies() add "Nuclear physics science pack" to all infinite technologies and set "Nuclear physics science pack" as prerequisite if needed. - centralized initial script into the library. - updated dependencies. Compatibility: - (angelspetrochem) add new item: "Phosphorus pentachloride". - crafting from phosphorus + chlor gas. - (angelspetrochem) add new fluid: "Phosphorus oxychloride". - crafting from phosphorus pentachloride + sulfur dioxide. - used in trimethyl phosphate instead of phosphorus.
Version: 0.18.13 Date: 11. 01. 2020 Bugfixes: - small fix for "Used up MOX fuel rods" icon. Changes: - adopt changes from library (version 0.18.18)
Version: 0.18.12 Date: 04. 01. 2020 Balancing: - recipe: "Portable fission reactor" removed "RTGs" from ingredients. - technology: "Portable fission reactor" removed prerequisite "RTGs". Changes: - new: item: "Shielded nuclear fuel cell" - new: item: "Used up shielded nuclear fuel cell" - equipment: "Portable fission reactor" now need fuel. - nuclear fuel items: added result description. - updated dependencies. Compatibility: - (bobequipment) equipment: "fusion-reactor-equipment-x" convert to fission reactors that need fuel. - (bobequipment) technologies: "fusion-reactor-equipment-x" add "Nuclear science packs" . - (Realistic-Reactors) fix wrong description for breeder reactors. - (space-exploration) removed RTGs from satellite recipe/technology (otherwise the space exploration is too much delayed)
Version: 0.18.11 Date: 30. 12. 2019 Bugfixes: - (aai-programmable-vehicles) fix: description for cars, tanks, etc. - (aai-programmable-vehicles) fix: wrong fuel categories on hidden entities.
Version: 0.18.10 Date: 28. 12. 2019 Changes: - new: setting: "Show "made in" for recipes of this mod." - item: added description for "Nuclear science pack" like the vanilla ones. - updated dependencies.
Version: 0.18.09 Date: 27. 12. 2019 Bugfixes: - fix: wrong recipe results of third party mods: uranium-238, uranium-235 and uranium-fuel-cell: -> https://mods.factorio.com/mod/apm_nuclear/discussion/5e060a27ff2bbb000d2ff3be
Version: 0.18.08 Date: 20. 12. 2019 Changes: - implement log level support from apm_lib into this mod
Version: 0.18.07 Date: 18. 12. 2019 Changes: - some optimizations, bug fixes, removing of unnecessary code.
Version: 0.18.06 Date: 15. 12. 2019 Changes: - some optimizations, bug fixes, removing of unnecessary code. - Hybrid cooling tower increased energy usage from 100kW to 300kW. Compatibility: - (angelssmelting) add more time efficient tier 2 cooling recipes that uses angels coolant.
Version: 0.18.05 Date: 14. 12. 2019 Changes: - some optimizations, bug fixes, removing of unnecessary code. Compatibility: - (angelssmelting) reduced purified water from steam by 50%
Version: 0.18.04 Date: 12. 12. 2019 Compatibility: - (warptorio) compatibillity added. - (reverse-factory) compatibillity added.
Version: 0.18.03 Date: 11. 12. 2019 Bugfixes: - fix wrong description of the breeder reactor. Changes: - ./lib/initial.lua: changed to use init from apm_library. - cleand up ./migrations. - adapt changes from the apm library mod version 0.18.04. - updated dependencies. Compatibility: - (space-exploration) fix wrong description of the antimater reactor. - (RealisticReactors) hide unused cooling towers from gui. - (aai-vehicles-miner) compatibillity added.
Version: 0.18.02 Date: 07. 12. 2019 Changes: - items: remove radiation from uranium-ore and uranium-238
Version: 0.18.01 Date: 05. 12. 2019 Compatibility: - (RealisticReactors) add a setting to decide if the cooling towers from RealisticReactors should be used insteat of the one from this mod.
Version: 0.18.00 Date: 04. 12. 2019 Changes: - Complete overhaul of the breeding process: Breeder are now actual reactors that produce energy (thermal). - Added "Hybrid water cooling facility" for water cooling. - improved integration with my other mods. - improve compatibility with third party mods. - new initialization script, made it possible to install this mod midway in a game. - updated dependencies.
Version: 0.17.48 Date: 30. 11. 2019 Compatibility: - (AlternativeSteam) basic compatibillity
Version: 0.17.47 Date: 14. 11. 2019 Compatibility: - (Mining-Space-Industries) added basic support for this mod, removed dead locks. -> https://mods.factorio.com/mod/apm_power/discussion/5dcc93bc1cd4f9000dfbd348
Version: 0.17.46 Date: 09. 11. 2019 Changes: - changed recipe definition to use my revamped apm.lib.utils.builder function.
Version: 0.17.45 Date: 08. 11. 2019 Changes: - More adjustments to the new tooltip UI (https://forums.factorio.com/viewtopic.php?f=3&t=77551) - Allow productivity modules for "UF6 Sample". - Allow productivity modules for "Nuclear physics science pack". - Allow productivity modules for "Radioisotope thermoelectric generator". - new item/recipe for "Phosphorus". - new item/recipe for "Trimethyl phosphate". - new item/recipe for "TBP-30". - recipes: replaced "Steam" with "TBP-30" in all fuel rod reprocessing [Stage B]. - technologie: remove prerequisites "Nuclear fuel reprocessing" from "Nuclear physics science pack". - technologie: add prerequisites "Uranium processing" to "Nuclear physics science pack". Balancing: - technology: "Thorium processing" reduced science pack cost to 200 from 500. - technology: "Nuclear fuel reprocessing" reduced science pack cost to 150.
Version: 0.17.44 Date: 04. 11. 2019 Changes: - Adjustments to the new tooltip UI (https://forums.factorio.com/viewtopic.php?f=3&t=77551)
Version: 0.17.43 Date: 02. 11. 2019 Major Features: - Major revamp of all technologies, recipes and items. (new game recommended, otherwise you will have to clean a huge mess in the nuclear section of your factory)
Version: 0.17.42 Date: 26. 10. 2019 Bugfix: - fixed: recipe for oxide pellet (only use one pure/purified water, bob or angel NOT both!) - fixed: recipe for thorium oxide pellet (now uses nitric acid instead of sulfuric acid) - fixed: recipe for thorium oxide pellet, add missing slag / gravel / stone depending on the installed mods.
Version: 0.17.41 Date: 24. 10. 2019 Bugfix: - fixed: "Space Exploration" antimatter reactor.
Version: 0.17.40 Date: 22. 10. 2019 Bugfix: - translation: added missing german translations. Changes: - code revamp: general - code revamp: migration scripts (include check for all manipulated technologies) - Apply related changes from the library (./lib/util/description.lua) - recipe: "Fuel cell (x%) production" renamed to "Uranium fuel cell (x%) production". - new item: "Cold used uranium fuel cell (x%)". - new item: "Cold used MOX fuel cell". - new item: "Cold enriched breeder inventory". - item: "Used uranium fuel cell (x%)" renamed to "Hot used uranium fuel cell (x%) (200°C)" (localisation and internal). - item: "Used MOX fuel cell" renamed to "Hot used MOX fuel cell (200°C)" (localisation and internal). - item: "Enriched breeder inventory (Uranium)" renamed to "Hot enriched breeder inventory (Uranium) (200°C)" (localisation and internal). - new recipes: "Cooling process for used uranium fuel cell (x%)". - new recipes: "Cooling process for used MOX fuel cell". - new recipes: "Cooling process for enriched breeder inventory (Uranium)". - new entity: "Cooling pond". - recipe: "Portable fusion reactor" add (normal) 5x and (expensive) 10x Radioisotope thermoelectric generator. - technology: "Portable fusion reactor" add "Nuclear fuel reprocessing" as prerequisite. - item: rename "Portable fusion reactor" to "Portable fission reactor". - entity: Add category: "apm_electric_smelting" to "Electric furnace". - recipe: "Depleted uranium ingots 1" changed crafting category to "apm_electric_smelting". - recipe: "Depleted uranium ingots 2" changed crafting category to "apm_electric_smelting". - updated dependencies Balancing: - recipes: increased needed hexafluoride from 10 to 15 for enrichment. - recipes: increased needed hexafluoride from 5 to 7.5 for pellet production. - recipe: increased needed Yellowcake for "Uranium hexafluoride (0.7%)" (normal) from 2 to 3 (expensive) from 2 to 5. - recipe: decreased output for "Potassium bromide" (normal) from 5 to 3 (expensive) from 5 to 2. - recipe: decreased time for "Potassium bromide" from 2.5 to 2. Compatibility: - (bobplates) recipe: add probability for "Thorium oxide pellet" in "Used uranium fuel cell reprocessing (x%) [Stage B]". - (bobplates) recipe: add probability for "Thorium oxide pellet" in "Plutonium separation process [Stage B]". - (bobplates) new item: "Cold used thorium fuel cell". - (bobplates) new item: "Cold used deuterium fuel cell". - (bobplates) new item: "Cold enriched breeder inventory (Thorium)". - (bobplates) item: "Used thorium fuel cell" renamed to "Hot used thorium fuel cell (300°C)" (localisation and internal). - (bobplates) item: "Used deuterium fuel cell" renamed to "Hot used deuterium fuel cell (180°C)" (localisation and internal). - (bobplates) item: "Enriched breeder inventory (Thorium)" renamed to "Hot enriched breeder inventory (Thorium)" (localisation and internal). - (bobplates) new recipes: "Cooling process for used thorium fuel cell". - (bobplates) new recipes: "Cooling process for used deuterium fuel cell". - (bobplates) new recipes: "Cooling process for enriched breeder inventory (Thorium)". - (bobpower) set exceptions for reactor overhaule: burner-reactor (1-3) and fluid-reactor (1-3).
Version: 0.17.39 Date: 09. 08. 2019 Changes: - add setting to enable "experimental icons" (default: false) - (experimental) icons: new "tier or enrichment" indicator for hexafluorides - recipe: cahnge name for uranhexafluorid enrichment - items: change radioactive level for some items to make at least a little bit more sense :) Compatibility: - (bobplates) remove technologie: 'bobingabout-enrichment-process' - (bobplates) remove recipe: 'bobingabout-enrichment-process'
Version: 0.17.38 Date: 08. 08. 2019 Changes: - updated dependencies
Version: 0.17.37 Date: 31. 05. 2019 Major Features: - add initial support for recipe expensive mode Changes: - recipe: 'Yellowcake' now needs 10x uranium-ore - recipe: 'Depleted uranium ingots 2' now needs 'Uranium oxide pellet (0.7%)'
Version: 0.17.36 Date: 28. 05. 2019 Changes: - add a small amount of plutonium output to the Thorium cycle - add 'crafting_machine_tint' property to chemical plant recipes
Version: 0.17.35 Date: 24. 05. 2019 Changes: - added property: auto_barrel = false, to 'Uranium hexafluorides'
Version: 0.17.34 Date: 24. 05. 2019 Changes: - ./prototypes/integrations/bob_thorium.lua changed internals.
Version: 0.17.33 Date: 22. 05. 2019 Changes: - add fuel_glow_color to all nuclear fuel cells. Compatibility: - (bobplates) integration of 'Deuterium fuel cells' - (bobpower) integration of tier 3 'Nuclear reactor' - (bobrevamp/bobplates) added Bob's last changes to the 'Deuterium reactor' (even without bobrevamp)
Version: 0.17.32 Date: 21. 05. 2019 Bugfixes: - fixed wrong recipe probabilities (related to: https://forums.factorio.com/71014)
Version: 0.17.31 Date: 18. 05. 2019 Bugfix: - fix wrong colour coding for the 'Uranium hexafluoride' recipes. - fix overlapping pipe connections (north) on centrifuges. - fix some wrong integrations for bob's thorium. Changes: - item: rename: 'Breeder inventory' to 'Breeder inventory (Uranium)' Compatibility: - (bobplates) item: new: 'Breeder inventory (Thorium)' - (bobplates) if we have thorium the uranium cycle is now more expensive in uran-ore usage
Version: 0.17.30 Date: 17. 05. 2019 Compatibility: - (bobrevamp/bobplates) added Bob's last changes to the 'Thorium reactor' (even without bobrevamp) - (bobrevamp/bobplates) added recipe colour to the 'Uranium hexafluoride' recipes.
Version: 0.17.29 Date: 16. 05. 2019 Compatibility: - (bobplates) integration of 'Thorium fuel cells' - (bobpower) integration of tier 2 'Nuclear reactor' and tier 2 and 3 'Heatpipes' Changes: - updated dependencies
Version: 0.17.28 Date: 16. 05. 2019 Changes: - item: 'Yellowcake' new icon - item: 'Potassium bromide' new icon
Version: 0.17.27 Date: 12. 05. 2019 Compatibility: - (space-exploration) recipe: remove "accumulator" as ingredient from "satellite" - (space-exploration) technologie: add "Nuclear fuel reprocessing" as prerequisite to "Satellite Rocket Silo" - (space-exploration) recipe: remove "Nuclear fuel cell" as ingredient from "Portable RTG" - (space-exploration) recipe: add "Radioisotope thermoelectric generator" as ingredient from "Portable RTG" - (space-exploration) technology: add "Nuclear fuel reprocessing" as prerequisite to "Portable RTG"
Version: 0.17.26 Date: 10. 05. 2019 Changes: - use remote interface: remote.call('apm_radiation', 'add', __ITEM_NAME__) to register all radioactive items
Version: 0.17.25 Date: 05. 05. 2019 Changes: - adapted changes from apm_recycling
Version: 0.17.24 Date: 04. 05. 2019 Changes: - new: ./prototypes/integrations/updates.lua - moved: recipe generation for apm_power from apm_recycling to ./prototypes/integrations/updates.lua - recipe: allow productivity modules for: "Fuel containment (empty)" - recipe: allow productivity modules for: "Empty waste container" - recipe: allow productivity modules for: "Fluorite" - recipe: allow productivity modules for: "Yellowcake" - updated dependencies
Version: 0.17.23 Date: 04. 05. 2019 Changes: - entities: changed some descriptions - entities: added dynamic descriptions to entities with energy_source.type: burner or fluid. - updated dependencies
Version: 0.17.22 Date: 02. 05. 2019 Changes: - changed some item description generation
Version: 0.17.21 Date: 02. 05. 2019 Changes: - moved some function to the library - updated for 0.17.35 API Changes - items: descriptions: updated - updated dependencies
Version: 0.17.20 Date: 28. 04. 2019 Changes: - fluids can now put in barrels - icon updates - updated dependencies
Version: 0.17.19 Date: 27. 04. 2019 Major Features: - removed all media files to apm_resource_pack
Version: 0.17.18 Date: 23. 04. 2019 Compatibility: - added a basic overwrite for fuel-categories for reactors to distribute the mox-fuel category Changes: - updated dependencies
Version: 0.17.17 Date: 21. 04. 2019 Compatibility: - (angelsrefining & not bobplates) fixed: this comination dosen't replaced 'sulfuric-acid' with 'liquid-nitric-acid' in some recipes Changes: - relocate fuel- and recipe- categories to the library mod - updated dependencies
Version: 0.17.16 Date: 17. 04. 2019 Bugfixes: - fix: add missing translation strings for german - fix: add missing icon layer for PUREX fluids Changes: - renamed 'Staballoy' to 'Depleted uranium ingots'
Version: 0.17.15 Date: 17. 04. 2019 Bugfixes: - fixed a bunge of small things related to compatibillity with other mods. Changes: - rewrite a bunge of functions. - new icons for all the things. - new: fluids: Fuel solutions (produced an needed in the used fuel cell reprocessing process) - item: new: 'Fuel containment' new intermediate for fuel cells - recipes: fuel cells now need a 'Fuel containment' instead of raw metal/glass - recipes: the used fuel cell reprocessing process is now divided into two seperat steps - item: new: 'Staballoy' produced from uranium oxid pellets (0.2%) and (1.2%) needed for uranium ammo - balance: all recipes - updated dependencies Compatibility: - better integration of bob and angel
Version: 0.17.14 Date: 14. 04. 2019 Changes: - updated thumbnail - updated dependencies
Version: 0.17.13 Date: 10. 04. 2019 Changes: - new icons for uranium hexafluoride (64px base for better readability) - updated dependencies
Version: 0.17.12 Date: 06. 04. 2019 Compatibility: - added: ScienceCostTweaker Mod (mexmer) Changes: - updated dependencies - added file LICENSE
Version: 0.17.11 Date: 05. 04. 2019 Minor Features: - add setting to enable "Storage spit out items on destroyed" (default: true) - add setting to enable "radiation damage" (default: true) - Languages: German translation added. (Deutsche übersetzung hinzugefügt) Changes: - updated dependencies
Version: 0.17.10 Date: 01. 04. 2019 Bugfixes: - fixed: renamed "atomic battery" to "Radioisotope thermoelectric generator" Changes: - updated dependencies
Version: 0.17.09 Date: 29. 03. 2019 Changes: - updated dependencies
Version: 0.17.08 Date: 29. 03. 2019 Bugfixes: - hardend namespace for inner and outer function from "utils.xxx" to "apm.lib.utils.xxx" this should prevent crashes if other mods can overwrite utils.
Version: 0.17.07 Date: 27. 03. 2019 Changes: - added new item: 'Atomic battery' made from plutonium oxide pellets for satellites - mod recipe: satellite: removed silver-zinc-battery if bobplates is installed - mod recipe: satellite: added 10x atmoic battery - mod technologie: space science now need tech nuclear-fuel-reprocessin
Version: 0.17.06 Date: 27. 03. 2019 Changes: - updated dependencies
Version: 0.17.05 Date: 23. 03. 2019 Compatibility: - with mods that uses the vanilla uranium / fuel cell items (example: Modular Turrets)
Version: 0.17.04 Date: 23. 03. 2019 Bugfixes: - fixed a error in script
Version: 0.17.03 Date: 23. 03. 2019 Changes: - updated dependencies
Version: 0.17.02 Date: 16. 03. 2019 Changes: - removed recipes for unused uranium oxid pellets
Version: 0.17.01 Date: 16. 03. 2019 Major Features: - Initial release