Changelog
Version: 0.23.0
Date: 11.01.2022
Changes:
- synced: with other mods
Version: 0.22.06,
Date: 08. 01. 2022
Changes:
- fix using generic ash from coal & steam mod (lost by change mod suffix to _ldinc ... sry =( ))
Version: 0.19.50
Date: 23. 05. 2020
Changes:
- unification of the version with the other mods
- disable all compatibillity patches by default
Version: 0.19.07
Date: 21. 02. 2020
Bugfixes:
- fixed usage of the wrong glow sprite for the breeder reactor on normal sprite resolution
Version: 0.19.06
Date: 10. 02. 2020
Compatibility:
- added compatibility with Angel's mods for factorio version 0.18.x
Version: 0.19.05
Date: 06. 02. 2020
Bugfixes:
- removed usage of function: apm.lib.utils.description.item.nuclear_fuel.update(item)
no longer needed, base game added fuel burnt results to the item tooltip.
Version: 0.19.04
Date: 01. 02. 2020
Changes:
- adapted changes from the library version 0.19.03
Version: 0.19.03
Date: 29. 01. 2020
Changes:
- new setting: "Fission reactor equipment overhaul" (default: is true)
- new setting: "Inherit nuclear science pack to infinite technologies" (default: is true)
Version: 0.19.02
Date: 26. 01. 2020
Changes:
- adapted changes from the library version 0.19.02
Version: 0.19.01
Date: 23. 01. 2020
Changes:
- fixed some icon related stuff in the code for better compatibillity with other mods.
Version: 0.19.00
Date: 21. 01. 2020
Major Features:
- Initial release for Factorio 0.18.0
Version: 0.18.14
Date: 19. 01. 2020
Bugfixes:
- scripts: fixed some missing "local" declarations. (hopefully this will fix a very rare desync edge case).
Balancing:
- reduced byproducts from Thorium processing (crushed-stone/slag).
Changes:
- new recipe: "Condensing steam to water" for the "Hybrid cooling tower".
- icon: "Hot water" change outline color to more redish.
- fluids: added 'gas_temperature' propperty to some fluids.
- new: ./lib/functions.lua: function: apm.nuclear.update_infinite_technologies()
add "Nuclear physics science pack" to all infinite technologies and set "Nuclear physics science pack" as prerequisite if needed.
- centralized initial script into the library.
- updated dependencies.
Compatibility:
- (angelspetrochem) add new item: "Phosphorus pentachloride".
- crafting from phosphorus + chlor gas.
- (angelspetrochem) add new fluid: "Phosphorus oxychloride".
- crafting from phosphorus pentachloride + sulfur dioxide.
- used in trimethyl phosphate instead of phosphorus.
Version: 0.18.13
Date: 11. 01. 2020
Bugfixes:
- small fix for "Used up MOX fuel rods" icon.
Changes:
- adopt changes from library (version 0.18.18)
Version: 0.18.12
Date: 04. 01. 2020
Balancing:
- recipe: "Portable fission reactor" removed "RTGs" from ingredients.
- technology: "Portable fission reactor" removed prerequisite "RTGs".
Changes:
- new: item: "Shielded nuclear fuel cell"
- new: item: "Used up shielded nuclear fuel cell"
- equipment: "Portable fission reactor" now need fuel.
- nuclear fuel items: added result description.
- updated dependencies.
Compatibility:
- (bobequipment) equipment: "fusion-reactor-equipment-x" convert to fission reactors that need fuel.
- (bobequipment) technologies: "fusion-reactor-equipment-x" add "Nuclear science packs" .
- (Realistic-Reactors) fix wrong description for breeder reactors.
- (space-exploration) removed RTGs from satellite recipe/technology (otherwise the space exploration is too much delayed)
Version: 0.18.11
Date: 30. 12. 2019
Bugfixes:
- (aai-programmable-vehicles) fix: description for cars, tanks, etc.
- (aai-programmable-vehicles) fix: wrong fuel categories on hidden entities.
Version: 0.18.10
Date: 28. 12. 2019
Changes:
- new: setting: "Show "made in" for recipes of this mod."
- item: added description for "Nuclear science pack" like the vanilla ones.
- updated dependencies.
Version: 0.18.09
Date: 27. 12. 2019
Bugfixes:
- fix: wrong recipe results of third party mods: uranium-238, uranium-235 and uranium-fuel-cell: -> https://mods.factorio.com/mod/apm_nuclear/discussion/5e060a27ff2bbb000d2ff3be
Version: 0.18.08
Date: 20. 12. 2019
Changes:
- implement log level support from apm_lib into this mod
Version: 0.18.07
Date: 18. 12. 2019
Changes:
- some optimizations, bug fixes, removing of unnecessary code.
Version: 0.18.06
Date: 15. 12. 2019
Changes:
- some optimizations, bug fixes, removing of unnecessary code.
- Hybrid cooling tower increased energy usage from 100kW to 300kW.
Compatibility:
- (angelssmelting) add more time efficient tier 2 cooling recipes that uses angels coolant.
Version: 0.18.05
Date: 14. 12. 2019
Changes:
- some optimizations, bug fixes, removing of unnecessary code.
Compatibility:
- (angelssmelting) reduced purified water from steam by 50%
Version: 0.18.04
Date: 12. 12. 2019
Compatibility:
- (warptorio) compatibillity added.
- (reverse-factory) compatibillity added.
Version: 0.18.03
Date: 11. 12. 2019
Bugfixes:
- fix wrong description of the breeder reactor.
Changes:
- ./lib/initial.lua: changed to use init from apm_library.
- cleand up ./migrations.
- adapt changes from the apm library mod version 0.18.04.
- updated dependencies.
Compatibility:
- (space-exploration) fix wrong description of the antimater reactor.
- (RealisticReactors) hide unused cooling towers from gui.
- (aai-vehicles-miner) compatibillity added.
Version: 0.18.02
Date: 07. 12. 2019
Changes:
- items: remove radiation from uranium-ore and uranium-238
Version: 0.18.01
Date: 05. 12. 2019
Compatibility:
- (RealisticReactors) add a setting to decide if the cooling towers from RealisticReactors should be used insteat of the one from this mod.
Version: 0.18.00
Date: 04. 12. 2019
Changes:
- Complete overhaul of the breeding process: Breeder are now actual reactors that produce energy (thermal).
- Added "Hybrid water cooling facility" for water cooling.
- improved integration with my other mods.
- improve compatibility with third party mods.
- new initialization script, made it possible to install this mod midway in a game.
- updated dependencies.
Version: 0.17.48
Date: 30. 11. 2019
Compatibility:
- (AlternativeSteam) basic compatibillity
Version: 0.17.47
Date: 14. 11. 2019
Compatibility:
- (Mining-Space-Industries) added basic support for this mod, removed dead locks. -> https://mods.factorio.com/mod/apm_power/discussion/5dcc93bc1cd4f9000dfbd348
Version: 0.17.46
Date: 09. 11. 2019
Changes:
- changed recipe definition to use my revamped apm.lib.utils.builder function.
Version: 0.17.45
Date: 08. 11. 2019
Changes:
- More adjustments to the new tooltip UI (https://forums.factorio.com/viewtopic.php?f=3&t=77551)
- Allow productivity modules for "UF6 Sample".
- Allow productivity modules for "Nuclear physics science pack".
- Allow productivity modules for "Radioisotope thermoelectric generator".
- new item/recipe for "Phosphorus".
- new item/recipe for "Trimethyl phosphate".
- new item/recipe for "TBP-30".
- recipes: replaced "Steam" with "TBP-30" in all fuel rod reprocessing [Stage B].
- technologie: remove prerequisites "Nuclear fuel reprocessing" from "Nuclear physics science pack".
- technologie: add prerequisites "Uranium processing" to "Nuclear physics science pack".
Balancing:
- technology: "Thorium processing" reduced science pack cost to 200 from 500.
- technology: "Nuclear fuel reprocessing" reduced science pack cost to 150.
Version: 0.17.44
Date: 04. 11. 2019
Changes:
- Adjustments to the new tooltip UI (https://forums.factorio.com/viewtopic.php?f=3&t=77551)
Version: 0.17.43
Date: 02. 11. 2019
Major Features:
- Major revamp of all technologies, recipes and items. (new game recommended, otherwise you will have to clean a huge mess in the nuclear section of your factory)
Version: 0.17.42
Date: 26. 10. 2019
Bugfix:
- fixed: recipe for oxide pellet (only use one pure/purified water, bob or angel NOT both!)
- fixed: recipe for thorium oxide pellet (now uses nitric acid instead of sulfuric acid)
- fixed: recipe for thorium oxide pellet, add missing slag / gravel / stone depending on the installed mods.
Version: 0.17.41
Date: 24. 10. 2019
Bugfix:
- fixed: "Space Exploration" antimatter reactor.
Version: 0.17.40
Date: 22. 10. 2019
Bugfix:
- translation: added missing german translations.
Changes:
- code revamp: general
- code revamp: migration scripts (include check for all manipulated technologies)
- Apply related changes from the library (./lib/util/description.lua)
- recipe: "Fuel cell (x%) production" renamed to "Uranium fuel cell (x%) production".
- new item: "Cold used uranium fuel cell (x%)".
- new item: "Cold used MOX fuel cell".
- new item: "Cold enriched breeder inventory".
- item: "Used uranium fuel cell (x%)" renamed to "Hot used uranium fuel cell (x%) (200°C)" (localisation and internal).
- item: "Used MOX fuel cell" renamed to "Hot used MOX fuel cell (200°C)" (localisation and internal).
- item: "Enriched breeder inventory (Uranium)" renamed to "Hot enriched breeder inventory (Uranium) (200°C)" (localisation and internal).
- new recipes: "Cooling process for used uranium fuel cell (x%)".
- new recipes: "Cooling process for used MOX fuel cell".
- new recipes: "Cooling process for enriched breeder inventory (Uranium)".
- new entity: "Cooling pond".
- recipe: "Portable fusion reactor" add (normal) 5x and (expensive) 10x Radioisotope thermoelectric generator.
- technology: "Portable fusion reactor" add "Nuclear fuel reprocessing" as prerequisite.
- item: rename "Portable fusion reactor" to "Portable fission reactor".
- entity: Add category: "apm_electric_smelting" to "Electric furnace".
- recipe: "Depleted uranium ingots 1" changed crafting category to "apm_electric_smelting".
- recipe: "Depleted uranium ingots 2" changed crafting category to "apm_electric_smelting".
- updated dependencies
Balancing:
- recipes: increased needed hexafluoride from 10 to 15 for enrichment.
- recipes: increased needed hexafluoride from 5 to 7.5 for pellet production.
- recipe: increased needed Yellowcake for "Uranium hexafluoride (0.7%)" (normal) from 2 to 3 (expensive) from 2 to 5.
- recipe: decreased output for "Potassium bromide" (normal) from 5 to 3 (expensive) from 5 to 2.
- recipe: decreased time for "Potassium bromide" from 2.5 to 2.
Compatibility:
- (bobplates) recipe: add probability for "Thorium oxide pellet" in "Used uranium fuel cell reprocessing (x%) [Stage B]".
- (bobplates) recipe: add probability for "Thorium oxide pellet" in "Plutonium separation process [Stage B]".
- (bobplates) new item: "Cold used thorium fuel cell".
- (bobplates) new item: "Cold used deuterium fuel cell".
- (bobplates) new item: "Cold enriched breeder inventory (Thorium)".
- (bobplates) item: "Used thorium fuel cell" renamed to "Hot used thorium fuel cell (300°C)" (localisation and internal).
- (bobplates) item: "Used deuterium fuel cell" renamed to "Hot used deuterium fuel cell (180°C)" (localisation and internal).
- (bobplates) item: "Enriched breeder inventory (Thorium)" renamed to "Hot enriched breeder inventory (Thorium)" (localisation and internal).
- (bobplates) new recipes: "Cooling process for used thorium fuel cell".
- (bobplates) new recipes: "Cooling process for used deuterium fuel cell".
- (bobplates) new recipes: "Cooling process for enriched breeder inventory (Thorium)".
- (bobpower) set exceptions for reactor overhaule: burner-reactor (1-3) and fluid-reactor (1-3).
Version: 0.17.39
Date: 09. 08. 2019
Changes:
- add setting to enable "experimental icons" (default: false)
- (experimental) icons: new "tier or enrichment" indicator for hexafluorides
- recipe: cahnge name for uranhexafluorid enrichment
- items: change radioactive level for some items to make at least a little bit more sense :)
Compatibility:
- (bobplates) remove technologie: 'bobingabout-enrichment-process'
- (bobplates) remove recipe: 'bobingabout-enrichment-process'
Version: 0.17.38
Date: 08. 08. 2019
Changes:
- updated dependencies
Version: 0.17.37
Date: 31. 05. 2019
Major Features:
- add initial support for recipe expensive mode
Changes:
- recipe: 'Yellowcake' now needs 10x uranium-ore
- recipe: 'Depleted uranium ingots 2' now needs 'Uranium oxide pellet (0.7%)'
Version: 0.17.36
Date: 28. 05. 2019
Changes:
- add a small amount of plutonium output to the Thorium cycle
- add 'crafting_machine_tint' property to chemical plant recipes
Version: 0.17.35
Date: 24. 05. 2019
Changes:
- added property: auto_barrel = false, to 'Uranium hexafluorides'
Version: 0.17.34
Date: 24. 05. 2019
Changes:
- ./prototypes/integrations/bob_thorium.lua changed internals.
Version: 0.17.33
Date: 22. 05. 2019
Changes:
- add fuel_glow_color to all nuclear fuel cells.
Compatibility:
- (bobplates) integration of 'Deuterium fuel cells'
- (bobpower) integration of tier 3 'Nuclear reactor'
- (bobrevamp/bobplates) added Bob's last changes to the 'Deuterium reactor' (even without bobrevamp)
Version: 0.17.32
Date: 21. 05. 2019
Bugfixes:
- fixed wrong recipe probabilities (related to: https://forums.factorio.com/71014)
Version: 0.17.31
Date: 18. 05. 2019
Bugfix:
- fix wrong colour coding for the 'Uranium hexafluoride' recipes.
- fix overlapping pipe connections (north) on centrifuges.
- fix some wrong integrations for bob's thorium.
Changes:
- item: rename: 'Breeder inventory' to 'Breeder inventory (Uranium)'
Compatibility:
- (bobplates) item: new: 'Breeder inventory (Thorium)'
- (bobplates) if we have thorium the uranium cycle is now more expensive in uran-ore usage
Version: 0.17.30
Date: 17. 05. 2019
Compatibility:
- (bobrevamp/bobplates) added Bob's last changes to the 'Thorium reactor' (even without bobrevamp)
- (bobrevamp/bobplates) added recipe colour to the 'Uranium hexafluoride' recipes.
Version: 0.17.29
Date: 16. 05. 2019
Compatibility:
- (bobplates) integration of 'Thorium fuel cells'
- (bobpower) integration of tier 2 'Nuclear reactor' and tier 2 and 3 'Heatpipes'
Changes:
- updated dependencies
Version: 0.17.28
Date: 16. 05. 2019
Changes:
- item: 'Yellowcake' new icon
- item: 'Potassium bromide' new icon
Version: 0.17.27
Date: 12. 05. 2019
Compatibility:
- (space-exploration) recipe: remove "accumulator" as ingredient from "satellite"
- (space-exploration) technologie: add "Nuclear fuel reprocessing" as prerequisite to "Satellite Rocket Silo"
- (space-exploration) recipe: remove "Nuclear fuel cell" as ingredient from "Portable RTG"
- (space-exploration) recipe: add "Radioisotope thermoelectric generator" as ingredient from "Portable RTG"
- (space-exploration) technology: add "Nuclear fuel reprocessing" as prerequisite to "Portable RTG"
Version: 0.17.26
Date: 10. 05. 2019
Changes:
- use remote interface: remote.call('apm_radiation', 'add', __ITEM_NAME__) to register all radioactive items
Version: 0.17.25
Date: 05. 05. 2019
Changes:
- adapted changes from apm_recycling
Version: 0.17.24
Date: 04. 05. 2019
Changes:
- new: ./prototypes/integrations/updates.lua
- moved: recipe generation for apm_power from apm_recycling to ./prototypes/integrations/updates.lua
- recipe: allow productivity modules for: "Fuel containment (empty)"
- recipe: allow productivity modules for: "Empty waste container"
- recipe: allow productivity modules for: "Fluorite"
- recipe: allow productivity modules for: "Yellowcake"
- updated dependencies
Version: 0.17.23
Date: 04. 05. 2019
Changes:
- entities: changed some descriptions
- entities: added dynamic descriptions to entities with energy_source.type: burner or fluid.
- updated dependencies
Version: 0.17.22
Date: 02. 05. 2019
Changes:
- changed some item description generation
Version: 0.17.21
Date: 02. 05. 2019
Changes:
- moved some function to the library
- updated for 0.17.35 API Changes
- items: descriptions: updated
- updated dependencies
Version: 0.17.20
Date: 28. 04. 2019
Changes:
- fluids can now put in barrels
- icon updates
- updated dependencies
Version: 0.17.19
Date: 27. 04. 2019
Major Features:
- removed all media files to apm_resource_pack
Version: 0.17.18
Date: 23. 04. 2019
Compatibility:
- added a basic overwrite for fuel-categories for reactors to distribute the mox-fuel category
Changes:
- updated dependencies
Version: 0.17.17
Date: 21. 04. 2019
Compatibility:
- (angelsrefining & not bobplates) fixed: this comination dosen't replaced 'sulfuric-acid' with 'liquid-nitric-acid' in some recipes
Changes:
- relocate fuel- and recipe- categories to the library mod
- updated dependencies
Version: 0.17.16
Date: 17. 04. 2019
Bugfixes:
- fix: add missing translation strings for german
- fix: add missing icon layer for PUREX fluids
Changes:
- renamed 'Staballoy' to 'Depleted uranium ingots'
Version: 0.17.15
Date: 17. 04. 2019
Bugfixes:
- fixed a bunge of small things related to compatibillity with other mods.
Changes:
- rewrite a bunge of functions.
- new icons for all the things.
- new: fluids: Fuel solutions (produced an needed in the used fuel cell reprocessing process)
- item: new: 'Fuel containment' new intermediate for fuel cells
- recipes: fuel cells now need a 'Fuel containment' instead of raw metal/glass
- recipes: the used fuel cell reprocessing process is now divided into two seperat steps
- item: new: 'Staballoy' produced from uranium oxid pellets (0.2%) and (1.2%) needed for uranium ammo
- balance: all recipes
- updated dependencies
Compatibility:
- better integration of bob and angel
Version: 0.17.14
Date: 14. 04. 2019
Changes:
- updated thumbnail
- updated dependencies
Version: 0.17.13
Date: 10. 04. 2019
Changes:
- new icons for uranium hexafluoride (64px base for better readability)
- updated dependencies
Version: 0.17.12
Date: 06. 04. 2019
Compatibility:
- added: ScienceCostTweaker Mod (mexmer)
Changes:
- updated dependencies
- added file LICENSE
Version: 0.17.11
Date: 05. 04. 2019
Minor Features:
- add setting to enable "Storage spit out items on destroyed" (default: true)
- add setting to enable "radiation damage" (default: true)
- Languages: German translation added. (Deutsche übersetzung hinzugefügt)
Changes:
- updated dependencies
Version: 0.17.10
Date: 01. 04. 2019
Bugfixes:
- fixed: renamed "atomic battery" to "Radioisotope thermoelectric generator"
Changes:
- updated dependencies
Version: 0.17.09
Date: 29. 03. 2019
Changes:
- updated dependencies
Version: 0.17.08
Date: 29. 03. 2019
Bugfixes:
- hardend namespace for inner and outer function from "utils.xxx" to "apm.lib.utils.xxx" this should prevent crashes if other mods can overwrite utils.
Version: 0.17.07
Date: 27. 03. 2019
Changes:
- added new item: 'Atomic battery' made from plutonium oxide pellets for satellites
- mod recipe: satellite: removed silver-zinc-battery if bobplates is installed
- mod recipe: satellite: added 10x atmoic battery
- mod technologie: space science now need tech nuclear-fuel-reprocessin
Version: 0.17.06
Date: 27. 03. 2019
Changes:
- updated dependencies
Version: 0.17.05
Date: 23. 03. 2019
Compatibility:
- with mods that uses the vanilla uranium / fuel cell items (example: Modular Turrets)
Version: 0.17.04
Date: 23. 03. 2019
Bugfixes:
- fixed a error in script
Version: 0.17.03
Date: 23. 03. 2019
Changes:
- updated dependencies
Version: 0.17.02
Date: 16. 03. 2019
Changes:
- removed recipes for unused uranium oxid pellets
Version: 0.17.01
Date: 16. 03. 2019
Major Features:
- Initial release