Mods introducing new content into the game.
Version: 0.32.05
Date: 24.08.2026
Changes:
- Tech tree optimized for vanilla + sa + apm's mods.
Version: 0.32.04
Date: 08.08.2026
Changes:
- Support factorio base game 2.1.x.
- Migrated all recipes to the Factorio 2.1 'categories' array (RecipePrototype::category was removed).
- Migrated recipe product 'probability' fields to Factorio 2.1 'independent_probability'.
- Removed fields dropped by Factorio 2.1: 'always_show_products' and 'icon_mipmaps'.
- [apm.lib.utils.recipe.category.change] Changed interface.
- Converted apm_nuclear_science_pack from 'tool' to a plain item, like the Factorio 2.1 base science packs.
- Applied [apm.lib.utils.technology.overwrite.science_pack_order_strings] at the end of data-final-fixes for the correct science pack order in the technology and lab GUIs.
- Applied [apm.lib.utils.technology.overwrite.lab_science_pack_order] at the end of data-final-fixes: the science pack inputs of all labs are sorted by the order map (the lab GUI follows the inputs array order).
- Centralized the 'apm_nuclear_always_show_made_in' startup setting into 'apm.nuclear.features.show_made_in' via [apm.lib.features.startup.get_boolean_value_from_setting]; the per-file locals were removed.
- Use the renamed [apm.lib.utils.setting.get.startup] (was 'setting.get.starup').
- Science pack tesst reordering.
Bugfixes:
- Fixed wrong mod name in mod detection: 'apm_power' -> 'apm_power_ldinc' (the fork's name); the affected integration branches never matched with the fork installed.
- Fixed unguarded burner equipment registration in control.lua: 'fusion-reactor-equipment(-2/-3/-4)' was always registered with apm_equipment, even when the equipment does not exist in the current mod set (e.g. without space-age or Bob's Equipment); only existing equipment is registered now.
- Fixed 'apm.nuclear.generate_angel_coolant_recipes' silently generating no recipes on Factorio 2.1: it checked the removed RecipePrototype 'category' field instead of the 'categories' array (Angels integration).
- Removed the invalid 'group' field from the fluid definitions; item group membership is derived from 'subgroup' (the field was ignored by the game).
Version: 0.32.03
Date: 19.04.2026
Bugfixes:
- Fixed: Base compatibility for Angels mods [many thanks to jo-oe].
Version: 0.32.02
Date: 11.12.2025
Compatibility:
- [Linox planet] Fixed technologies bug.
Version: 0.32.01
Date: 29.08.2025
Changes:
- Fix some code lint warnings.
Version: 0.32.00
Date: 10.08.2025
Changes:
- [apm_lib] 0.32.00.
Version: 0.31.10
Date: 08.04.2025
Bugfixes:
- [Bob's mods] Fixed entities.
Version: 0.31.09
Date: 08.04.2025
Bugfixes:
- [Bob's mods] Fixed fuel cells.
Version: 0.31.08
Date: 08.04.2025
Bugfixes:
- [Bob's mods] Fixed some new names.
Version: 0.31.07
Date: 06.04.2025
Bugfixes:
- [Bob's mods] Fixed renamed fusion-catalyst -> bob-fusion-catalyst.
Version: 0.31.06
Date: 27.02.2025
Changes:
- [Expanded Rocket Payloads Continued] Don't add nuclear science pack to infinity tech.
Version: 0.31.05
Date: 26.12.2024
Changes:
- [Cerys-Moon-of-Fulgora] Don't add nuclear science pack to cerys infinity tech.
Version: 0.31.04
Date: 12.12.2024
Changes:
- Updated apm_lib_0.31.05 (standalone for ash stack settings).
Version: 0.31.03
Date: 12.12.2024
Changes:
- Added support for apm.lib.features.stack_size.
Version: 0.31.02
Date: 12.12.2024
Changes:
- Added weight property to items.
Version: 0.31.01
Date: 10.12.2024
Bugfixes:
- [Space age] Recipes "apm_shielded_nuclear_fuel_cell" and "apm_shielded_nuclear_fuel_cell_reprocessing" moved to "fission-reactor-equipment" technology.
Changes:
- Remove productivity module support for nuclear fuel rods & breeder containment.
Version: 0.31.00
Date: 08.12.2024
Changes:
- Update to apm_lib_0.31.00.
Version: 0.30.08
Date: 05.12.2024
Changes:
- Added circuit connectors.
Version: 0.30.07
Date: 30.11.2024
Bugfixes:
- Fixed autoplace resource icon for thorium.
Version: 0.30.06
Date: 25.11.2024
Bugfixes:
- Fixed apm.nuclear.nuclear_vehicle: fn missing burner energy source update.
Version: 0.30.05
Date: 25.11.2024
Changes:
- [Space age] Added to foundry apm_electric_smelting crafting category (thanks to StansTheMan).
Version: 0.30.04
Date: 23.11.2024
Changes:
- Fission equipment generator output from 750kW to 1MW.
- [Space age] Cryogenic-plant now can use recipes for cooling from apm_nuclear (thanks to StansTheMan).
- [Space age] Fission equipment generator use nuclear fuel. Fusion equipment generator is ultimate solution (thanks to StansTheMan).
Version: 0.30.03
Date: 23.11.2024
Bugfixes:
- [Space age] Fixed heating-tower used chemical & apm_refined fuel instead nuclear.
Version: 0.30.02
Date: 23.11.2024
Changes:
- `apm_breeder_reactor` for space age now requires productivity module II instead III (thanks to StansTheMan for suggestion).
Version: 0.30.01
Date: 17.11.2024
Bugfixes:
- Fixed mod name back to Nuclear.
Version: 0.30.00
Date: 17.11.2024
Changes:
- Update mod to support 2.0 base game.
Version: 0.23.00
Date: 11.01.2022
Changes:
- Synced with other mods.
Version: 0.22.06
Date: 08.01.2022
Changes:
- Fix using generic ash from coal & steam mod (lost by change mod suffix to _ldinc ... sry =( )).
Version: 0.19.50
Date: 23.05.2020
Changes:
- Unification of the version with the other mods.
- Disable all compatibility patches by default.
Version: 0.19.07
Date: 21.02.2020
Bugfixes:
- Fixed usage of the wrong glow sprite for the breeder reactor on normal sprite resolution.
Version: 0.19.06
Date: 10.02.2020
Compatibility:
- Added compatibility with Angel's mods for factorio version 0.18.x.
Version: 0.19.05
Date: 06.02.2020
Bugfixes:
- Removed usage of function: apm.lib.utils.description.item.nuclear_fuel.update(item).
No longer needed, base game added fuel burnt results to the item tooltip.
Version: 0.19.04
Date: 01.02.2020
Changes:
- Adapted changes from the library version 0.19.03.
Version: 0.19.03
Date: 29.01.2020
Changes:
- New setting: "Fission reactor equipment overhaul" (default: is true).
- New setting: "Inherit nuclear science pack to infinite technologies" (default: is true).
Version: 0.19.02
Date: 26.01.2020
Changes:
- Adapted changes from the library version 0.19.02.
Version: 0.19.01
Date: 23.01.2020
Changes:
- Fixed some icon related stuff in the code for better compatibility with other mods.
Version: 0.19.00
Date: 21.01.2020
Major Features:
- Initial release for Factorio 0.18.0.
Version: 0.18.14
Date: 19.01.2020
Bugfixes:
- Scripts: fixed some missing "local" declarations. (Hopefully this will fix a very rare desync edge case).
Balancing:
- Reduced byproducts from Thorium processing (crushed-stone/slag).
Changes:
- New recipe: "Condensing steam to water" for the "Hybrid cooling tower".
- Icon: "Hot water" change outline color to more redish.
- Fluids: added "gas_temperature" property to some fluids.
- New: ./lib/functions.lua: function: apm.nuclear.update_infinite_technologies().
Add "Nuclear physics science pack" to all infinite technologies and set "Nuclear physics science pack" as prerequisite if needed.
- Centralized initial script into the library.
- Updated dependencies.
Compatibility:
- [angelspetrochem] Added new item: "Phosphorus pentachloride".
- Crafting from phosphorus + chlor gas.
- [angelspetrochem] Added new fluid: "Phosphorus oxychloride".
- Crafting from phosphorus pentachloride + sulfur dioxide.
- Used in trimethyl phosphate instead of phosphorus.
Version: 0.18.13
Date: 11.01.2020
Bugfixes:
- Small fix for "Used up MOX fuel rods" icon.
Changes:
- Adopt changes from library (version 0.18.18).
Version: 0.18.12
Date: 04.01.2020
Balancing:
- Recipe: "Portable fission reactor" removed "RTGs" from ingredients.
- Technology: "Portable fission reactor" removed prerequisite "RTGs".
Changes:
- New: item: "Shielded nuclear fuel cell".
- New: item: "Used up shielded nuclear fuel cell".
- Equipment: "Portable fission reactor" now need fuel.
- Nuclear fuel items: added result description.
- Updated dependencies.
Compatibility:
- [bobequipment] Equipment: "fusion-reactor-equipment-x" convert to fission reactors that need fuel.
- [bobequipment] Technologies: "fusion-reactor-equipment-x" add "Nuclear science packs".
- [Realistic-Reactors] Fix wrong description for breeder reactors.
- [space-exploration] Removed RTGs from satellite recipe/technology (otherwise the space exploration is too much delayed).
Version: 0.18.11
Date: 30.12.2019
Bugfixes:
- [aai-programmable-vehicles] Fix: description for cars, tanks, etc.
- [aai-programmable-vehicles] Fix: wrong fuel categories on hidden entities.
Version: 0.18.10
Date: 28.12.2019
Changes:
- New: setting: "Show "made in" for recipes of this mod.".
- Item: added description for "Nuclear science pack" like the vanilla ones.
- Updated dependencies.
Version: 0.18.09
Date: 27.12.2019
Bugfixes:
- Fix: wrong recipe results of third party mods: uranium-238, uranium-235 and uranium-fuel-cell: -> https://mods.factorio.com/mod/apm_nuclear/discussion/5e060a27ff2bbb000d2ff3be
Version: 0.18.08
Date: 20.12.2019
Changes:
- Implement log level support from apm_lib into this mod.
Version: 0.18.07
Date: 18.12.2019
Changes:
- Some optimizations, bug fixes, removing of unnecessary code.
Version: 0.18.06
Date: 15.12.2019
Changes:
- Some optimizations, bug fixes, removing of unnecessary code.
- Hybrid cooling tower increased energy usage from 100kW to 300kW.
Compatibility:
- [angelssmelting] Add more time efficient tier 2 cooling recipes that uses angels coolant.
Version: 0.18.05
Date: 14.12.2019
Changes:
- Some optimizations, bug fixes, removing of unnecessary code.
Compatibility:
- [angelssmelting] Reduced purified water from steam by 50%.
Version: 0.18.04
Date: 12.12.2019
Compatibility:
- [warptorio] Compatibility added.
- [reverse-factory] Compatibility added.
Version: 0.18.03
Date: 11.12.2019
Bugfixes:
- Fix wrong description of the breeder reactor.
Changes:
- ./lib/initial.lua: changed to use init from apm_library.
- Cleaned up ./migrations.
- Adapt changes from the apm library mod version 0.18.04.
- Updated dependencies.
Compatibility:
- [space-exploration] Fix wrong description of the antimatter reactor.
- [RealisticReactors] Hide unused cooling towers from gui.
- [aai-vehicles-miner] Compatibility added.
Version: 0.18.02
Date: 07.12.2019
Changes:
- Items: remove radiation from uranium-ore and uranium-238.
Version: 0.18.01
Date: 05.12.2019
Compatibility:
- [RealisticReactors] Add a setting to decide if the cooling towers from RealisticReactors should be used instead of the one from this mod.
Version: 0.18.00
Date: 04.12.2019
Changes:
- Complete overhaul of the breeding process: Breeder are now actual reactors that produce energy (thermal).
- Added "Hybrid water cooling facility" for water cooling.
- Improved integration with my other mods.
- Improve compatibility with third party mods.
- New initialization script, made it possible to install this mod midway in a game.
- Updated dependencies.
Version: 0.17.48
Date: 30.11.2019
Compatibility:
- [AlternativeSteam] Basic compatibility.
Version: 0.17.47
Date: 14.11.2019
Compatibility:
- [Mining-Space-Industries] Added basic support for this mod, removed dead locks. -> https://mods.factorio.com/mod/apm_power/discussion/5dcc93bc1cd4f9000dfbd348
Version: 0.17.46
Date: 09.11.2019
Changes:
- Changed recipe definition to use my revamped apm.lib.utils.builder function.
Version: 0.17.45
Date: 08.11.2019
Changes:
- More adjustments to the new tooltip UI (https://forums.factorio.com/viewtopic.php?f=3&t=77551)
- Allow productivity modules for "UF6 Sample".
- Allow productivity modules for "Nuclear physics science pack".
- Allow productivity modules for "Radioisotope thermoelectric generator".
- New item/recipe for "Phosphorus".
- New item/recipe for "Trimethyl phosphate".
- New item/recipe for "TBP-30".
- Recipes: replaced "Steam" with "TBP-30" in all fuel rod reprocessing [Stage B].
- Technology: remove prerequisites "Nuclear fuel reprocessing" from "Nuclear physics science pack".
- Technology: add prerequisites "Uranium processing" to "Nuclear physics science pack".
Balancing:
- Technology: "Thorium processing" reduced science pack cost to 200 from 500.
- Technology: "Nuclear fuel reprocessing" reduced science pack cost to 150.
Version: 0.17.44
Date: 04.11.2019
Changes:
- Adjustments to the new tooltip UI (https://forums.factorio.com/viewtopic.php?f=3&t=77551)
Version: 0.17.43
Date: 02.11.2019
Major Features:
- Major revamp of all technologies, recipes and items. (New game recommended, otherwise you will have to clean a huge mess in the nuclear section of your factory).
Version: 0.17.42
Date: 26.10.2019
Bugfixes:
- Fixed: recipe for oxide pellet (only use one pure/purified water, bob or angel NOT both!).
- Fixed: recipe for thorium oxide pellet (now uses nitric acid instead of sulfuric acid).
- Fixed: recipe for thorium oxide pellet, add missing slag / gravel / stone depending on the installed mods.
Version: 0.17.41
Date: 24.10.2019
Bugfixes:
- Fixed: "Space Exploration" antimatter reactor.
Version: 0.17.40
Date: 22.10.2019
Bugfixes:
- Translation: added missing german translations.
Changes:
- Code revamp: general.
- Code revamp: migration scripts (include check for all manipulated technologies).
- Apply related changes from the library (./lib/util/description.lua).
- Recipe: "Fuel cell (x%) production" renamed to "Uranium fuel cell (x%) production".
- New item: "Cold used uranium fuel cell (x%)".
- New item: "Cold used MOX fuel cell".
- New item: "Cold enriched breeder inventory".
- Item: "Used uranium fuel cell (x%)" renamed to "Hot used uranium fuel cell (x%) (200°C)" (localisation and internal).
- Item: "Used MOX fuel cell" renamed to "Hot used MOX fuel cell (200°C)" (localisation and internal).
- Item: "Enriched breeder inventory (Uranium)" renamed to "Hot enriched breeder inventory (Uranium) (200°C)" (localisation and internal).
- New recipes: "Cooling process for used uranium fuel cell (x%)".
- New recipes: "Cooling process for used MOX fuel cell".
- New recipes: "Cooling process for enriched breeder inventory (Uranium)".
- New entity: "Cooling pond".
- Recipe: "Portable fusion reactor" add (normal) 5x and (expensive) 10x Radioisotope thermoelectric generator.
- Technology: "Portable fusion reactor" add "Nuclear fuel reprocessing" as prerequisite.
- Item: rename "Portable fusion reactor" to "Portable fission reactor".
- Entity: Add category: "apm_electric_smelting" to "Electric furnace".
- Recipe: "Depleted uranium ingots 1" changed crafting category to "apm_electric_smelting".
- Recipe: "Depleted uranium ingots 2" changed crafting category to "apm_electric_smelting".
- Updated dependencies.
Balancing:
- Recipes: increased needed hexafluoride from 10 to 15 for enrichment.
- Recipes: increased needed hexafluoride from 5 to 7.5 for pellet production.
- Recipe: increased needed Yellowcake for "Uranium hexafluoride (0.7%)" (normal) from 2 to 3 (expensive) from 2 to 5.
- Recipe: decreased output for "Potassium bromide" (normal) from 5 to 3 (expensive) from 5 to 2.
- Recipe: decreased time for "Potassium bromide" from 2.5 to 2.
Compatibility:
- [bobplates] Recipe: add probability for "Thorium oxide pellet" in "Used uranium fuel cell reprocessing (x%) [Stage B]".
- [bobplates] Recipe: add probability for "Thorium oxide pellet" in "Plutonium separation process [Stage B]".
- [bobplates] New item: "Cold used thorium fuel cell".
- [bobplates] New item: "Cold used deuterium fuel cell".
- [bobplates] New item: "Cold enriched breeder inventory (Thorium)".
- [bobplates] Item: "Used thorium fuel cell" renamed to "Hot used thorium fuel cell (300°C)" (localisation and internal).
- [bobplates] Item: "Used deuterium fuel cell" renamed to "Hot used deuterium fuel cell (180°C)" (localisation and internal).
- [bobplates] Item: "Enriched breeder inventory (Thorium)" renamed to "Hot enriched breeder inventory (Thorium)" (localisation and internal).
- [bobplates] New recipes: "Cooling process for used thorium fuel cell".
- [bobplates] New recipes: "Cooling process for used deuterium fuel cell".
- [bobplates] New recipes: "Cooling process for enriched breeder inventory (Thorium)".
- [bobpower] Set exceptions for reactor overhaul: burner-reactor (1-3) and fluid-reactor (1-3).
Version: 0.17.39
Date: 09.08.2019
Changes:
- Add setting to enable "experimental icons" (default: false).
- (Experimental) icons: new "tier or enrichment" indicator for hexafluorides.
- Recipe: change name for uranhexafluorid enrichment.
- Items: change radioactive level for some items to make at least a little bit more sense :).
Compatibility:
- [bobplates] Remove technology: 'bobingabout-enrichment-process'.
- [bobplates] Remove recipe: 'bobingabout-enrichment-process'.
Version: 0.17.38
Date: 08.08.2019
Changes:
- Updated dependencies.
Version: 0.17.37
Date: 31.05.2019
Major Features:
- Add initial support for recipe expensive mode.
Changes:
- Recipe: "Yellowcake" now needs 10x uranium-ore.
- Recipe: "Depleted uranium ingots 2" now needs "Uranium oxide pellet (0.7%)".
Version: 0.17.36
Date: 28.05.2019
Changes:
- Add a small amount of plutonium output to the Thorium cycle.
- Add "crafting_machine_tint" property to chemical plant recipes.
Version: 0.17.35
Date: 24.05.2019
Changes:
- Added property: auto_barrel = false, to "Uranium hexafluorides".
Version: 0.17.34
Date: 24.05.2019
Changes:
- ./prototypes/integrations/bob_thorium.lua changed internals.
Version: 0.17.33
Date: 22.05.2019
Changes:
- Add fuel_glow_color to all nuclear fuel cells.
Compatibility:
- [bobplates] Integration of "Deuterium fuel cells".
- [bobpower] Integration of tier 3 "Nuclear reactor".
- [bobrevamp/bobplates] Added Bob's last changes to the "Deuterium reactor" (even without bobrevamp).
Version: 0.17.32
Date: 21.05.2019
Bugfixes:
- Fixed wrong recipe probabilities (related to: https://forums.factorio.com/71014)
Version: 0.17.31
Date: 18.05.2019
Bugfixes:
- Fix wrong colour coding for the "Uranium hexafluoride" recipes.
- Fix overlapping pipe connections (north) on centrifuges.
- Fix some wrong integrations for bob's thorium.
Changes:
- Item: rename: "Breeder inventory" to "Breeder inventory (Uranium)".
Compatibility:
- [bobplates] Item: new: "Breeder inventory (Thorium)".
- [bobplates] If we have thorium the uranium cycle is now more expensive in uran-ore usage.
Version: 0.17.30
Date: 17.05.2019
Compatibility:
- [bobrevamp/bobplates] Added Bob's last changes to the "Thorium reactor" (even without bobrevamp).
- [bobrevamp/bobplates] Added recipe colour to the "Uranium hexafluoride" recipes.
Version: 0.17.29
Date: 16.05.2019
Compatibility:
- [bobplates] Integration of "Thorium fuel cells".
- [bobpower] Integration of tier 2 "Nuclear reactor" and tier 2 and 3 "Heatpipes".
Changes:
- Updated dependencies.
Version: 0.17.28
Date: 16.05.2019
Changes:
- Item: "Yellowcake" new icon.
- Item: "Potassium bromide" new icon.
Version: 0.17.27
Date: 12.05.2019
Compatibility:
- [space-exploration] Recipe: remove "accumulator" as ingredient from "satellite".
- [space-exploration] Technology: add "Nuclear fuel reprocessing" as prerequisite to "Satellite Rocket Silo".
- [space-exploration] Recipe: remove "Nuclear fuel cell" as ingredient from "Portable RTG".
- [space-exploration] Recipe: add "Radioisotope thermoelectric generator" as ingredient from "Portable RTG".
- [space-exploration] Technology: add "Nuclear fuel reprocessing" as prerequisite to "Portable RTG".
Version: 0.17.26
Date: 10.05.2019
Changes:
- Use remote interface: remote.call('apm_radiation', 'add', __ITEM_NAME__) to register all radioactive items.
Version: 0.17.25
Date: 05.05.2019
Changes:
- Adapted changes from apm_recycling.
Version: 0.17.24
Date: 04.05.2019
Changes:
- New: ./prototypes/integrations/updates.lua.
- Moved: recipe generation for apm_power from apm_recycling to ./prototypes/integrations/updates.lua.
- Recipe: allow productivity modules for: "Fuel containment (empty)".
- Recipe: allow productivity modules for: "Empty waste container".
- Recipe: allow productivity modules for: "Fluorite".
- Recipe: allow productivity modules for: "Yellowcake".
- Updated dependencies.
Version: 0.17.23
Date: 04.05.2019
Changes:
- Entities: changed some descriptions.
- Entities: added dynamic descriptions to entities with energy_source.type: burner or fluid.
- Updated dependencies.
Version: 0.17.22
Date: 02.05.2019
Changes:
- Changed some item description generation.
Version: 0.17.21
Date: 02.05.2019
Changes:
- Moved some function to the library.
- Updated for 0.17.35 API Changes.
- Items: descriptions: updated.
- Updated dependencies.
Version: 0.17.20
Date: 28.04.2019
Changes:
- Fluids can now put in barrels.
- Icon updates.
- Updated dependencies.
Version: 0.17.19
Date: 27.04.2019
Major Features:
- Removed all media files to apm_resource_pack.
Version: 0.17.18
Date: 23.04.2019
Compatibility:
- Added a basic overwrite for fuel-categories for reactors to distribute the mox-fuel category.
Changes:
- Updated dependencies.
Version: 0.17.17
Date: 21.04.2019
Compatibility:
- [angelsrefining & not bobplates] Fixed: this combination doesn't replaced "sulfuric-acid" with "liquid-nitric-acid" in some recipes.
Changes:
- Relocate fuel- and recipe- categories to the library mod.
- Updated dependencies.
Version: 0.17.16
Date: 17.04.2019
Bugfixes:
- Fix: add missing translation strings for german.
- Fix: add missing icon layer for PUREX fluids.
Changes:
- Renamed "Staballoy" to "Depleted uranium ingots".
Version: 0.17.15
Date: 17.04.2019
Bugfixes:
- Fixed a bunch of small things related to compatibility with other mods.
Changes:
- Rewrite a bunch of functions.
- New icons for all the things.
- New: fluids: Fuel solutions (produced and needed in the used fuel cell reprocessing process).
- Item: new: "Fuel containment" new intermediate for fuel cells.
- Recipes: fuel cells now need a "Fuel containment" instead of raw metal/glass.
- Recipes: the used fuel cell reprocessing process is now divided into two separate steps.
- Item: new: "Staballoy" produced from uranium oxide pellets (0.2%) and (1.2%) needed for uranium ammo.
- Balance: all recipes.
- Updated dependencies.
Compatibility:
- Better integration of bob and angel.
Version: 0.17.14
Date: 14.04.2019
Changes:
- Updated thumbnail.
- Updated dependencies.
Version: 0.17.13
Date: 10.04.2019
Changes:
- New icons for uranium hexafluoride (64px base for better readability).
- Updated dependencies.
Version: 0.17.12
Date: 06.04.2019
Compatibility:
- Added: ScienceCostTweaker Mod (mexmer).
Changes:
- Updated dependencies.
- Added file LICENSE.
Version: 0.17.11
Date: 05.04.2019
Minor Features:
- Add setting to enable "Storage spit out items on destroyed" (default: true).
- Add setting to enable "radiation damage" (default: true).
- Languages: German translation added. (Deutsche Übersetzung hinzugefügt).
Changes:
- Updated dependencies.
Version: 0.17.10
Date: 01.04.2019
Bugfixes:
- Fixed: renamed "atomic battery" to "Radioisotope thermoelectric generator".
Changes:
- Updated dependencies.
Version: 0.17.09
Date: 29.03.2019
Changes:
- Updated dependencies.
Version: 0.17.08
Date: 29.03.2019
Bugfixes:
- Hardened namespace for inner and outer function from "utils.xxx" to "apm.lib.utils.xxx" this should prevent crashes if other mods can overwrite utils.
Version: 0.17.07
Date: 27.03.2019
Changes:
- Added new item: "Atomic battery" made from plutonium oxide pellets for satellites.
- Mod recipe: satellite: removed silver-zinc-battery if bobplates is installed.
- Mod recipe: satellite: added 10x atomic battery.
- Mod technology: space science now need tech nuclear-fuel-reprocessing.
Version: 0.17.06
Date: 27.03.2019
Changes:
- Updated dependencies.
Version: 0.17.05
Date: 23.03.2019
Compatibility:
- With mods that uses the vanilla uranium / fuel cell items (example: Modular Turrets).
Version: 0.17.04
Date: 23.03.2019
Bugfixes:
- Fixed a error in script.
Version: 0.17.03
Date: 23.03.2019
Changes:
- Updated dependencies.
Version: 0.17.02
Date: 16.03.2019
Changes:
- Removed recipes for unused uranium oxide pellets.
Version: 0.17.01
Date: 16.03.2019
Major Features:
- Initial release.