Mods introducing new content into the game.
Version: 0.32.01 Date: 29.08.2025 Changes: - Fix some code lint warinings
Version: 0.32.00 Date: 10.08.2025 Changes: - [apm_lib] 0.32.00
Version: 0.31.10 Date: 08.04.2025 Bugfixes: - [Bob's mods] Fixed entities
Version: 0.31.09 Date: 08.04.2025 Bugfixes: - [Bob's mods] Fixed fuel cells
Version: 0.31.08 Date: 08.04.2025 Bugfixes: - [Bob's mods] Fixed some new names
Version: 0.31.07 Date: 06.04.2025 Bugfixes: - [Bob's mods] Fixed renamed fusion-catalyst -> bob-fusion-catalyst
Version: 0.31.06 Date: 27.02.2025 Changes: - [Expanded Rocket Payloads Continued] Don't add nuclear science pack to infinity tech
Version: 0.31.05 Date: 26.12.2024 Changes: - [Cerys-Moon-of-Fulgora] Don't add nuclear science pack to cerys infinity tech
Version: 0.31.04 Date: 12.12.2024 Changes: - Updated apm_lib_0.31.05 (standalone for ash stack settings)
Version: 0.31.03 Date: 12.12.2024 Changes: - Added support for apm.lib.features.stack_size
Version: 0.31.02 Date: 12.12.2024 Changes: - Added weight property to items
Version: 0.31.01 Date: 10.12.2024 Bugfixes: - [Space age] Recipes "apm_shielded_nuclear_fuel_cell" and "apm_shielded_nuclear_fuel_cell_reprocessing" moved to "fission-reactor-equipment" technology Changes: - Remove productivity module support for nuclear fuel rods & breeder containment
Version: 0.31.00 Date: 08.12.2024 Changes: - Update to apm_lib_0.31.00
Version: 0.30.8 Date: 05.12.2024 Changes: - Added circuit connectors
Version: 0.30.7 Date: 30.11.2024 Bugfixes: - Fixed autoplace resource icon for thorium
Version: 0.30.6 Date: 25.11.2024 Bugfixes: - Fixed apm.nuclear.nuclear_vehicle: fn missing burner energy source update
Version: 0.30.5 Date: 25.11.2024 Changes: - [Space age] Added to foundry apm_electric_smelting crafting category (thx to StansTheMan)
Version: 0.30.4 Date: 23.11.2024 Changes: - Fission equipment generator output from 750kW to 1MW - [Space age] Cryogenic-plant now can use recipes for cooling from apm_nuclear (thx to StansTheMan) - [Space age] Fission equipment generator use nuclear fuel. Fussion equipment generator is ultimate solution (thx to StansTheMan)
Version: 0.30.3 Date: 23.11.2024 Bugfixes: - [Space age] Fixed heating-tower used chemical & apm_refined fuel instead nuclear
Version: 0.30.2 Date: 23.11.2024 Changes: - `apm_breeder_reactor` for space age now requires productivity module II instead III (thx to StansTheMan for suggestion)
Version: 0.30.1 Date: 17.11.2024 Bugfixes: - Fixed mod name back to Nuclear
Version: 0.30.0 Date: 17.11.2024 Changes: - Update mod to support 2.0 base game
Version: 0.23.0 Date: 11.01.2022 Changes: - Synced with other mods
Version: 0.22.06 Date: 08. 01. 2022 Changes: - Fix using generic ash from coal & steam mod (lost by change mod suffix to _ldinc ... sry =( ))
Version: 0.19.50 Date: 23. 05. 2020 Changes: - Unification of the version with the other mods - Disable all compatibility patches by default
Version: 0.19.07 Date: 21. 02. 2020 Bugfixes: - Fixed usage of the wrong glow sprite for the breeder reactor on normal sprite resolution
Version: 0.19.06 Date: 10. 02. 2020 Compatibility: - Added compatibility with Angel's mods for factorio version 0.18.x
Version: 0.19.05 Date: 06. 02. 2020 Bugfixes: - Removed usage of function: apm.lib.utils.description.item.nuclear_fuel.update(item) No longer needed, base game added fuel burnt results to the item tooltip.
Version: 0.19.04 Date: 01. 02. 2020 Changes: - Adapted changes from the library version 0.19.03
Version: 0.19.03 Date: 29. 01. 2020 Changes: - New setting: "Fission reactor equipment overhaul" (default: is true) - New setting: "Inherit nuclear science pack to infinite technologies" (default: is true)
Version: 0.19.02 Date: 26. 01. 2020 Changes: - Adapted changes from the library version 0.19.02
Version: 0.19.01 Date: 23. 01. 2020 Changes: - Fixed some icon related stuff in the code for better compatibility with other mods.
Version: 0.19.00 Date: 21. 01. 2020 Major Features: - Initial release for Factorio 0.18.0
Version: 0.18.14 Date: 19. 01. 2020 Bugfixes: - Scripts: fixed some missing "local" declarations. (Hopefully this will fix a very rare desync edge case). Balancing: - Reduced byproducts from Thorium processing (crushed-stone/slag). Changes: - New recipe: "Condensing steam to water" for the "Hybrid cooling tower". - Icon: "Hot water" change outline color to more redish. - Fluids: added "gas_temperature" property to some fluids. - New: ./lib/functions.lua: function: apm.nuclear.update_infinite_technologies() Add "Nuclear physics science pack" to all infinite technologies and set "Nuclear physics science pack" as prerequisite if needed. - Centralized initial script into the library. - Updated dependencies. Compatibility: - [angelspetrochem] Added new item: "Phosphorus pentachloride". - Crafting from phosphorus + chlor gas. - [angelspetrochem] Added new fluid: "Phosphorus oxychloride". - Crafting from phosphorus pentachloride + sulfur dioxide. - Used in trimethyl phosphate instead of phosphorus.
Version: 0.18.13 Date: 11. 01. 2020 Bugfixes: - Small fix for "Used up MOX fuel rods" icon. Changes: - Adopt changes from library (version 0.18.18)
Version: 0.18.12 Date: 04. 01. 2020 Balancing: - Recipe: "Portable fission reactor" removed "RTGs" from ingredients. - Technology: "Portable fission reactor" removed prerequisite "RTGs". Changes: - New: item: "Shielded nuclear fuel cell" - New: item: "Used up shielded nuclear fuel cell" - Equipment: "Portable fission reactor" now need fuel. - Nuclear fuel items: added result description. - Updated dependencies. Compatibility: - [bobequipment] Equipment: "fusion-reactor-equipment-x" convert to fission reactors that need fuel. - [bobequipment] Technologies: "fusion-reactor-equipment-x" add "Nuclear science packs". - [Realistic-Reactors] Fix wrong description for breeder reactors. - [space-exploration] Removed RTGs from satellite recipe/technology (otherwise the space exploration is too much delayed)
Version: 0.18.11 Date: 30. 12. 2019 Bugfixes: - [aai-programmable-vehicles] Fix: description for cars, tanks, etc. - [aai-programmable-vehicles] Fix: wrong fuel categories on hidden entities.
Version: 0.18.10 Date: 28. 12. 2019 Changes: - New: setting: "Show "made in" for recipes of this mod." - Item: added description for "Nuclear science pack" like the vanilla ones. - Updated dependencies.
Version: 0.18.09 Date: 27. 12. 2019 Bugfixes: - Fix: wrong recipe results of third party mods: uranium-238, uranium-235 and uranium-fuel-cell: -> https://mods.factorio.com/mod/apm_nuclear/discussion/5e060a27ff2bbb000d2ff3be
Version: 0.18.08 Date: 20. 12. 2019 Changes: - Implement log level support from apm_lib into this mod
Version: 0.18.07 Date: 18. 12. 2019 Changes: - Some optimizations, bug fixes, removing of unnecessary code.
Version: 0.18.06 Date: 15. 12. 2019 Changes: - Some optimizations, bug fixes, removing of unnecessary code. - Hybrid cooling tower increased energy usage from 100kW to 300kW. Compatibility: - [angelssmelting] Add more time efficient tier 2 cooling recipes that uses angels coolant.
Version: 0.18.05 Date: 14. 12. 2019 Changes: - Some optimizations, bug fixes, removing of unnecessary code. Compatibility: - [angelssmelting] Reduced purified water from steam by 50%
Version: 0.18.04 Date: 12. 12. 2019 Compatibility: - [warptorio] Compatibility added. - [reverse-factory] Compatibility added.
Version: 0.18.03 Date: 11. 12. 2019 Bugfixes: - Fix wrong description of the breeder reactor. Changes: - ./lib/initial.lua: changed to use init from apm_library. - Cleaned up ./migrations. - Adapt changes from the apm library mod version 0.18.04. - Updated dependencies. Compatibility: - [space-exploration] Fix wrong description of the antimatter reactor. - [RealisticReactors] Hide unused cooling towers from gui. - [aai-vehicles-miner] Compatibility added.
Version: 0.18.02 Date: 07. 12. 2019 Changes: - Items: remove radiation from uranium-ore and uranium-238
Version: 0.18.01 Date: 05. 12. 2019 Compatibility: - [RealisticReactors] Add a setting to decide if the cooling towers from RealisticReactors should be used instead of the one from this mod.
Version: 0.18.00 Date: 04. 12. 2019 Changes: - Complete overhaul of the breeding process: Breeder are now actual reactors that produce energy (thermal). - Added "Hybrid water cooling facility" for water cooling. - Improved integration with my other mods. - Improve compatibility with third party mods. - New initialization script, made it possible to install this mod midway in a game. - Updated dependencies.
Version: 0.17.48 Date: 30. 11. 2019 Compatibility: - [AlternativeSteam] Basic compatibility
Version: 0.17.47 Date: 14. 11. 2019 Compatibility: - [Mining-Space-Industries] Added basic support for this mod, removed dead locks. -> https://mods.factorio.com/mod/apm_power/discussion/5dcc93bc1cd4f9000dfbd348
Version: 0.17.46 Date: 09. 11. 2019 Changes: - Changed recipe definition to use my revamped apm.lib.utils.builder function.
Version: 0.17.45 Date: 08. 11. 2019 Changes: - More adjustments to the new tooltip UI (https://forums.factorio.com/viewtopic.php?f=3&t=77551) - Allow productivity modules for "UF6 Sample". - Allow productivity modules for "Nuclear physics science pack". - Allow productivity modules for "Radioisotope thermoelectric generator". - New item/recipe for "Phosphorus". - New item/recipe for "Trimethyl phosphate". - New item/recipe for "TBP-30". - Recipes: replaced "Steam" with "TBP-30" in all fuel rod reprocessing [Stage B]. - Technology: remove prerequisites "Nuclear fuel reprocessing" from "Nuclear physics science pack". - Technology: add prerequisites "Uranium processing" to "Nuclear physics science pack". Balancing: - Technology: "Thorium processing" reduced science pack cost to 200 from 500. - Technology: "Nuclear fuel reprocessing" reduced science pack cost to 150.
Version: 0.17.44 Date: 04. 11. 2019 Changes: - Adjustments to the new tooltip UI (https://forums.factorio.com/viewtopic.php?f=3&t=77551)
Version: 0.17.43 Date: 02. 11. 2019 Major Features: - Major revamp of all technologies, recipes and items. (New game recommended, otherwise you will have to clean a huge mess in the nuclear section of your factory)
Version: 0.17.42 Date: 26. 10. 2019 Bugfixes: - Fixed: recipe for oxide pellet (only use one pure/purified water, bob or angel NOT both!) - Fixed: recipe for thorium oxide pellet (now uses nitric acid instead of sulfuric acid) - Fixed: recipe for thorium oxide pellet, add missing slag / gravel / stone depending on the installed mods.
Version: 0.17.41 Date: 24. 10. 2019 Bugfixes: - Fixed: "Space Exploration" antimatter reactor.
Version: 0.17.40 Date: 22. 10. 2019 Bugfixes: - Translation: added missing german translations. Changes: - Code revamp: general - Code revamp: migration scripts (include check for all manipulated technologies) - Apply related changes from the library (./lib/util/description.lua) - Recipe: "Fuel cell (x%) production" renamed to "Uranium fuel cell (x%) production". - New item: "Cold used uranium fuel cell (x%)". - New item: "Cold used MOX fuel cell". - New item: "Cold enriched breeder inventory". - Item: "Used uranium fuel cell (x%)" renamed to "Hot used uranium fuel cell (x%) (200°C)" (localisation and internal). - Item: "Used MOX fuel cell" renamed to "Hot used MOX fuel cell (200°C)" (localisation and internal). - Item: "Enriched breeder inventory (Uranium)" renamed to "Hot enriched breeder inventory (Uranium) (200°C)" (localisation and internal). - New recipes: "Cooling process for used uranium fuel cell (x%)". - New recipes: "Cooling process for used MOX fuel cell". - New recipes: "Cooling process for enriched breeder inventory (Uranium)". - New entity: "Cooling pond". - Recipe: "Portable fusion reactor" add (normal) 5x and (expensive) 10x Radioisotope thermoelectric generator. - Technology: "Portable fusion reactor" add "Nuclear fuel reprocessing" as prerequisite. - Item: rename "Portable fusion reactor" to "Portable fission reactor". - Entity: Add category: "apm_electric_smelting" to "Electric furnace". - Recipe: "Depleted uranium ingots 1" changed crafting category to "apm_electric_smelting". - Recipe: "Depleted uranium ingots 2" changed crafting category to "apm_electric_smelting". - Updated dependencies Balancing: - Recipes: increased needed hexafluoride from 10 to 15 for enrichment. - Recipes: increased needed hexafluoride from 5 to 7.5 for pellet production. - Recipe: increased needed Yellowcake for "Uranium hexafluoride (0.7%)" (normal) from 2 to 3 (expensive) from 2 to 5. - Recipe: decreased output for "Potassium bromide" (normal) from 5 to 3 (expensive) from 5 to 2. - Recipe: decreased time for "Potassium bromide" from 2.5 to 2. Compatibility: - [bobplates] Recipe: add probability for "Thorium oxide pellet" in "Used uranium fuel cell reprocessing (x%) [Stage B]". - [bobplates] Recipe: add probability for "Thorium oxide pellet" in "Plutonium separation process [Stage B]". - [bobplates] New item: "Cold used thorium fuel cell". - [bobplates] New item: "Cold used deuterium fuel cell". - [bobplates] New item: "Cold enriched breeder inventory (Thorium)". - [bobplates] Item: "Used thorium fuel cell" renamed to "Hot used thorium fuel cell (300°C)" (localisation and internal). - [bobplates] Item: "Used deuterium fuel cell" renamed to "Hot used deuterium fuel cell (180°C)" (localisation and internal). - [bobplates] Item: "Enriched breeder inventory (Thorium)" renamed to "Hot enriched breeder inventory (Thorium)" (localisation and internal). - [bobplates] New recipes: "Cooling process for used thorium fuel cell". - [bobplates] New recipes: "Cooling process for used deuterium fuel cell". - [bobplates] New recipes: "Cooling process for enriched breeder inventory (Thorium)". - [bobpower] Set exceptions for reactor overhaul: burner-reactor (1-3) and fluid-reactor (1-3).
Version: 0.17.39 Date: 09. 08. 2019 Changes: - Add setting to enable "experimental icons" (default: false) - (Experimental) icons: new "tier or enrichment" indicator for hexafluorides - Recipe: change name for uranhexafluorid enrichment - Items: change radioactive level for some items to make at least a little bit more sense :) Compatibility: - [bobplates] Remove technology: 'bobingabout-enrichment-process' - [bobplates] Remove recipe: 'bobingabout-enrichment-process'
Version: 0.17.38 Date: 08. 08. 2019 Changes: - Updated dependencies
Version: 0.17.37 Date: 31. 05. 2019 Major Features: - Add initial support for recipe expensive mode Changes: - Recipe: "Yellowcake" now needs 10x uranium-ore - Recipe: "Depleted uranium ingots 2" now needs "Uranium oxide pellet (0.7%)"
Version: 0.17.36 Date: 28. 05. 2019 Changes: - Add a small amount of plutonium output to the Thorium cycle - Add "crafting_machine_tint" property to chemical plant recipes
Version: 0.17.35 Date: 24. 05. 2019 Changes: - Added property: auto_barrel = false, to "Uranium hexafluorides"
Version: 0.17.34 Date: 24. 05. 2019 Changes: - ./prototypes/integrations/bob_thorium.lua changed internals.
Version: 0.17.33 Date: 22. 05. 2019 Changes: - Add fuel_glow_color to all nuclear fuel cells. Compatibility: - [bobplates] Integration of "Deuterium fuel cells" - [bobpower] Integration of tier 3 "Nuclear reactor" - [bobrevamp/bobplates] Added Bob's last changes to the "Deuterium reactor" (even without bobrevamp)
Version: 0.17.32 Date: 21. 05. 2019 Bugfixes: - Fixed wrong recipe probabilities (related to: https://forums.factorio.com/71014)
Version: 0.17.31 Date: 18. 05. 2019 Bugfixes: - Fix wrong colour coding for the "Uranium hexafluoride" recipes. - Fix overlapping pipe connections (north) on centrifuges. - Fix some wrong integrations for bob's thorium. Changes: - Item: rename: "Breeder inventory" to "Breeder inventory (Uranium)" Compatibility: - [bobplates] Item: new: "Breeder inventory (Thorium)" - [bobplates] If we have thorium the uranium cycle is now more expensive in uran-ore usage
Version: 0.17.30 Date: 17. 05. 2019 Compatibility: - [bobrevamp/bobplates] Added Bob's last changes to the "Thorium reactor" (even without bobrevamp) - [bobrevamp/bobplates] Added recipe colour to the "Uranium hexafluoride" recipes.
Version: 0.17.29 Date: 16. 05. 2019 Compatibility: - [bobplates] Integration of "Thorium fuel cells" - [bobpower] Integration of tier 2 "Nuclear reactor" and tier 2 and 3 "Heatpipes" Changes: - Updated dependencies
Version: 0.17.28 Date: 16. 05. 2019 Changes: - Item: "Yellowcake" new icon - Item: "Potassium bromide" new icon
Version: 0.17.27 Date: 12. 05. 2019 Compatibility: - [space-exploration] Recipe: remove "accumulator" as ingredient from "satellite" - [space-exploration] Technology: add "Nuclear fuel reprocessing" as prerequisite to "Satellite Rocket Silo" - [space-exploration] Recipe: remove "Nuclear fuel cell" as ingredient from "Portable RTG" - [space-exploration] Recipe: add "Radioisotope thermoelectric generator" as ingredient from "Portable RTG" - [space-exploration] Technology: add "Nuclear fuel reprocessing" as prerequisite to "Portable RTG"
Version: 0.17.26 Date: 10. 05. 2019 Changes: - Use remote interface: remote.call('apm_radiation', 'add', __ITEM_NAME__) to register all radioactive items
Version: 0.17.25 Date: 05. 05. 2019 Changes: - Adapted changes from apm_recycling
Version: 0.17.24 Date: 04. 05. 2019 Changes: - New: ./prototypes/integrations/updates.lua - Moved: recipe generation for apm_power from apm_recycling to ./prototypes/integrations/updates.lua - Recipe: allow productivity modules for: "Fuel containment (empty)" - Recipe: allow productivity modules for: "Empty waste container" - Recipe: allow productivity modules for: "Fluorite" - Recipe: allow productivity modules for: "Yellowcake" - Updated dependencies
Version: 0.17.23 Date: 04. 05. 2019 Changes: - Entities: changed some descriptions - Entities: added dynamic descriptions to entities with energy_source.type: burner or fluid. - Updated dependencies
Version: 0.17.22 Date: 02. 05. 2019 Changes: - Changed some item description generation
Version: 0.17.21 Date: 02. 05. 2019 Changes: - Moved some function to the library - Updated for 0.17.35 API Changes - Items: descriptions: updated - Updated dependencies
Version: 0.17.20 Date: 28. 04. 2019 Changes: - Fluids can now put in barrels - Icon updates - Updated dependencies
Version: 0.17.19 Date: 27. 04. 2019 Major Features: - Removed all media files to apm_resource_pack
Version: 0.17.18 Date: 23. 04. 2019 Compatibility: - Added a basic overwrite for fuel-categories for reactors to distribute the mox-fuel category Changes: - Updated dependencies
Version: 0.17.17 Date: 21. 04. 2019 Compatibility: - [angelsrefining & not bobplates] Fixed: this combination doesn't replaced "sulfuric-acid" with "liquid-nitric-acid" in some recipes Changes: - Relocate fuel- and recipe- categories to the library mod - Updated dependencies
Version: 0.17.16 Date: 17. 04. 2019 Bugfixes: - Fix: add missing translation strings for german - Fix: add missing icon layer for PUREX fluids Changes: - Renamed "Staballoy" to "Depleted uranium ingots"
Version: 0.17.15 Date: 17. 04. 2019 Bugfixes: - Fixed a bunch of small things related to compatibility with other mods. Changes: - Rewrite a bunch of functions. - New icons for all the things. - New: fluids: Fuel solutions (produced and needed in the used fuel cell reprocessing process) - Item: new: "Fuel containment" new intermediate for fuel cells - Recipes: fuel cells now need a "Fuel containment" instead of raw metal/glass - Recipes: the used fuel cell reprocessing process is now divided into two separate steps - Item: new: "Staballoy" produced from uranium oxid pellets (0.2%) and (1.2%) needed for uranium ammo - Balance: all recipes - Updated dependencies Compatibility: - Better integration of bob and angel
Version: 0.17.14 Date: 14. 04. 2019 Changes: - Updated thumbnail - Updated dependencies
Version: 0.17.13 Date: 10. 04. 2019 Changes: - New icons for uranium hexafluoride (64px base for better readability) - Updated dependencies
Version: 0.17.12 Date: 06. 04. 2019 Compatibility: - Added: ScienceCostTweaker Mod (mexmer) Changes: - Updated dependencies - Added file LICENSE
Version: 0.17.11 Date: 05. 04. 2019 Minor Features: - Add setting to enable "Storage spit out items on destroyed" (default: true) - Add setting to enable "radiation damage" (default: true) - Languages: German translation added. (Deutsche Übersetzung hinzugefügt) Changes: - Updated dependencies
Version: 0.17.10 Date: 01. 04. 2019 Bugfixes: - Fixed: renamed "atomic battery" to "Radioisotope thermoelectric generator" Changes: - Updated dependencies
Version: 0.17.09 Date: 29. 03. 2019 Changes: - Updated dependencies
Version: 0.17.08 Date: 29. 03. 2019 Bugfixes: - Hardened namespace for inner and outer function from "utils.xxx" to "apm.lib.utils.xxx" this should prevent crashes if other mods can overwrite utils.
Version: 0.17.07 Date: 27. 03. 2019 Changes: - Added new item: "Atomic battery" made from plutonium oxide pellets for satellites - Mod recipe: satellite: removed silver-zinc-battery if bobplates is installed - Mod recipe: satellite: added 10x atomic battery - Mod technology: space science now need tech nuclear-fuel-reprocessing
Version: 0.17.06 Date: 27. 03. 2019 Changes: - Updated dependencies
Version: 0.17.05 Date: 23. 03. 2019 Compatibility: - With mods that uses the vanilla uranium / fuel cell items (example: Modular Turrets)
Version: 0.17.04 Date: 23. 03. 2019 Bugfixes: - Fixed a error in script
Version: 0.17.03 Date: 23. 03. 2019 Changes: - Updated dependencies
Version: 0.17.02 Date: 16. 03. 2019 Changes: - Removed recipes for unused uranium oxid pellets
Version: 0.17.01 Date: 16. 03. 2019 Major Features: - Initial release