Adds ways to recycle and process waste products through biological means and make use of biological processes and farming.
Mods introducing new content into the game.
Map generation and terrain modification.
angelsbioprocessing/prototypes/bio-processing-override.lua
Had an issue where it failed to see what bobmods.enemies was.
Fixed by changing line 49 to: if mods["bobenemies"] and data.raw.item["small-alien-artifact-blue"] then
Should only be a problem if you try to start it up without any bobs at all, but then you are right in the regard that it should be "if bobmods and bobmods.enemies...then