Alternative Alt Mode


Replaces the standard Alt-Mode by providing more information for more objects. This information is shown only for entities around the player cursor, so the graphics of other objects can be enjoyed without always having an information overlay on top of them.

Utilities
5 days ago
2.0
670

b Dependent on the server -> reliant on ping

9 months ago

In a multiplayer with someone with NA (I'm in Eurasia) and the alternative circle keeps lagging behind, showing only for a bit. Also unknown key: entity-name.alt.alt-invisible-selectable-4 (and 1 and 2 and 3) keeps cycling, filling up empty space with a blinking cycling preview that keeps distracting.

5 days ago

Does this happen in solo games as well? The circle is always centered on a (quarter of) a tile, so it isn't that smooth.

lso unknown key: entity-name.alt.alt-invisible-selectable-4 (and 1 and 2 and 3) keeps cycling, filling up empty space with a blinking cycling preview that keeps distracting.

This entity is supposed to be invisible (hence why I didn't bother to give it a locale). Can you share a screenshot to show what you mean? It should only shows up if you have show-selection-rectangles enabled in the debug settings.

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