Thanks! I've added a setting for the next release.
Yes, it's the total power of the grid. I wanted to change the background colour as well so you can quickly see when you start running into power issues. Haven't gotten around making that calculation yet.
Just showing the power it gives to its surrounding entities is an interesting idea, but I'm guessing quite performance heavy as it has to search all those entities for each power pole. I also think it's hard to make sense of the information that gives.
is it possible to locally specify what needs to be added to the code so I can do it only on my side
There is a alt_functions_per_type
in draw_entity_info.lua
, you can manually remove/comment out the types you don't want. I'd prefer you to make a post like you did just now so I can make a setting for those entity types.
I could make a setting for each one, but that blows up the size of the settings page.
local alt_functions_per_type = {
["accumulator"] = draw_accumulator_info,
-- ["electric-pole"] = draw_electric_pole_info,
["agricultural-tower"] = draw_agricultural_tower_info,
...