Allows modules to be used in any entities. Beacons will affect all machines
Small changes concerning balance, gameplay, or graphics.
Version: 1.0.1
Date: 2026-07-22
Bugfixes:
- Fixed missing Alt-mode module icons on beacons by dynamically generating explicit module category lists instead of wiping them.
- Removed legacy art_style and requires_beacon_alt_mode overrides that broke custom module rendering and beacon UI visuals.
Changes:
- Cleaned up non-existent allowed_module_categories field handling on recipe prototypes.
Version: 1.0.0
Date: 2026-07-22
Major Features:
- Initial release of Patched Compatibility version for Factorio 2.0 and Space Age.
Changes:
- Updated entity effect handling to use effect_receiver for 2.0 API compatibility.
- Preserved built-in productivity bonuses on mod buildings like dlc (e.g. foundry, electromagnetic plant).
- Unified recipe and productivity limits into a single-pass processing loop.
- Cleaned up settings and added toggle for unlocking all module categories.