Physics updates in a few domains to improve realism and gameplay. Each domain has a toggle setting.
Rockets
- Faster and farther.
Generators
These changes make it more efficient to burn fuel directly in furnaces or heat reactors than by converting it to electricity first.
- Hand-wavey carnot limits for steam engines, turbines, and other generators.
- Boilers adjusted to match vanilla recipes with new efficiencies.
- Fuel values scaled to vanilla ratio relative to turbine efficiency.
Electrical Equipment
- Solar panel power strongly decreased.
- Battery input and output power decreased; capacity increased.
- Laser turret drain strongly decreased.
Burner colors
- Color lights applied to entities with burner energy sources based on their fuel type and some blackbody RGB equivalents.
Adamomods will always be free and released into the public domain. If you've enjoyed my first set of mods, I have more planned, and improvements planned for the existing set. I am only limited by time. Consider donating to help me gain more time to make more mods: https://en.liberapay.com/Adamo/