Adamo Chemical

by ElAdamo

Two electrons walk into a bar...

Content
3 years ago
0.17 - 1.0
17
Manufacturing

Changelog

Version: 0.3.4
Date: 2020-11-16

  Entities:
    - Fixed input fluid box on Process Vessel to not over-accept
      ingredients.
Version: 0.3.3
Date: 2020-11-15

  Recipes:
    - Smelting recipes will now force-set a main_result value for
      compatibility with SE.
Version: 0.3.2
Date: 2020-11-15

  Changes:
    - Quick fix to remove hard dependency on informatron.
Version: 0.3.1
Date: 2020-11-15

  Recipes:
    - Further-tweaked some flow rates.
    
  Changes:
    - Added informatron interface with place-holder text.
Version: 0.3.0
Date: 2020-09-29

  Recipes:
    - Upgraded geological calculations to a more robust system.
    - Rederived all chemical ratios.
    - Massively rebalanced chemical outputs. Now uses a dependency 
      system to provide more-balanced output ratios.
    - Moved blast furnace to Advanced material processing 2 tech.
    - Finished recipe tint system and applied it to derived recipes.
Version: 0.2.1
Date: 2020-07-17

  Technology:
    - Moved hydrofluoric acid-based Chemical science pack recipe to
      Fluorine processing tech.

  Recipes:
    - Changed Chemical science pack to use hydrofluoric acid instead
      of fluorite, to improve balance with gypsum/calcite.

  Changes:
    - More code improvements.
Version: 0.2.0
Date: 2020-07-16

  Recipes:
    - Reduced mineral counts from flux recipes by 1/2 for better balance.

  Changes:
    - Began code overhaul with some non-game-changing code improvements.
Version: 0.1.12
Date: 2020-07-15

  Fixes:
    - Fixed algorithm for recipes where both expensive and normal
      ingredients or results have been added.
Version: 0.1.11
Date: 2020-07-08

  Fixes:
    - Added locale key for sulfur fuel category.
Version: 0.1.10
Date: 2020-02-22

  Fixes:
    - Fixed concrete recipe icons.
Version: 0.1.9
Date: 2020-02-03

  Changes:
    - Incremented to version 18.
Version: 0.1.8
Date: 2019-12-24

  Recipes:
    - Reduced solid-fuel cost of calcite recipe from 5 to 1.
Version: 0.1.7
Date: 2019-10-04

  Changes:
    - Code improvements from library integration.
    - Moved all remaining recipe generation code
      to data-final-fixes.lua for better cross-mod
      integration.

  Graphics:
    - Added dynamic colorization of recognized recipes
      that don't originate as chemistry recipes.
    - Fixed escape pressure on process vessel to run at
      constant speed.

  Recipes:
    - Removed electronic-circuit from blast furnace recipe.
    - Reduced blast furnace recipe to take 2 pipes.
    - Added electronic-circuit to process vessel recipe.
Version: 0.1.6
Date: 2019-10-01

  Balancing:
    - Made sulfur burnable for energy in many
      vanilla entities and some mod entities 
      with a 12-fold pollution multiplier.
Version: 0.1.5
Date: 2019-09-30

  Balancing:
    - Reduced calcite input count for flux smelting.
Version: 0.1.4
Date: 2019-09-30

  Graphics:
    - Updated chemistry recipe tints for new
      chemical plant graphic.
Version: 0.1.3
Date: 2019-09-29

  Fixes:
    - Fixed catalyst_amount on gypsum output from
      HF: I forgot to set it to 5 instead of 1.
Version: 0.1.2
Date: 2019-09-28

  Balancing:
    - Added catalyst_amount to gypsum output in
      HF recipe, so productivity modules will not
      violate conservation of calcium and sulfur.
    - Increased science pack yield from 2 to 3
      in fluorite science pack recipe, since
      fluorite is already more valuable than sulfur.
Version: 0.1.1
Date: 2019-09-28

  Recipes:
    - Changed fluorite battery recipe to require
      solid-fuel instead of plastic-bar, and calcite
      instead of stone. Note calcite can be sourced
      from HF production. Reduced input and output
      numbers from 2 to 1 (20->10 for HF).
Version: 0.1.0
Date: 2019-09-27

  Balancing:
    - Changed fluorite battery recipe to be
      easier.

  Fixes:
    - Fixed changelog.
Version: 0.0.11
Date: 2019-09-27

  Balancing:
    - Drastically reduced the amount of minerals from
      smelting. Now you should get just enough clinker
      to cover the gypsum from advanced stone separation
      when making concrete, and 5% of the ore count goes
      to the probability of finding other minerals, 
      divided by their geological constants.
Version: 0.0.10
Date: 2019-09-26

  Balancing:
    - Removed gypsum result from chemical science pack.
    - Moved gypsum ratio component from fluorite to
      sulfur in smelting recipes. This makes fluorite
      slightly more rare while still providing the same
      potential amount of gypsum.
Version: 0.0.9
Date: 2019-09-26

  Fixes:
    - Fixed typo in flourite battery technology
      assignment.

  Balancing:
    - Balanced flux smelting recipes against
      geological globals to improve overall
      balance relative to fluorite-consuming 
      recipes.
Version: 0.0.8
Date: 2019-09-25

  Graphics:
    - Updated blast furnace graphics.

  Balancing:
    - Reduced blast furnace footprint to 2x2.
    - Balanced blast furnace smelting ratios to
      optimize output ratios with their associated
      production chains.
    - Changed prerequisite tech for fluorite
      processing to chemical science pack.

  Recipes:
    - Added fluorite-based recipe for chemical
      science pack, which also gives gypsum, so
      fluorite can be processed toward concrete
      in the early game.
    - Changed blast furnace recipe.
Version: 0.0.7
Date: 2019-09-15

  Fixes:
    - Added exception for assembler mk3 and centrifuge
      in assembler pipe passthrough mod. You can already use
      the assembler as a passthrough device under this mod's
      changes.
Version: 0.0.6
Date: 2019-09-14

  Updates:
    - Compability update with Adamo Nuclear due to
      changes in centrifuge fluid boxes.
Version: 0.0.5
Date: 2019-09-06

  Order:
    - Reordered a few items to better match vanilla
      ordering.

  Recipes:
    - Added Gold Mining recipe categories to scan.
Version: 0.0.4
Date: 2019-09-06

  Entities:
    - Adjusted assembler pipes to attempt to match with pipe 
      passthrough.
Version: 0.0.3
Date: 2019-09-06

  Balancing:
    - Adjusted blast furnace smelting recipes to 
      lower input counts, because there seems to be
      an inserter bug with very high ingredient
      amounts.
    - Moved process vessel further back in tech tree.