Xenos Oppression: Factory Guard

by Mr.YaR

Laser armed combat robots ment to be used with AAI as a late game sort of infantry. Shares the same ammo category as the X.O.:Advanced Laser Tank

Content
4 months ago
1.1
1.98K
Transportation Combat

b Mod Settings "Unknown key"s

7 months ago

easiest way to submit this is with a screenshot. I noticed a couple of them for a bunch of the rest of the Xenos Oppression Mods too, but this one seemed to have the most.

https://imgur.com/fXtFVmt

Haven't started playing with it yet but I'm very excited for a Command and Conquer style playthrough!

7 months ago
(updated 7 months ago)

Thanks! Will take a look asap.

Get ready for low ups!

For better experience - use slowed down biters (by 20-35%) - gives more time for manoevering with large forces :)

7 months ago

Should be fixed. Tell me if something went wrong =)

7 months ago

What do you mean by slowed down biters? Is there a setting for their movement speed? Or are you talking about one of the expansion settings?

7 months ago
(updated 7 months ago)

Ment "biter movement speed reduction of ~30%" by any biter-changing mod.
The reason is that it gives a more classic rts gameplay, when the players\commanders have the time to: 1. Spot a wave\group 2.React\Regroup\Manoeuver their "armies"

For exemple, in rempant fixed - there are biter movement speed settings =)

If you're fine with vanilla biter speeds - no need to change anything.

Will see if i can add an optionnal biter movement speed somewhere (without breaking anything)

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