AAI Programmable Vehicles Crafting Group


Move all recipes for AAI Programmable Vehicles and related structures to a dedicated crafting group/tab.

Utilities
3 days ago
1.1 - 2.0
16.9K
Transportation

i 3 Suggestions

5 months ago

1st. small compatibility suggestion with ''Schall's Transport Group Tab'' mod mostly and a little to do with how your mod seems to effect the ''Assault spidertron'' and ''Aircraft'' mods also, would be to move the non a.i vehicles to the vehicle tab to clean up the menu.

2nd, if we had 2 tab Mods to separate the a.a.i buildings from the a.i vehicles that would be awesome and super clean!!

And 3rd is there a separate tab for the zones part of a.a.i? I haven't downloaded out of fear of even more clutter
Thanks for the great mod absolutely a must have for me now

3 days ago

Hey, thanks for the suggestions, sorry for the late response, but better late than never :F

1st, Schall Transport Group compatibility implemented! It's not perfect (see release notes), but better than nothing. Let me know how it works for you. I'll have a look at the Assault Spidertron and Aircraft mods another day.

2nd, implemented as a startup setting!

3rd, the zones are already in a separate group provided by that mod (and only appear when selecting signals or using the dedicated zone tool), so you should already be good to go here.

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