The inspection frequency is 30 seconds, and the clearing is performed once. Each time, the player searches for insects within a range of 10000 based on their current location .If any insects are found (up to 100000 can be eliminated each time), the process will automatically loop through and eliminate them。(Five Thunder Laws)
Button location (upper right corner), start automatic insect elimination mode
ALT + 4 = start automatic insect elimination mode.
Version: 0.0.6
Date: 2025.2.4
Changes:
-The automatic elimination function only targets enemy insects to avoid accidentally damaging players' similar buildings.
-Ensure that damage only affects enemy units and protect player buildings.
Version: 0.0.4
Date: 2025.1.27
Changes:
-Main optimization content:
-Adopting a partitioned search strategy, only searching a small area (150 grids) at a time, and gradually expanding the search range
-Limit the number of entities returned each time (up to 10)
-Process up to 3 insects at a time (previously 5)
-Capsule speed increased to 0.5 (previously 0.3)
-The waiting time for death has been reduced to 30 ticks (previously 45 ticks)
-Reduce the interval between death checks to 5 ticks (more frequent checks)
-Reduce the main loop check interval to 15 ticks (approximately 0.25 seconds)
-Added pending queue check to avoid duplicate searches
-Added checks for the presence of player characters
-These optimizations should significantly improve performance:
-Partition search reduces the amount of data processed at once
-Smaller processing batches reduce instantaneous load
-More frequent checks make the overall effect smoother
-Faster capsule speed and shorter waiting time improve reaction speed
-Added various effectiveness checks to avoid unnecessary processing
Version: 0.0.2
Date: 2025.1.20
Changes:
-Add a screen button to automatically eliminate insects
Version: 0.0.1
Date: 2025.1.20
Changes:
-Add automatic bug killing function (ALT+4)