Randomizes all recipe ingredients to make every game feel different!
- Fully configurable
- Works with all mods
- Checks dependencies
- Keeps costs fair
- Keeps recipe complexity
(ignores expensive recipe variants)
Recommended mod: Discovery tree - hides unavailable techs to prevent spoilers
Known issue - when you add/remove a mod during a playthrough, the recipes will change.
Support for Space Age is experimental at this stage. If you encounter any bugs, please report them.
2.x port of the original mod by Villfuk02.