Woodfill

by Narc

Yet another wood-to-landfill mod. Copies the regular stone landfill recipe, but using wood instead. Finally, a use for wood after the early game. Again.

Tweaks
9 months ago
2.0
163
Environment

g marsh, shallow and mud fill also?

9 months ago

shallow/marsh/mud fill a possibility? I have so much annoying shallow water in the way that landfill cant seem to fill in. Could an alteration be made for this perty pls!?

9 months ago

All I wanted from this one is to have an alternative recipe for landfill. It actually already existed in previous Factorio versions but I didn't find one for Space Age when I needed it so I made my own. There must be another mod to expand landfill usage by now though

9 months ago

I have spent a few hours looking because this marshland is so in my way. I'd remake my map but this is my remake and I'm at a point now where I'm discovering this marsh all over. Apparently mud/marsh/shallow is listed in the landfill applicable fill areas as some oversight for 2.0 as it didnt exist in freeplay until now.

9 months ago

Does Shallow Water Landfill Fix help at all?

9 months ago

I tried that one and it has multiple errors for me..squeak through then spidertron enhancements..had to remove. I'm nearly willing to pay real money for this fix , my map is riddled :(

9 months ago

I'm away from home for a week but when I get back I'll probably have some time to look into it if you still haven't found a suitable fix. Send me a save so I can use the same set of mods.

Actually, for that matter, did you mention those errors to the author of the shallow water fix? Maybe they can fix their incompatibilities.

9 months ago

Well I'd appreciate that greatly. Others have mentioned some of these errors for that mod, idk if he'll do anything about it, hopefully.

I'm not sure how to send you a save, google drive maybe?

again, ty

9 months ago

Sure, you can upload it to google drive, that would work

9 months ago

Be warned, it will probably be a week or so until I can actually work on it, but I've learned the history: it seems that the shallow water fix mod was broken by one of the Factorio updates to collision layers and that's actually showing up as errors in the random other mods -- but it's just a coincidence that those other mods are the first ones doing proper collision checking using the new system.

So the fix will be to basically make my own fix but doing it the right way -- I'll just have to learn what the right way is first 😊

9 months ago

Thats fine, its either that or I start over so I dont mind waiting. When I first loaded this map I saw the bits of water here and there and thought nothing of it thinking it was regular water, turns out its this new marshland shiite, and its becoming really in the way gd it lol.

9 months ago

Thank you in advance. Apparently is labelled marshland or something

https://drive.google.com/file/d/10yJ8qCCsb60ZGtWNHgtvWhdqBoBNnnqq/view?usp=drive_link

Another post I found on it if it helps any.

https://forums.factorio.com/116474

9 months ago

Thanks, it definitely helps.

The original ETA stands, up to 4 more days until I'm able to get to it.

9 months ago

Yup, all good
ty

8 months ago
(updated 8 months ago)

Apparently I can't download that :(
But I can use the information from that forum link

8 months ago

So, fun fact, it seems that Alien Biomes v0.7.1 had already fixed this problem, but that was 8 days after the first version released for 2.0. If you happened to start your game at just the wrong time and/or removed the Alien Biomes mod, the landfill fix within it would also be removed.

I'll just take that fix from AB itself, then :)

8 months ago

Ok, I discovered a lot more interesting information:
- base Factorio defaults to letting you landfill just water and deep water (including green)
- Space Age adds mud/marsh/shallow water as well as many Gleba-specific marshy tiles
- Alien Biomes adds mud/marsh/shallow water, as mentioned above since v0.7.1; this is good because AB enables terrain generation of those tiles

So to reproduce the problem I had to install AB, generate a wet world, and then disable AB and SA both, at which point my quick hack of a mod fixed it. I will publish shortly.

8 months ago
8 months ago

And you sir, are my hero, works like a charm!

8 months ago

https://drive.google.com/file/d/1Vz_4CTnO_bLxBPLGJZyfSFagmWnlgvsp/view?usp=drive_link

I deleted that save and replaced it with this if you wanted to see just how in the way the stuff was. Again thank you, you have saved me countless hours of messing around.

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