Mods introducing new content into the game.
Version: 2.4.0
Date: 2020-03-14
Updated:
- Added Polish and French translations
Version: 2.3.0
Date: 2020-02-06
Rebalancing:
- Wood gasification costs 100 automation and logistic science (reasonably simple to research)
- Wood gasification of bitumen to oil costs 400 automation and logistic science (it's simple science, but hard to perfect)
- Advanced wood gasification costs 150 automation, logistic and chemical science (wood-to-oil easy-mode will take some effort)
- Wood gasification uses 10 wood to produce 20 petroleum gas and 8 bitumen (80% efficient)
- Wood gasification enables you to convert 32 bitumen into 1 solid fuel (75% efficient)
- Advanced bitumen processing uses 32 bitumen and 200 water to produce 40 crude oil (90% efficient (crude oil takes another efficiency hit during refining))
- Advanced wood gasification uses 20 wood and 200 water to produce 15 heavy oil, 15 light oil and 30 petroleum gas (90% efficient)
Changes:
- Changed the text string of Tar into Diluted Bitumen to be somewhat more scientifically correct, internally it's all still 'tar' for brevity.
- Added bitumen processing to crude oil using bitumen upgrading so you can turn wood into crude oil
- Added wood-gasification-to-oil as a new researchable technology after advanced wood gasification
- Updated the balancing.xls to show the calculations behind the wood-gasification-to-oil recipe
- Updated the source.psd after creating the graphics for the new wood-gasification-to-oil recipe and technology
Bugfixes:
- Fixed wood (and water) showing up as raw product for other oil-related products (this should be crude oil, not wood)
- Fixed the graphics by removing the coal that was still in there from older versions
Notes:
- Just FYI: this version of the mod still works with 0.17.x
Broke:
- The Russian and German translations probably need work since I used Google translate for the new tech.
- I tried not to break too much, but your wood processing setups probably need some love and attention.
Version: 2.2.0
Date: 2020-02-06
Changes:
- Made the mod work with 0.18.x (sorry for being late to the party)
Version: 2.3.0
Date: 2020-02-06
Rebalancing:
- Did the same rebalancing as for 2.3.0
Version: 2.1.2
Date: 2019-11-18
Changes:
- Added 'Holz' to the german translations
- Updated the GIT repository with the actual mod
Bugfixes:
- Fixed minor readme inconsistencies while updating the GIT repo
Version: 2.1.1
Date: 2019-09-10
Changes:
- Fixed the english language strings (petroleum was spelled wrong, thanks for noticing, tyrannus1)
- Added german translations (thank you for translating, tyrannus1)
- Added russian translations (thank you for translating, Va7ya)
Version: 2.1.0
Date: 2019-07-19
Changes:
- Added advanced wood gasification using a refinery (28 wood & 50 water generates 35 heavy oil, 15 light and 20 petroleum gas
- Added some nicer images for the technologies
- Added calculations to the balancing.xls in the dev folder
- Removed the dev folder from the mod .zip archive (it's still available on GitHub, but the 250kb doesn't belong in the mod itself
Broke:
- Broke the german translations; feel free to retranslate them (Reysuke?)
Version: 2.0.4
Date: 2019-03-21
Changes:
- Added Dutch and German translations. (Thanks to Reysuke for the German translations)
Bugfixes:
- Fixed the English language strings to better facilitate translations.
- Fixed fluid tar properties to better reflect the actual properties of tar (not sure if this helps the game or not)
Version: 2.0.3
Date: 2019-03-10
Changes:
- Got in a fight with mods.factorio.com, but it should be ok now.
Version: 2.0.2
Date: 2019-03-10
Changes:
- Removed all the old 0.16 references; this mod is now 0.17+ only!
Version: 2.0.1
Date: 2019-03-10
Bugfixes:
- Fixed technology description to reflect the new balancing.
- Fixed changelog.txt error which caused it not being able to parse (thank for catching the mistake, Pi-C!)
Version: 2.0.0
Date: 2019-03-09
Changes:
- Rebalanced all conversions to be 75% efficient. 10 wood gives 20 petroleum gas and 6 tar; Coal has been dropped entirely (sorry).
- Updated all texts
- Added excel sheet with conversions fully calculated.
- Moved excel sheet and photoshop files to dev folder in mod.
- Rewrote the changelog.txt to work with factorio's internal changelog parser.
Version: 1.0.3
Date: 2019-02-28
Bugfixes:
- Changed tar.png back to 32x32 pixels due to some placement problems for the barrels unloading and loading.
Version: 1.0.2
Date: 2019-02-28
Changes:
- Added a nice 144x144 mod thumbnail
- Replaced planks (entity:wood) with logs (entity:raw-wood) as entity 'wood', as only 'wood' exists as of version 0.17.0
- Replaced 'science-pack-1' to 'automation-science-pack' and 'science-pack-2' to 'logistic-science-pack'.
Bugfixes:
- Fixed some strings here and there to reflect the removal of planks.
Version: 1.0.1
Date: 2019-02-28
Changes:
- Updated mod to work with 0.17.x
Version: 1.0.0
Date: 2018-11-12
Changes:
- After some hours of testing I declared this version v1.0.0; I'm quite happy with how it is now.
Version: 0.6.1
Date: 2018-11-12
Changes:
- Added raw-wood-gasification to use 'raw-wood' and changed wood-gasification to use actual 'wood'
- Added & changed graphics for both forms of gasifications
- Added crafting_machine_tint for gasification progress to resemble smoke (thank you, /r/factorio/comments/9ldsla/ )
Bugfixes:
- Fixed small typos and changed the mod description
Version: 0.6.0
Date: 2018-09-27
Changes:
- Upgraded the graphics to 64x64 tiles instead of the old 32x32
Bugfixes:
- Fixed the balancing (thanks to emilquast for the value rebalancing)
Version: 0.5.1
Date: 2018-09-17
Changes:
- Added the Github page as the homepage URL in the info.json
Version: 0.5.0
Date: 2018-09-16
Changes:
- Upgraded the mod to be compatible with 0.16.x
Version: 0.4.0
Date: 2018-08-24
Changes:
- Put everything up on Github. I will be accepting pull requests, so go right ahead!
Version: 0.3.1
Date: 2018-06-22
Changes:
- Tweaked some values to balance the module
Version: 0.3.0
Date: 2018-06-22
Changes:
- Fluid and Item as output is probably not ok for Factorio; Changed recipe from "Tar to Heavy Oil & Coal" to "Tar to Heavy Oil"
Version: 0.2.2
Date: 2018-05-12
Changes:
- Updated the description in the info.json to better reflect the changes of 0.2.x
Version: 0.2.1
Date: 2018-05-12
Bugfixes:
- Fixed info.json and tabs-to-spaces in some other file because of problems with JSON parser.
Version: 0.2.0
Date: 2018-05-11
Changes:
- Added recipe to get Heavy oil and Coal from Tar in order to be able to bootstrap Coal liquefaction on oil-deprived maps.
Version: 0.1.2
Date: 2018-03-12
Bugfixes:
- Fixed some variables
Version: 0.1.1
Date: 2018-03-12
Bugfixes:
- Fixed texture paths.. doh :)
Version: 0.1.0
Date: 2018-03-12
Changes:
- First version