Small changes concerning balance, gameplay, or graphics.
Version: 2.1.2
Date: 2026-08-23
By:
- darkfrei
Features:
- Added runtime settings for the minimal and maximal wind speed and for the shortest and longest season. They can be changed while the game is running.
Bugfixes:
- Fixed that the wind never reached the target speed of a season, it always stopped one update short.
Changes:
- Updating the mod keeps the running season instead of resetting the wind of every surface.
- If the minimal and the maximal setting are given in the wrong order, they are swapped instead of collapsing the range.
Version: 2.1.1
Date: 2026-08-23
By:
- darkfrei
Changes:
- Update to Factorio 2.1.
- The wind is not changed on space platforms anymore.
- The first season now uses the same probability curve as all following ones.
Bugfixes:
- Fixed that the mod stored its data in the removed "global" table instead of "storage".
- Fixed that the helper functions were defined in the global scope of control.lua, which is not allowed anymore.
- Fixed that the list of wind points grew during the whole game and was never cleaned up.
- Fixed that a surface could be handled twice per update, because game.surfaces can be indexed by name and by index.
- Fixed that the data of deleted surfaces was kept forever.
- Fixed that the wind speed could leave the intended range of 0 to 0.2.
Version: 1.1.2
Date: 2021-04-08
Changes:
- Update to 1.1
Version: 0.0.2
Date: 2020-02-02
Changes:
- Rebalanced wind probability (see mod Vertical Axis Wind Turbines)
Version: 0.0.1
Date: 2020-01-29
Changes:
- First release