Merging Chests

by Atria

Enables merging of multiple chests into one entity. Supports merging of arbitrary number of chests (configurable in mod settings).

Content
5 months ago
0.13 - 2.0
132K
Storage

b Crash while merging

10 months ago

Got this error while trying to merge a 1x10 row of steel chests of kerogen in a pY-modded 2.0 game.

The mod Merging Chests (6.2.0) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event WideChests::on_player_selected_area (ID 53)
WideChests/control_init.lua:49: attempt to index field '?' (a nil value)
stack traceback:
WideChests/control_init.lua:49: in function 'move_inventories'
WideChests/scripts/event_handlers/merge_chest.lua:210: in function <WideChests/scripts/event_handlers/merge_chest.lua:187>

10 months ago

What mod setting regarding inventory size you use? Inventory size limit and multiplier.

10 months ago

Limit was 1000 and multiplier was 0.25, both default. It works okay with empty chests, but these chests had too many items for the new inventory size. I feel like that should give an error message to the player instead of crashing.

10 months ago

Indeed it should, will look at it

10 months ago

Fixed in 6.2.1

10 months ago

Thank you!

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