Merging Chests

by Atria

Enables merging of multiple chests into one entity. Supports merging of arbitrary number of chests (configurable in mod settings).

Content
21 days ago
0.13 - 2.0
117K
Storage

g Nullius integration

2 years ago
(updated 2 years ago)

Is it possible to add compatibility with Nullius small chests? I have made a personal modification that appears to work (based on the DyWorld patch earlier):

init-settings.lua:

if MergingChests.CheckMod("nullius") then
    MergingChests.MergableChestIdToData["nullius-small-chest-1"] = {
        id = "nullius-small-chest-1",
        name = "Nullius Small Storage Chest 1",
        type = "iron",
        additional_properties = {
            icon = "__base__/graphics/entity/iron-chest/iron-chest.png",
            icon_size = 32
        }
    }
    MergingChests.MergableChestIdToData["nullius-small-chest-2"] = {
        id = "nullius-small-chest-2",
        name = "Nullius Small Storage Chest 2",
        type = "steel",
        additional_properties = {
            icon = "__base__/graphics/entity/steel-chest/steel-chest.png",
            icon_size = 32
        }
    }
end

init.lua:

MergingChests.AreaChests = {
    ["wooden-chest"] = true,
    ["iron-chest"] = true,
    ["steel-chest"] = true,
    ["brass-chest"] = true,
    ["titanium-chest"] = true,
    ["small-storage"] = true,
    ["small-storage-2"] = true,
    ["small-storage-3"] = true,
    ["nullius-small-chest-1"] = true,
    ["nullius-small-chest-2"] = true
}
2 years ago

Sure, here you go.

2 years ago

Thank you kindly.

2 years ago
(updated 2 years ago)

Bother I didn't realise that the forum software had converted some of the lua syntax into markdown formatting. It converted [underscore][underscore]base[underscore][underscore] into base. I have figured out how to show the code correctly and I have corrected my original post. My apologies for causing a problem.

Without the underscores the mod will fail to load.

2 years ago

Sorry, I didn't even tested it :blush: . And now that I have, I noticed that when splitting Dyworld/Nullius chests you get the incorrect chest back. So that will be a breaking change, requiring some more testing. Also there appear to be more than these chests in Nullius, so I'll add them as well.

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