init-settings.lua
if MergingChests.CheckMod("DyWorld-Dynamics") then
MergingChests.MergableChestIdToData["small-storage"] = {
id = "small-storage",
name = "Wood Storage Chest",
type = "wood",
additional_properties = {
icon = "__base__/graphics/entity/wooden-chest/wooden-chest.png",
icon_size = 32
}
}
MergingChests.MergableChestIdToData["small-storage-2"] = {
id = "small-storage-2",
name = "Iron Storage Chest",
type = "iron",
additional_properties = {
icon = "__base__/graphics/entity/iron-chest/iron-chest.png",
icon_size = 32
}
}
MergingChests.MergableChestIdToData["small-storage-3"] = {
id = "small-storage-3",
name = "Steel Storage Chest",
type = "steel",
additional_properties = {
icon = "__base__/graphics/entity/steel-chest/steel-chest.png",
icon_size = 32
}
}
end
init.lua
MergingChests.AreaChests = {
["small-storage"] = true,
["small-storage-2"] = true,
["small-storage-3"] = true,
["wooden-chest"] = true,
["iron-chest"] = true,
["steel-chest"] = true,
["brass-chest"] = true,
["titanium-chest"] = true
}