Enables merging of multiple chests into one entity. Supports merging of arbitrary number of chests (configurable in mod settings).
Mods introducing new content into the game.
More than just chests.
I don't know if it's possible, but can the settings be moved over to the Map tab instead of Startup. I want to change the settings mid-game. I seem to remember it used to work but now I can't.
It is impossible to move then from Startup to Map because every setting is used when creating the prototypes of chests during the startup.
Dang, that is what I thought. Theoretically, would it be possible to alter these during loading, similar to a migration script?
As far as I know the prototypes can't be modified after startup. Migration only maps old prototype names to new ones or runs some lua script.