I'm using this with a number of bob's mods among others, and this is a good suggestion, since i have currently inserters that are so buffed that they transfer around 270 items per second (ultimate stack inserters, upgrade... 27 or something at 90 deg angle), so even if it would use ultimate belt level modded loaders (66.6 items per sec), it is still a massive bottleneck. I am also using 5 range beacons so i boosted my green circuit factory to about 14376 items that need transfer... every second (stupidly boosted factory with 5 lv 3. prod. modules in it, so total 1290 crafting speed for a 25 speed recipe x 50 output items x 1.5 prod, and needed inputs), so only way i could supply this thing is with a massive drone base (of course, using nuclear bots because reasons) and every free edge filled with those inserters at 90 deg. angle (incredibly fast) BUT if there is a loader, inserter "releases" items on the belt, effectively causing a bottleneck, and with that i'm "loosing" 30 edge places out of total 68 available, and by calculations i barely have enough inserter throughput to make it happen.
so, awkwardly specific, but i also support an option that removes automated input/output loaders of any kind in this mod, and the other mentioned one (not being pushy <3).