An attempt to revive an old mod from 1.1. https://mods.factorio.com/mod/WaterTurret Original credit goes to Pi-C This mod provides an early game Water thrower that does minimal damage but slows down the enemies (use steam for extra damage!) and an advanced turret for extinguishing fires (use "Hardened pipes" to give it extra resistances!).
Mods introducing new content into the game.
Version: 2.0.9 Date: 2025-03-26 Uploaded by: - Lily Changes: - Fixed crash on load
Version: 2.0.8 Date: 2025-03-26 Uploaded by: - Lily Changes: - Removed turret icon from fluid
Version: 2.0.7 Date: 2025-03-20 Uploaded by: - Lily Changes: - Modify icone to white cream
Version: 2.0.6 Date: 2025-03-19 Uploaded by: - Lily Changes: - remove hardeness pipe to dependancie (recommendation only) - change color fluid - fix crash - tweaked recipe icon sizes (needs testing)
Version: 2.0.5 Date: 2025-03-19 Uploaded by: - Fr_Dae Changes: - Changelogs fix - Info.json update - readme.md update - add image for descriptions - change version numbers to fit with the pi-c system - update licence.md - add hardened_pipes in dependncy (temp)
Version: 1.1.4 Date: 2025-02-27 Uploaded by: - Lily Changes: - Hopefully fixed the issue
Version: 1.1.3 Date: 2025-02-25 Uploaded by: - Lily Changes: - Another attempt on fixing hardened pipes compat
Version: 1.1.2 Date: 2025-02-24 Uploaded by: - Lily Changes: - Changed hardened pipe compatibility (hopefully fixed crash)
Version: 1.1.1 Date: 2025-02-22 Info: - Made things mostly work I think
Version: 1.0.2 Date: 2020-11-16 Uploaded by: - Pi-C Bugfixes: - Fixed a crash on start if "Cleaning Acid" was disabled. - Fixed attack/ignore target masks of turrets and worms. - Fixed crash on load with Picker Dollies. - Fixed an issue with artillery attacking acid splashes and fires. - Neither cars nor spidertrons can be set as shooting target of turrets. - Fixed the algorithm for determining if a turret can shoot at a position.
Version: 1.0.1 Date: 2020-10-05 Uploaded by: - Pi-C Bugfixes: - Fixed a crash when turrets tried to target a fire that was still in their list but didn't exist anymore.
Version: 1.0.0 Date: 2020-10-05 Uploaded by: - Pi-C Info: - Update for Factorio 1.0 Bugfixes: - Fixed typo in an event handler's filter condition. Major features: - Use trigger_target_types and attack_target_mask in the prototypes. - Use event filters for real. - Added a new turret type: the fire-extinguisher turret. Changes: - Restored settings to toggle immunity of spawners and worms. - Added setting for prioritizing targets of water turrets. - Added debug settings. Compatibility: - Added compatibility with "Hardened Pipes". - Added compatibility with "Rampant". Graphics: - Reworked turret graphics. Modding: - Added support for "Lua API global Variable Viewer (gvv)".
Version: 0.18.4 Date: 2020-08-15 Uploaded by: - Pi-C Bugfixes: - Fixed targeting function never being called. - Fixed steam temperature not affecting damage. - Fixed crash with script_raised_built event. - Fixed that water turret recipe wasn't enabled in existing games. Changes: - Turrets will now only try to find a target if they have ammo. Locale: - Added Russian localization.
Version: 0.18.3 Date: 2020-03-16 Uploaded by: - Pi-C Bugfixes: - Fixed a loop when turrets loaded with steam tried to extinguish fire. - Fixed crash due to incorrect event filtering.
Version: 0.18.2 Date: 2020-03-16 Uploaded by: - Pi-C Info: - First version where turrets are controlled per script. Features: - Temperature matters: steam damage increases with temperature. - Added multiple startup settings. Changes: - Locked recipe for water-turret behind "turrets" technology. Mod compatibility: - Adjustments for "Amator Phasma's Coal & Steam" and "Picker Dollies".
Version: 0.18.1 Date: 2020-02-18 Uploaded by: - Pi-C Info: - Update for Factorio 0.18 Changes: - Changed versioning scheme. - Increased steam damage modifier. - Water turret slows enemies instead of stunning them. - No longer damages friendly structures.
Version: 0.0.1 Date: 2019-08-10 Uploaded by: - DellAquila Info: - Initial Release