Hi! Personally I haven't tried your mod, but a couple of times a got feature request to add compatibility for MD2R with your mod.
Because of similar requests, I already added compatibility with Warptorio2 which seems quite similar. Actually, it required small amount of changes, mainly to make special entities (like invisible walls, power connectors, mining drones themselves) ignored during platforms teleportations using special W2 remote interface function. Here is the diff on GitHub. Then the teleportation event is handled (not the event from W2, but special parameters set of on_built_entity
game event) to clean old entities; and I hope this event will be simply reused with your mod, so that only blacklisting is required. Meanwhile, I found no similar possibility in the source code of WDM.
So here is a question: do you plan to add a similar remote interfaces (blacklisting some entities from teleporting them, and maybe subscription to teleportation events) for other mods to integrate? IMHO, such functionality is an important step for any overhaul mod to grow mature :)