You are in relative control of a spacecraft equipped with a warp drive that distorts the shape of the space-time continuum and may travel at speeds greater than that of light by many orders of magnitude
Mods introducing new content into the game.
Version: 0.1.1
Changes:
- Merged upstream Warp Drive Machine 1.6.3: the first 5 planets always have every basic resource, planet map-gen settings always derived from the nauvis prototype, pirate hideout search no longer crashes when no eligible planet exists, K2 singularity lab allowed on purple refined concrete, requires mferrari_lib 0.7.5
Version: 0.1.0
Changes:
- Fork of Warp Drive Machine 1.6.2 by MFerrari, restarted at version 0.1.0
- Mod renamed to "Warp-Drive-Machine-fork" (the original name is taken on the mod portal); conflicts with the original mod. Use tools/convert-save.py to continue a save from the original mod
Bugfixes:
- Fixed saves failing to load on Factorio 2.1 with "An error occured while compiling "entity:<ore>:probability" noise expression: NoiseExpression cannot be NaN: spotNoise[3]" (planets generated before 1.5.1 have absent resources at frequency 0)
- Fixed that resources meant to be absent from a planet were spawning at default settings on new planets (the control was being removed instead of zeroed)
- Fixed crash "LuaSurface API call when LuaSurface was invalid" in warp_now when the ship's space surface no longer exists: it is now re-created on mod update and before warping to space
Version: 1.6.3
Changes:
- The first 5 planets always have every basic resource available
Bugfixes:
- Fixed k2 spaced out singularity lab could not be built
- Fixed planet resource generation when playing without Space Age
- Fixed a crash when no pirate hideout planet was available yet for the search probe event
Version: 1.6.2
Bugfixes:
- Fixed a crash when cave enemies tried to attack fire instead of a real target
Version: 1.6.1
Changes:
- New cave generation system, with decorations
Version: 1.6.0
Changes:
- Added new optional core mechanics: Exposed Ship Core! A stripped, unstable warp core that must be constantly fed repair materials or it goes critical, triggering a malfunction.
Version: 1.5.3
Bugfixes:
- Fixed flueling the spaceship with warponium
Version: 1.5.2
Bugfixes:
- Fixed missing enemies and trees when playing space age
- Fixed player dying when warping while in remove view
Version: 1.5.1
Changes:
- Ported to factorio 2.1
Version: 1.4.3
Changes:
- Added more resistance to the Tank Drilling Machine
- Added "underground-warponium" ores on caves for "Warp-Drive-Machine-Expansion" mod
Version: 1.4.2
Changes:
- New graphics for destroyed terminal, linked and warp chests
Bugfixes:
- Fixed random initial ship layout
Version: 1.4.1
Changes:
- Spaceship now pollutes much less in Gleba
Version: 1.4.0
Bugfixes:
- Fixed k2 spaced out singularity lab could not be built
Version: 1.3.9
Bugfixes:
- Fixed a reported crash regarding diggin caves
Version: 1.3.8
Bugfixes:
- Fixed warp pipes on ensured rooms were not working
Version: 1.3.7
Bugfixes:
- Fixed space tiles when playing with "Enable all Feature Flags". Also, if installed, will use the empty-space tile from space-age
- Fixed that disabling rune mystery puzzle was not unlocking the ship fix technology
Version: 1.3.6
Bugfixes:
- Fixed blueprint placement, thanks to ZepCannon
Version: 1.3.5
Changes:
- Heat pipes are now allowed anywhere
- New remote interface: add_wdm_blueprint(name, blueprint_string) to replace the default ones used on the mod
- New remote custom event: on_pirate_ship_spawned, raised when a pirate ship is spawned
Version: 1.3.4
Bugfixes:
- Fixed a problem with Return to planet ability
Version: 1.3.3
Changes:
- Reworked ship pipe connections: now using linked connection feature. You might need to replace some pipes...
- Machines with recipes requiring surface conditions will be reactivated when returning to a planet with valid conditions
Version: 1.3.2
Changes:
- Reworked power transfer between ship floors
- New early game technology: Enemy evolution tracker, which will show the current threat and evolution of the enemies on planet info panel
- Added enemy evolution value to terminal output signals
Version: 1.3.1
Bugfixes:
- Fixed a reported crash when warping underground
Version: 1.3.0
Compatibility:
- Forced some zombie faction startup mod settings
Changes:
- Changed how planets are populated when mod enemies are present: now they will have the same threat level as the base game enemies
Bugfixes:
- Fixed native threat calculations on planets. Enemy mods added mid game could break the maths...
- Fixed cave driller could not pass through an indestructible pipe
Version: 1.2.9
Bugfixes:
- Fixed underground warp
Version: 1.2.8
Changes:
- Warp button lost when landcrashing inside a cave: now the position is revealed from start and logged to the ship terminal
- Added new remote interface: get_ship(force_name)
Version: 1.2.7
Changes:
- Reduced leviathans on caves
Version: 1.2.6
Compatibility:
- Made some recipe changes for Krastorio 2 Spaced Out
Version: 1.2.5
Bugfixes:
- Fixed driller tank not running with krastorio installed
Version: 1.2.4
Bugfixes:
- Fixed promethium technology not showing up in some cases
- Fixed driller not properly alligned with the crystal shard on promethium cave quest
Version: 1.2.3
Changes:
- Added planet effect description to soil analysis
Bugfixes:
- Fixed Aquilo discovery technology
Version: 1.2.2
Changes:
- Added random planet effect: consumption, speed, productivity bonus/penalty
Bugfixes:
- Fixed ancient rune mystery: if solved in older versions (1.1.0), the technolgy could not be unlocked properly after that
Version: 1.2.1
Changes:
- Added mod option to make space age planets persistent or not (true by default)
Bugfixes:
- Removed surface condition for promethium science packs
Version: 1.2.0
Changes:
- Returning with promethium and Gleba sciences, when playing space age. They are required for victory
- Promethium is only found in one specific cave planet, with a new mission: to build the driller tank machine, fuel and escort it through the cave to the Promethium shard
- Pirates are visible in turrets filters
Version: 1.1.3
Changes:
- Changed terminal output signals for warp timers and fuel amount. Added a new one: wdm_signal_space, active when the ship is in space
Bugfixes:
- Fixed mining bomb could hit near the ship
Version: 1.1.2
Changes:
- Added terminal output signals (W,H,F) for warp timers and fuel amount (after researching circuit network)
- Added new mod settings to configure malfunction probabilities
- Tweaked planet events probabilities
- Added new remote interface: on_warp_sequence_initialized
Bugfixes:
- Fixed power information displayed on the ship panel
- Fixed turrets malfunction time not being set correctly
- Fixed custom warp events were not being raised properly
Version: 1.1.1
Bugfixes:
- Fixed a crash on terminal
Version: 1.1.0
Changes:
- Added trigger technologies for all ship artifact items
Version: 1.0.17
Changes:
- Added new remote interface: on_custom_planet_event, raised when a planet is generated with a custom mod planet event was added.
- Added new mod setting to configure the chance of generating a space station on a planet.
Version: 1.0.16
Bugfixes:
- For some reason, starting locations were not being set correctly. This has been fixed.
Changes:
- Added new remote interface functions and custom warp events for other mods to interact with WDM
Version: 1.0.15
Changes:
- Added "item-request-proxy" to the list of allowed buildings anywhere
- Changed main menu custom music
- Reduced ship scanner volume
Bugfixes:
- Fixed a typo when failing hacking a terminal
- Fixed when using a modded character could kill you on warp
Version: 1.0.14
Changes:
- Warp chests and liked chests: they are now limited. You can build 12 of each tier in your ship. Added mod option to disable this.
- Recipe for drill cannon: added mod option to pick from a pistol or shotgun
- Warp electric mining drill can only be built near a ship resource tile
- Planet restrict specific recipes will halt a machine after warping out
- Hacking terminals: only techs with science packs costs will be stolen
- Cost changed for technology "Search for resources on another planets". Icon fixed
Bugfixes:
- Fixed placing resource tiles when playing room mode
- Fixed building linked chests was allowed on Aquilo. It should not
Version: 1.0.13
Bugfixes:
- Fixed a reported crash on caves, caused by the last version
Changes:
- Added the drill cannon (technology and items), capable of breaking rocks quickly and opening passages in caves
Version: 1.0.12
Changes:
- Warp Resource Sucker: reduced power usage / each level extracts more deposits
- New enemy: the cyborg strafer
- Rocket part does not require warponium barrels anymore
Version: 1.0.11
Bugfixes:
- Fixed ship was not able to return to a planet with artifact
Version: 1.0.10
Changes:
- These features are now unlocked on a new early game techonology: the countdown displayed on the upper-left interface and the player alerts outside the ship
Bugfixes:
- Fixed 2 music playing simultaneously
Version: 1.0.9
Bugfixes:
- Fixed more problems when playing spage age + team competition
Version: 1.0.8
Changes:
- Ship turrets are only delayed when wharping if playing difficulty 2+
- Now requiring external graphics mod
Bugfixes:
- Fixed some reported crashes
Version: 1.0.7
Bugfixes:
- Fixed recipe for that last ship artifact
- Fixed more planet problems when playing spage age + team competition
Version: 1.0.6
Bugfixes:
- Fixed ship artifact spawning when on cave planet
Version: 1.0.5
Changes:
- Added the Warp electric mining drill, a better drill that may only be build on the spaceship, to work on the sucked resources
- New planet random threat: demolishers from vulcano may also appear in other planets
- Bosses may drop runes when killed
Version: 1.0.4
Bugfixes:
- Fixed some problems when playing spage age + team competition
- Fixed a crash when a player dies/respawns after ship warp out
Changes:
- Added an arrow on the planet list to indicate where the ship is
Compatibility:
- Cerys-Moon-of-Fulgora mod flaged as incompatible
Version: 1.0.3
Bugfixes:
- Fixed another reported crash
Changes:
- Changing ship name or image will also change the displayed name of internal surfaces on the remote view
Version: 1.0.2
Bugfixes:
- Fixed a crach with team competition mod
Version: 1.0.1
Bugfixes:
- Fixed a reported crash
Version: 1.0.0
Changes:
- Added 5 artifact ship pieces required by ship tech upgrades. These unique items are only found in specific planets. Check the known planets list
- Added main manu background image and music
- Some tweaks to tech tree
- Reduced warponium costs from some ship abilities
Version: 0.9.53
Changes:
- Neutral vehicles are changed to player's force when entered
- Added spage age rail names to allowed building anywhere
Version: 0.9.52
Bugfixes:
- Fixed planet generation problem caused by the prior version
Version: 0.9.51
Compatibility:
- Made compatible with team competition, allowing multiple teams with their own spaceships (test phase)
Changes:
- Buffed ship condenser
- Added intro message
Version: 0.9.50
Changes:
- After visiting space age planets, next planets may have some things from vulcanus, gleba or aquilo
- Added custom endgame victory screen
Version: 0.9.45
Bugfixes:
- Fixed some reported crashes
Changes:
- Added incompatibility tag with Factorissimo2&3 and planet erimos prime
- Added interface command: "warp_now"
Version: 0.9.44
Changes:
- Spidertron may enter/leave caves
Version: 0.9.43
Bugfixes:
- Fixed a reported crash on warp
Compatibility:
- Canged first warp drive repair tech dependency with Krastorio 2
Version: 0.9.42
Bugfixes:
- Fixed rooms on caves
- Fixed some typos
Version: 0.9.41
Compatibility:
- Made compatible with Krastorio 2 Spaced Out
Version: 0.9.40
Bugfixes:
- Fixed a reported crash on scanning caves
Compatibility:
- WDM does not remove vanilla technology related to space age anymore (thusters/space-platform), but will still hide them. This will avoid crashes with other mod planets, but does now mean they will be compatible
Version: 0.9.36
Bugfixes:
- Fixed a reported crash on load game
Version: 0.9.35
Compatibility:
- Made compatible with Krastorio2 again
Bugfixes:
- Still trying to fix the crash related to MultioctaveNoise:octaves when warping to a new planet
Version: 0.9.34
Bugfixes:
- Trying to fix a new crash error related to MultioctaveNoise:octaves when warping to a new planet
Version: 0.9.33
Bugfixes:
- Fixed a reported crash related to deleting home planet
- Fixed ship storage counting
Version: 0.9.32
Bugfixes:
- Added biter limits to "danger nights" events to avoid lag issues
Version: 0.9.31
Changes:
- Added a hidden startup setting for other mods to set a custom starting ship blueprint
Version: 0.9.30
Changes:
- It is now allowed to abandon home planet and pick a new one. The button is viewed only by admins on the planet crew log panel.
Version: 0.9.29
Bugfixes:
- Fixed a reported crash when hacking a pirate terminal
Version: 0.9.28
Bugfixes:
- Fixed a reported crash when recalling a platform
Version: 0.9.27
Bugfixes:
- Fixed fluid temperature on ship pipes
Version: 0.9.26
Bugfixes:
- Fixed cliffs inside the ship
- Fixed deconstructing defense tiles was not deducting the limit number
Changes:
- Playing a vanilla music after each warp
Version: 0.9.25
Bugfixes:
- Fixed a crash when fighting pirates on space
Changes:
- Added text field to search names on planet list
- Added icon button on crew log for planets
Version: 0.9.24
Changes:
- Made compatible with game version 2.0.33
Version: 0.9.23
Bugfixes:
- Trying to fix fluid "leak" with ship pipes
Changes:
- Ship pipes will show warning icon if it is mixing different fluids
Version: 0.9.22
Date: 10. 01. 2025
Changes:
- Warp timer shown bellow main mod buttons, thanks to Shadow_man
- Added requirement for mining warponium ore
Version: 0.9.21
Date: 10. 01. 2025
Changes:
- Warp resource sucker reworked: now unlocked earlier. Initially, low effective and lower power cost, but increased by tech upgrades
- Earlier warponium processing technology (plates)
- Warponium fuel has its own technology
- Space market tweaks (quality nerf)
Version: 0.9.20
Date: 05. 01. 2025
Changes:
- Pirate search probe technology now requires fully fixed ship
- Added compatibility to the new teleport mod, designed for WDM: teleporting machine
- The new teleporters require power to operate, and is provided remotelly by the spaceship, when in the same planet.
Version: 0.9.19
Bugfixes:
- Fixed a bug on elevator
Version: 0.9.18
Date: 02. 01. 2025
Changes:
- Added one more warp pipe technology/item
- Added pollution reduction technologies
- Reduced pollution by 50% on persistent planets
- Reduced scanner time for "return to planet" ability
Bugfixes:
- Fixed wrong size of ensured rooms when building
- Fixed placing tiles when building ship by room option is enabled
Version: 0.9.17
Date: 20. 12. 2024
Bugfixes:
- Alien biomes mod is mandatory again
Version: 0.9.16
Date: 16. 12. 2024
Bugfixes:
- Fixed a crash with level 7 ensured room
Version: 0.9.15
Date: 14. 12. 2024
Bugfixes:
- Fixed a crash on paying pirate tribute
- Fixed a crash when placing blue ship tiles
Version: 0.9.14
Date: 09. 12. 2024
Changes:
- Added one more ensured room tech level
- Heating tower technology is back to Gleba discovery
- Warp warning timer is not shown on player when on persistent planets
- Rocket part recipe: reduced warponium barrel from 5 to 1
- Other tweaks on warp technologies
- Home planet may be renamed
Version: 0.9.13
Date: 08. 12. 2024
Changes:
- Expansion planets will be reached in up to 5 warps
- Slower blast cannon projectile
Bugfixes:
- Fixed "search for rich planet" ability
Version: 0.9.12
Date: 08. 12. 2024
Changes:
- Ship charting ability is now 8-way directional
Version: 0.9.11
Date: 06. 12. 2024
Changes:
- More offers on space station market
Bugfixes:
- Terminal was not counting items stored on H floor
Version: 0.9.10
Date: 05. 12. 2024
Bugfixes:
- Fixed a crash on building tiles on H floor
- Fixed linked chest could not be built on H floor
Version: 0.9.9
Date: 05. 12. 2024
Changes:
- New technology: the storage room on H floor, where you can add warp chests and others
- New technology: the space station market upgrade. More items and quality chances
- Other tweaks on tech tree
- Warp chests may only be built on the exterior world and on H floor
- Landfill is not minable anymore
- Can use ship tile deconstruction tool over corpses
- Upscaled planet images and made then larger on space view
- Building a rocket silo on home planet: reduced distance from ship from 1000 to 100 tiles
Version: 0.9.8
Date: 29. 11. 2024
Bugfixes:
- Fixed a crash on pirate attack
Changes:
- New gui for planet crew log
- Clicking on a planet name on the known planets list will also open the new planet log
Version: 0.9.7
Date: 29. 11. 2024
Bugfixes:
- Fixed space probe could not be loaded on the rocket
Version: 0.9.6
Date: 26. 11. 2024
Bugfixes:
- Fixed lab tiles when building ship by room
Changes:
- Icon and sounds for spaceship terminal
- New warp power tower electric animation
Version: 0.9.5
Date: 26. 11. 2024
Bugfixes:
- Fixed some crashes regarding the expansion planets
Changes:
- Ability search for rich planet will not show calcite/scrap anymore
Version: 0.9.4
Date: 25. 11. 2024
Changes:
- Cleaned planet table redundant data
- Changed planet list gui
Bugfixes:
- a reported crash
Version: 0.9.3
Date: 24. 11. 2024
Changes:
- The presence of the ship on spage age planets does not raise evolution
- Remote view will show the current planet name
- Rune test chamber now allows 2 tests
- Added missing rune potion name
Version: 0.9.1
Date: 21. 11. 2024
Bugfixes:
- a crash on caves
Version: 0.9.0
Date: 20. 11. 2024
Changes:
- Added shortcuts for deploy/recall ensured rooms
- Added runes potions, earned on the rune test chamber. Consuming it will give sicence packs
Version: 0.8.9
Date: 19. 11. 2024
Changes:
- recolored ship warp pipe 2
- planet image is shown on ship terminal
- reduced number of bosses on planets
- Home planet technology requires "Return to previous planet"
- New ship ability: blast cannon, a directional shot to hit enemies or excavate cave tunnels
Bugfixes:
- missing sprite for warp power tower
- missing ammo for pirate turrets
- a crash on looting caves
- agressive fish was too often
Version: 0.8.8
Date: 17. 11. 2024
Changes:
- Ship pipe recipe now produces 2
- Terminal tile rebuilt each warp
- ship destroyed terminal not minable
Version: 0.8.7
Date: 16. 11. 2024
Changes:
- Enabled mixed ores planet event
- Reduced boss strenght on caves
- New planet event: gleba enemy invasion
Bugfixes:
- Fixed a reported crash with ship scanner
Version: 0.8.6
Date: 15. 11. 2024
Bugfixes:
- Some bug fixes
Version: 0.8.5
Date: 15. 11. 2024
Bugfixes:
- Fixed pirate attacks
Version: 0.8.4
Date: 14. 11. 2024
Bugfixes:
- Fixed natives count
- Fixed rader charting
Version: 0.8.3
Date: 13. 11. 2024
Bugfixes:
- Fixed another crash
Version: 0.8.2
Date: 13. 11. 2024
Changes:
- New ship terminal graphics, thanks to Tserup
- Ship charting ability now launches mobile radars to reveal target
Bugfixes:
- Fixed a crash related to missing enemy
Version: 0.8.1
Date: 13. 11. 2024
Changes:
- No wind in Space
Bugfixes:
- Fixed a reported crash on caves
Version: 0.8.0
Date: 12. 11. 2024
Compatibility:
- Made compatible with spage-age
Version: 0.7.3
Date: 11. 11. 2024
Bugfixes:
- Fixed new crashes
Version: 0.7.2
Date: 10. 11. 2024
Bugfixes:
- Fixed reported crashes
Version: 0.7.0
Date: 10. 11. 2024
Changes:
- Ported do factorio 2.0
- Using temporary ship terminal and space tile graphics
Version: 0.6.5
Date: 07. 10. 2024
Bugfixes:
- Fixed cave ruin terminal could be mined
Changes:
- UFO small nerf
Version: 0.6.4
Date: 02. 09. 2024
Bugfixes:
- Fixed warp button disabled after using Stabilizer ability
Version: 0.6.3
Date: 30. 08. 2024
Bugfixes:
- Fixed a crach on entering a cave, caused by previous updates
- Fixed fractal worlds removing ship tiles
Version: 0.6.2
Date: 30. 08. 2024
Bugfixes:
- Fixed that if you removed all ensured tiles from one room, you could not placed new tiles anymore
- Fixed a case that a cave entrance could be wrongly built inside
Changes:
- Warpship main terminal is not indestructbile anymore. Protect it, or bad things may happen if destroyed
- The terminal may be rebuild on other terminals or on the top left ship panel
- When ore is sucked to the ship resource tile, nearby halted mining drills will start working
- Can't deconstruct ensured tiles on deployed rooms anymore
- Can't deploy ensured rooms near each other anymore
- Made different recipes for each spaceship linked chest. Adjusted technologies
- You can now paste/copy ship pipes links
Version: 0.6.1
Date: 27. 08. 2024
Bugfixes:
- Fixed underground biter holes spawning on ship tiles
- Fixed caves could be super-crowded by biters and cause lag
Version: 0.6.0
Date: 26. 08. 2024
Bugfixes:
- Fixed a reported crash on caves
- Fixed warp resource sucker not working after warped
- Fixed resource tile not being properly found on the ship
- Fixed pirate ship could delete the space station
Changes:
- New icon for tile deconstructor tool
- Changed tile used on the space station docking brigde
Version: 0.5.9
Date: 17. 08. 2024
Compatibility:
- ZombieHordeFaction: removed spawner graphics as it is now integrated on the mod
Changes:
- Small reduction on all negative planet events chances
- Ship in orbit will now have a bit more solar power strenght than the planet it was
- Added a custom random ship name generator, instead of random baker
- Reduced ship images a bit. Added one more option. Reworked ship customizer screen
Version: 0.5.8
Date: 13. 08. 2024
Compatibility:
- Made compatible with ZombieHordeFaction: when added, you may find a zombie infected planet. Thanks Helicopter_Ambulance for creating this mod
- Custom zombie spawner graphics by Tserup
- CleanMap flagged as incompatible
Changes:
- Adds zombie bosses when playing with ZombieHordeFaction mod
Version: 0.5.7
Date: 05. 07. 2024
Bugfixes:
- Fixed a bug with disabled gui on ship scanner abilities page
Version: 0.5.6
Date: 05. 07. 2024
Bugfixes:
- Fixed a bug when returning to a previous underground planet
Changes:
- Known planets will show underground warp icon on threat column
Version: 0.5.5
Date: 31. 07. 2024
Bugfixes:
- Fixed ensured rooms wrong offsets
Version: 0.5.4
Date: 31. 07. 2024
Bugfixes:
- Fixed a problem with resources and ensured rooms
Version: 0.5.3
Date: 30. 07. 2024
Changes:
- Added "Warp Home" button, after home planet is defined. No warponium fuel required
- Warp power tower, warp pipes and warp chests only work on the planet where the spaceship is
- Pirate attack in space: they may demand resources before attacking. If payd, they will warp away
Version: 0.5.2
Date: 29. 07. 2024
Bugfixes:
- Another reported crash
- Terminal repair requirements
Version: 0.5.1
Date: 28. 07. 2024
Bugfixes:
- Fixed a reported crash related to planetorio_expansion_planets
- Fixed a crash on removing planet anomaly ability
Compatibility:
- Removed compatibility with planetorio_expansion_planets
Version: 0.5.0
Date: 25. 07. 2024
Bugfixes:
- Fixed another crash on hacking pirate terminal
Changes:
- Added ship ability to enable/disable artillery turrets
- Inserters will pause before warp and reactivated after
Version: 0.4.9
Date: 24. 07. 2024
Bugfixes:
- Fixed a crash on hacking pirate terminal
Version: 0.4.8
Date: 22. 07. 2024
Bugfixes:
- Fixed duplication when cloning contruction robots
Changes:
- Added new gigantic artillery worm enemy
Version: 0.4.7
Date: 18. 07. 2024
Bugfixes:
- Fixed home planet could be deleted
Changes:
- New late ship ability: "Remove planet anomaly"
- Soil analysis will also show water info
- Main terminal smokes when consuming warponium
Compatibility:
- Krastorio2 Air purifier may be built anywhere
Version: 0.4.6
Date: 17. 07. 2024
Changes:
- Pirate ship now looks like a spaceship
- Mining nuke bomb cannot be used on peacefull planets
- Warp time is halved on peacefull planets
- Added more prehequisites for ship fully fixed technology
- Ship tile deconstructor tool is more efficient
Compatibility:
- Krastorio2 tesla recoil may be built anywhere
Version: 0.4.5
Date: 16. 07. 2024
Bugfixes:
- Another crash on warp
Compatibility:
- Warp will not duplicate companion drones
Version: 0.4.4
Date: 16. 07. 2024
Bugfixes:
- Fixed a reported crash on warp
Changes:
- Added malfunction probability on warp button
Version: 0.4.3
Date: 15. 07. 2024
Bugfixes:
- Fixed a crash with cameras
Changes:
- More caves tweaks
Version: 0.4.2
Date: 13. 07. 2024
Bugfixes:
- Fixed missing level 6 ensured room items
Changes:
- Removed vanilla green and red cables from repair items list. Added K2 items
- Warped defense turrets now need prepare time to become active. Arc render is shown in alt mode
- Added a technology lock to make it clear that it is needed to decipher the ancient runes mystery before fully fixing the spaceship
- You may find abandoned vehicles on spaceship wrecks
- Caves tweaks: added more danger and riches
- More boss fights
Version: 0.4.1
Date: 09. 07. 2024
Bugfixes:
- Fixed many english typos thanks to kozbot
- Fixed building room button that was not showing up
Changes:
- Added one more tech level for ensured room
- New mod option to invert the current logic of ship sizes on technologies, so exterior platform will be small with larger interior floors.
Version: 0.4.0
Date: 06. 07. 2024
Changes:
- Removed OP pirates with explosive grenades and explosive rockets
- Reduced warponium costs for ship abilities
- Soil analysis scan ability can now detect presence underground caves on the planet and space station in orbit
- Added alert notification when the warp button is lost
- New late technology allows to pick a planet to call Home. This planet is now persistent and will remain after warp.
- New technology allows to build anything anywhere on home planet. Normal concrete tiles required.
- Known planets list will also show icons indicating where the ship is, the home planet and the soil analysis results
- Rocket silo: Can only be built outside the ship, on the Home planet. Must be 1000 tile distant from the spaceship. Removed recipe/item of brown ship tiles.
- Added more remote interface calls
Version: 0.3.9
Date: 29. 06. 2024
Bugfixes:
- Fixed a bug on caves when looking the warp button
Changes:
- New planet anomaly: biter drops ores on death
- Pirates have their own force and evolution, and will fight biters
- New pirate flying-saucer attacking unit
- Reworked Search Surface ship ability: slower, cheaper and maybe more effective. Only available 4 minutes after warp.
- When playing on minimal difficulty, warp drive will need repair each 2 tech levels
- Water pumps will not vanish on warp anymore, but they will stop working
Version: 0.3.8
Date: 25. 06. 2024
Bugfixes:
- Fixed ship abilities power consumption
Changes:
- Charting ability is now directional and goes further. Up to 4 uses per planet depending on power tech level
- Added mod option tho change the number of required votes for warp, based on a % of connected players
- Some tweaks on caves
Compatibility:
- Disabled Krastorio2 "radar rebalance" mod option
Version: 0.3.7
Date: 23. 06. 2024
Bugfixes:
- Fixed a reported crash about planet images
Changes:
- Reduced the costs of some ship abilities
- Attack drone ability has now one more drone and limited "time to live", and can be released on space
- Linked and warp chests now allow circuit connection
Version: 0.3.6
Date: 21. 06. 2024
Bugfixes:
- Fixed missing category of the warp resource sucker
Changes:
- Added the Factorian Ancient Ruins knowledge button on upper left ship panel
- New pirate unit: flamethrower
- More time in space when docked at space station
- Reduced all warp linked chests sizes
- Warp pipes tiers are now unlocked by their own technology. Added 2 more tiers. Now they all cost the same
- Nerfed k2 sniper rifle range
Version: 0.3.5
Date: 20. 06. 2024
Bugfixes:
- Fixed the chances of underground attacks events
Changes:
- Nerfed the damage dealt by pirate rocket and grenade
Version: 0.3.4
Date: 19. 06. 2024
Bugfixes:
- Fixed a problem on adding events to planets
Changes:
- Reduced prices for opening the ancient runes test chamber
- Added Ancient Rune key that may be found on cave ruins. You can use it to open the ancient test chamber
- Nerfed chart ship ability
- Some tweaks on planet events to make then happen more often
- Attack droid ability now requires rocketry and warp drive upgrades
- 3 new planet events added: "the big ore eater", "dark nights" and "danger nights"
Compatibility:
- Krastorio2 offshore pump will vanish on warp
Version: 0.3.3
Date: 13. 06. 2024
Changes:
- First ship terminal power capacity raised from 10 to 20MJ
- Added some achievements
- New player option to show time remaining before warp each minute
Compatibility:
- Allowed Krastorio2 offshore pump
Version: 0.3.2
Date: 11. 06. 2024
Bugfixes:
- Fixed a reported crash with alone wind turbine mod
Version: 0.3.1
Date: 11. 06. 2024
Changes:
- Added new planet images
- New space station layout
- Added the Factorian Ancient Ruins mystery. The crew must solve it first to be able to fully fix the spaceship
Compatibility:
- Made compatible with Krastorio2
Version: 0.2.7
Date: 01. 06. 2024
Changes:
- Now it is possible to connect circuit cables to a cave entrance
- Warp Power Tower cannot hack terminals anymore
Version: 0.2.6
Date: 29. 05. 2024
Changes:
- New ship ability and technology: Releases Warp Attack Droids that will hunt nearby enemies
Version: 0.2.5
Date: 29. 05. 2024
Bugfixes:
- Fixed cave ruins spawning near spaceship
Version: 0.2.4
Date: 22. 05. 2024
Bugfixes:
- Fixed a reported crash
Version: 0.2.3
Date: 21. 05. 2024
Changes:
- Some updates on remote interfaces
- Added planet image on space view
- Added fractal worlds
- Added a new type of discovered room on caves
Version: 0.2.2
Date: 17. 05. 2024
Bugfixes:
- Fixed misplaced yellow line (build tile limit)
Version: 0.2.1
Date: 16. 05. 2024
Bugfixes:
- Fixed a reported crash on log
Version: 0.1.1
Date: 16. 05. 2024
Changes:
- New challenge mod option: instead of building the the spaceship tile by tile, now you can opt to build by 20x20 rooms. Each room piece must be bought on the space station
- New endgame technology and victory condition: find the main Pirate Spaceship, destroy the enemies and hack their terminal
- Added 4 new spaceship pictures
- Space travel is now animated with small flying rocks
- Reduced resource tile limits (from 10 to 8 by tech level)
Version: 0.1.39
Date: 07. 05. 2024
Bugfixes:
- Fixed remote interface: add_building_to_tile_color
Changes:
- Modded entities, if not specifically designed to a ship tile, will be allowed on aseembling tiles (cyan)
Version: 0.1.38
Date: 05. 05. 2024
Bugfixes:
- Fixed a problem when trying to connect green cable to pirate ship terminal
Version: 0.1.37
Date: 30. 04. 2024
Changes:
- Repairing the ship terminal now may be partially paid, deducting items cost each time
- Reduced the speed of "Fast enemies" event
Version: 0.1.36
Date: 26. 04. 2024
Changes:
- You may add "Mechanicus (Rebuild)" mod to use it as pirates skins
Version: 0.1.35
Date: 15. 04. 2024
Bugfixes:
- Fixed a reported crash when building ship tiles with robots
Changes:
- Destroyed enemy spaceship terminals may now be hacked for technology: connect your terminal to the enemy with green wires to attempt hacking.
Version: 0.1.34
Date: 12. 04. 2024
Changes:
- Undergorund warp event will not always cause the lost of the warp button. Now it is a 50% chance
- Will not repeat the same planet event in a row anymore
- Pirate ship terminal is now a military target (player may shoot with space)
Version: 0.1.33
Date: 26. 03. 2024
Bugfixes:
- Fixed a reported crash when using 248k mod
Version: 0.1.32
Date: 24. 03. 2024
Bugfixes:
- Fixed a crash regarding "fake" resources added by other mods
Compatibility:
- Made compatible with Big-Monsters mod
Changes:
- Built ensured room will give back the item used
- Ship pipes: mantain previous link info on ghost rebuilt
- Doubled the spaceship condenser production ratio
- Reduced warp_chest prices
- Some tweaks on planet resource generation
- New mixed ores layout (code by ctgPi)
Version: 0.1.31
Date: 08. 03. 2024
Changes:
- Added 2 new planet images (from friday facts)
- Known planets list now shows players writen log, if any (mouse over planet name)
Version: 0.1.30
Date: 03. 03. 2024
Bugfixes:
- Fixed a crash when researching a new floor techonolgy when not on default mod options
Changes:
- Ship power transfer is now bit faster
Version: 0.1.28
Date: 19. 01. 2024
Compatibility:
- Made compatible with Better Victory Screen mod
Version: 0.1.27
Date: 12.01.2024
Bugfixes:
- Fixed warponium ship fueling
Changes:
- New technology: Spaceship condenser. Allows to condense water from the planet atmosphere. Ratio can be defined on mod settings.
Version: 0.1.26
Date: 02.10.2023
Bugfixes:
- Fixed player inside a vehicle dying on warp
- Fixed player beeing left behind if in a warp insured area
Changes:
- Warp resource sucker restricted to transfer a maximum of 15k per ore path
Version: 0.1.25
Date: 21.09.2023
Changes:
- New pirate spawner graphics, thanks to Tserup
- Added a chance to find a sanctuary room inside a cave
Version: 0.1.24
Date: 17.09.2023
Bugfixes:
- Fixed mod changing causing crashes on space station offers, thanks to Honktown
Version: 0.1.23
Date: 14.09.2023
Bugfixes:
- Fixed underground hole spawner: wrong corpse image (integration). Blood removed
Changes:
- Added new planet event
- Added more defense for pirates
- Nerfed big boss spawner
Version: 0.1.22
Date: 05.09.2023
Bugfixes:
- Fixed some problems with resource tiles
Changes:
- Added Spaceship Solarium technology, a new area on Warp Insured Floor for solar panels wind turbines (world values from outside)
- Added "Rocket-Silo-Construction" and "k2-wind-turbine-speed" mods as suggested optional dependency.
- Warponium required for rocket parts
Version: 0.1.21
Date: 04.09.2023
Bugfixes:
- Fixed resource selection on search for planet ability
Changes:
- Abilities warponium costs tweaked
- Changed warp power tower technology and recipe, so it can be built earlier
- Abilities that drain energy will be disabled if the ship has not enought power
Version: 0.1.20
Date: 03.09.2023
Bugfixes:
- Trying to fix another crash
Version: 0.1.19
Date: 02.09.2023
Bugfixes:
- Fixed space station offers appearing on spaceship terminal
- Trying to fix a reported crash
Changes:
- Charting ability: max uses is now 2
Version: 0.1.18
Date: 31.08.2023
Changes:
- Changed recipes for resource sucker machine,resource tile, warp power tower
- Reworked space station offers / prices
- Added remote interface for other mods to add entity names to be allowed to build on tile colors
- Added Warp Insured Room technology. A new spaceship floor for something like harvesters
Version: 0.1.17
Date: 27.08.2023
Changes:
- Tweaked planet generation
- Reduced native population on planets
Version: 0.1.16
Date: 26.08.2023
Bugfixes:
- Fixed a crash on mining the with warp power tower
- Fixed warp button when space space station appears
- Teleporter return to owner on warp (if placed manually)
Changes:
- Tweaked space station offers
- Added final technology, that when researched, the spaceship is considered fully fixed.
Version: 0.1.15
Date: 25.08.2023
Bugfixes:
- Fixed resource tile not being removed by pickaxe tool
Changes:
- Warponium fuel recipe produces more fuel
- Reduced warponium costs on ship abilities
- Defense tile now requires warponium plate (also adjusted tech tree)
- More defense tiles allowed on spaceship by tech level
- Added mod option to reduce technology costs by 50% (for a faster gameplay)
- Show ship limits for placing defense and resource tiles
Version: 0.1.14
Date: 23.08.2023
Changes:
- New technologies, new tile and new machine added: the warp resource sucker
Version: 0.1.13
Date: 21.08.2023
Changes:
- Added Arachnids_enemy as optional mods dependency. When installed, new bosses join the party.
- Added mod option to enable / disable the 1 min space travel interval between planets
Version: 0.1.12
Date: 21.08.2023
Changes:
- Added automated Space Stations. If found, the crew can buy some resources on the shopping
Version: 0.1.11
Date: 18.08.2023
Changes:
- Added new planet event
Version: 0.1.10
Date: 17.08.2023
Changes:
- main warp drive technologies are now locked and requires repair on the ship terminal (materials needed)
- first ship tiles locked behind a technology
- changed some late ship tiles ingredients, from refined concrete to concrete
- nerfed bosses
- some tweaks on planet threats
- charting ability buffed
- raised warp chests inventory size
- new technologies (mining and lab productivity, damage bonus)
- New ship ability: deep mining bomb - a nuke bomb that may reveals hidden ore paths on the planet surface
Version: 0.1.8
Date: 14.08.2023
Changes:
- The crew may register comments on the planet info panel
- New planets catalog planel
- New ship ability. Return to a previous known planet
Version: 0.1.7
Date: 12.08.2023
Changes:
- Fixed a reported crash
Version: 0.1.6
Date: 12.08.2023
Changes:
- Now compatible with Team Competition, which allows multiple spaceships / teams
Version: 0.1.4
Date: 10.08.2023
Changes:
- Removed distance limit for warp chests and warp pipes
- Added new planet event
- Dectorio mod marked as incompatible.
Version: 0.1.2
Date: 09.08.2023
Bugfixes:
- Fixed warp sound
Changes:
- Warp timer raised from 30 to 45 seconds after clicked warp button
- Added a warning timer above players head when warp is near and he is outside
- Tweaks for a better planet resource generation
- Tweaks on cave enemy forces
- Small tweak on ship size upgrades
Version: 0.1.0
Date: 07.08.2023
Changes:
- Initial development stage is now over
Version: 0.0.15
Date: 15.07.2023
Compatibility:
- Made compatible with AAI-Industries
Version: 0.0.2
Date: 10.07.2023
Info:
- Initial release for multiplayer testing