Warp Drive Machine (fork)


You are in relative control of a spacecraft equipped with a warp drive that distorts the shape of the space-time continuum and may travel at speeds greater than that of light by many orders of magnitude

Content
2 days ago
2.1
6
Planets

Changelog

Version: 0.1.1
  Changes:
    - Merged upstream Warp Drive Machine 1.6.3: the first 5 planets always have every basic resource, planet map-gen settings always derived from the nauvis prototype, pirate hideout search no longer crashes when no eligible planet exists, K2 singularity lab allowed on purple refined concrete, requires mferrari_lib 0.7.5
Version: 0.1.0
  Changes:
    - Fork of Warp Drive Machine 1.6.2 by MFerrari, restarted at version 0.1.0
    - Mod renamed to "Warp-Drive-Machine-fork" (the original name is taken on the mod portal); conflicts with the original mod. Use tools/convert-save.py to continue a save from the original mod
  Bugfixes:
    - Fixed saves failing to load on Factorio 2.1 with "An error occured while compiling "entity:<ore>:probability" noise expression: NoiseExpression cannot be NaN: spotNoise[3]" (planets generated before 1.5.1 have absent resources at frequency 0)
    - Fixed that resources meant to be absent from a planet were spawning at default settings on new planets (the control was being removed instead of zeroed)
    - Fixed crash "LuaSurface API call when LuaSurface was invalid" in warp_now when the ship's space surface no longer exists: it is now re-created on mod update and before warping to space
Version: 1.6.3
  Changes:
    - The first 5 planets always have every basic resource available
  Bugfixes:
    - Fixed k2 spaced out singularity lab could not be built
    - Fixed planet resource generation when playing without Space Age
    - Fixed a crash when no pirate hideout planet was available yet for the search probe event
Version: 1.6.2
  Bugfixes:
    - Fixed a crash when cave enemies tried to attack fire instead of a real target
Version: 1.6.1
  Changes:
    - New cave generation system, with decorations
Version: 1.6.0
  Changes:
    - Added new optional core mechanics: Exposed Ship Core! A stripped, unstable warp core that must be constantly fed repair materials or it goes critical, triggering a malfunction.
Version: 1.5.3
  Bugfixes:
    - Fixed flueling the spaceship with warponium
Version: 1.5.2
  Bugfixes:
    - Fixed missing enemies and trees when playing space age
    - Fixed player dying when warping while in remove view
Version: 1.5.1
  Changes:
    - Ported to factorio 2.1
Version: 1.4.3
  Changes:
    - Added more resistance to the Tank Drilling Machine
    - Added "underground-warponium" ores on caves for "Warp-Drive-Machine-Expansion" mod
Version: 1.4.2
  Changes:
    - New graphics for destroyed terminal, linked and warp chests
  Bugfixes:
    - Fixed random initial ship layout
Version: 1.4.1
  Changes:
    - Spaceship now pollutes much less in Gleba
Version: 1.4.0
  Bugfixes:
    - Fixed k2 spaced out singularity lab could not be built
Version: 1.3.9
  Bugfixes:
    - Fixed a reported crash regarding diggin caves
Version: 1.3.8
  Bugfixes:
    - Fixed warp pipes on ensured rooms were not working
Version: 1.3.7
  Bugfixes:
    - Fixed space tiles when playing with "Enable all Feature Flags". Also, if installed, will use the empty-space tile from space-age
    - Fixed that disabling rune mystery puzzle was not unlocking the ship fix technology
Version: 1.3.6
  Bugfixes:
    - Fixed blueprint placement, thanks to ZepCannon
Version: 1.3.5
  Changes:
    - Heat pipes are now allowed anywhere
    - New remote interface: add_wdm_blueprint(name, blueprint_string) to replace the default ones used on the mod
    - New remote custom event: on_pirate_ship_spawned, raised when a pirate ship is spawned
Version: 1.3.4
  Bugfixes:
    - Fixed a problem with Return to planet ability
Version: 1.3.3
  Changes:
    - Reworked ship pipe connections: now using linked connection feature. You might need to replace some pipes...
    - Machines with recipes requiring surface conditions will be reactivated when returning to a planet with valid conditions
Version: 1.3.2
  Changes:
    - Reworked power transfer between ship floors
    - New early game technology: Enemy evolution tracker, which will show the current threat and evolution of the enemies on planet info panel
    - Added enemy evolution value to terminal output signals
Version: 1.3.1
  Bugfixes:
    - Fixed a reported crash when warping underground
Version: 1.3.0
  Compatibility:
    - Forced some zombie faction startup mod settings
  Changes:
    - Changed how planets are populated when mod enemies are present: now they will have the same threat level as the base game enemies
  Bugfixes:
    - Fixed native threat calculations on planets. Enemy mods added mid game could break the maths...
    - Fixed cave driller could not pass through an indestructible pipe
Version: 1.2.9
  Bugfixes:
    - Fixed underground warp
Version: 1.2.8
  Changes:
    - Warp button lost when landcrashing inside a cave: now the position is revealed from start and logged to the ship terminal
    - Added new remote interface: get_ship(force_name)
Version: 1.2.7
  Changes:
    - Reduced leviathans on caves
Version: 1.2.6
  Compatibility:
    - Made some recipe changes for Krastorio 2 Spaced Out
Version: 1.2.5
  Bugfixes:
    - Fixed driller tank not running with krastorio installed
Version: 1.2.4
  Bugfixes:
    - Fixed promethium technology not showing up in some cases
    - Fixed driller not properly alligned with the crystal shard on promethium cave quest
Version: 1.2.3
  Changes:
    - Added planet effect description to soil analysis
  Bugfixes:
    - Fixed Aquilo discovery technology
Version: 1.2.2
  Changes:
    - Added random planet effect: consumption, speed, productivity bonus/penalty
  Bugfixes:
    - Fixed ancient rune mystery: if solved in older versions (1.1.0), the technolgy could not be unlocked properly after that
Version: 1.2.1
  Changes:
    - Added mod option to make space age planets persistent or not (true by default)
  Bugfixes:
    - Removed surface condition for promethium science packs
Version: 1.2.0
  Changes:
    - Returning with promethium and Gleba sciences, when playing space age. They are required for victory
    - Promethium is only found in one specific cave planet, with a new mission: to build the driller tank machine, fuel and escort it through the cave to the Promethium shard
    - Pirates are visible in turrets filters
Version: 1.1.3
  Changes:
    - Changed terminal output signals for warp timers and fuel amount. Added a new one: wdm_signal_space, active when the ship is in space
  Bugfixes:
    - Fixed mining bomb could hit near the ship
Version: 1.1.2
  Changes:
    - Added terminal output signals (W,H,F) for warp timers and fuel amount (after researching circuit network)
    - Added new mod settings to configure malfunction probabilities
    - Tweaked planet events probabilities
    - Added new remote interface: on_warp_sequence_initialized
  Bugfixes:
    - Fixed power information displayed on the ship panel
    - Fixed turrets malfunction time not being set correctly
    - Fixed custom warp events were not being raised properly
Version: 1.1.1
  Bugfixes:
    - Fixed a crash on terminal
Version: 1.1.0
  Changes:
    - Added trigger technologies for all ship artifact items
Version: 1.0.17
  Changes:
    - Added new remote interface: on_custom_planet_event, raised when a planet is generated with a custom mod planet event was added.
    - Added new mod setting to configure the chance of generating a space station on a planet.
Version: 1.0.16
  Bugfixes:
    - For some reason, starting locations were not being set correctly. This has been fixed.
  Changes:
    - Added new remote interface functions and custom warp events for other mods to interact with WDM
Version: 1.0.15
  Changes:
    - Added "item-request-proxy" to the list of allowed buildings anywhere
    - Changed main menu custom music
    - Reduced ship scanner volume
  Bugfixes:
    - Fixed a typo when failing hacking a terminal
    - Fixed when using a modded character could kill you on warp
Version: 1.0.14
  Changes:
    - Warp chests and liked chests: they are now limited. You can build 12 of each tier in your ship. Added mod option to disable this.
    - Recipe for drill cannon: added mod option to pick from a pistol or shotgun
    - Warp electric mining drill can only be built near a ship resource tile
    - Planet restrict specific recipes will halt a machine after warping out
    - Hacking terminals: only techs with science packs costs will be stolen
    - Cost changed for technology "Search for resources on another planets". Icon fixed
  Bugfixes:
    - Fixed placing resource tiles when playing room mode
    - Fixed building linked chests was allowed on Aquilo. It should not
Version: 1.0.13
  Bugfixes:
    - Fixed a reported crash on caves, caused by the last version
  Changes:
    - Added the drill cannon (technology and items), capable of breaking rocks quickly and opening passages in caves
Version: 1.0.12
  Changes:
    - Warp Resource Sucker: reduced power usage / each level extracts more deposits
    - New enemy: the cyborg strafer
    - Rocket part does not require warponium barrels anymore
Version: 1.0.11
  Bugfixes:
    - Fixed ship was not able to return to a planet with artifact
Version: 1.0.10
  Changes:
    - These features are now unlocked on a new early game techonology: the countdown displayed on the upper-left interface and the player alerts outside the ship
  Bugfixes:
    - Fixed 2 music playing simultaneously
Version: 1.0.9
  Bugfixes:
    - Fixed more problems when playing spage age + team competition
Version: 1.0.8
  Changes:
    - Ship turrets are only delayed when wharping if playing difficulty 2+
    - Now requiring external graphics mod
  Bugfixes:
    - Fixed some reported crashes
Version: 1.0.7
  Bugfixes:
    - Fixed recipe for that last ship artifact
    - Fixed more planet problems when playing spage age + team competition
Version: 1.0.6
  Bugfixes:
    - Fixed ship artifact spawning when on cave planet
Version: 1.0.5
  Changes:
    - Added the Warp electric mining drill, a better drill that may only be build on the spaceship, to work on the sucked resources
    - New planet random threat: demolishers from vulcano may also appear in other planets
    - Bosses may drop runes when killed
Version: 1.0.4
  Bugfixes:
    - Fixed some problems when playing spage age + team competition
    - Fixed a crash when a player dies/respawns after ship warp out
  Changes:
    - Added an arrow on the planet list to indicate where the ship is
  Compatibility:
    - Cerys-Moon-of-Fulgora mod flaged as incompatible
Version: 1.0.3
  Bugfixes:
    - Fixed another reported crash
  Changes:
    - Changing ship name or image will also change the displayed name of internal surfaces on the remote view
Version: 1.0.2
  Bugfixes:
    - Fixed a crach with team competition mod
Version: 1.0.1
  Bugfixes:
    - Fixed a reported crash
Version: 1.0.0
  Changes:
    - Added 5 artifact ship pieces required by ship tech upgrades. These unique items are only found in specific planets. Check the known planets list
    - Added main manu background image and music
    - Some tweaks to tech tree
    - Reduced warponium costs from some ship abilities
Version: 0.9.53
  Changes:
    - Neutral vehicles are changed to player's force when entered
    - Added spage age rail names to allowed building anywhere
Version: 0.9.52
  Bugfixes:
    - Fixed planet generation problem caused by the prior version
Version: 0.9.51
  Compatibility:
    - Made compatible with team competition, allowing multiple teams with their own spaceships (test phase)
  Changes:
    - Buffed ship condenser
    - Added intro message
Version: 0.9.50
  Changes:
    - After visiting space age planets, next planets may have some things from vulcanus, gleba or aquilo
    - Added custom endgame victory screen
Version: 0.9.45
  Bugfixes:
    - Fixed some reported crashes
  Changes:
    - Added incompatibility tag with Factorissimo2&3 and planet erimos prime
    - Added interface command: "warp_now"
Version: 0.9.44
  Changes:
    - Spidertron may enter/leave caves
Version: 0.9.43
  Bugfixes:
    - Fixed a reported crash on warp
  Compatibility:
    - Canged first warp drive repair tech dependency with Krastorio 2
Version: 0.9.42
  Bugfixes:
    - Fixed rooms on caves
    - Fixed some typos
Version: 0.9.41
  Compatibility:
    - Made compatible with Krastorio 2 Spaced Out
Version: 0.9.40
  Bugfixes:
    - Fixed a reported crash on scanning caves
  Compatibility:
    - WDM does not remove vanilla technology related to space age anymore (thusters/space-platform), but will still hide them. This will avoid crashes with other mod planets, but does now mean they will be compatible
Version: 0.9.36
  Bugfixes:
    - Fixed a reported crash on load game
Version: 0.9.35
  Compatibility:
    - Made compatible with Krastorio2 again
  Bugfixes:
    - Still trying to fix the crash related to MultioctaveNoise:octaves when warping to a new planet
Version: 0.9.34
  Bugfixes:
    - Trying to fix a new crash error related to MultioctaveNoise:octaves when warping to a new planet
Version: 0.9.33
  Bugfixes:
    - Fixed a reported crash related to deleting home planet
    - Fixed ship storage counting
Version: 0.9.32
  Bugfixes:
    - Added biter limits to "danger nights" events to avoid lag issues
Version: 0.9.31
  Changes:
    - Added a hidden startup setting for other mods to set a custom starting ship blueprint
Version: 0.9.30
  Changes:
    - It is now allowed to abandon home planet and pick a new one. The button is viewed only by admins on the planet crew log panel.
Version: 0.9.29
  Bugfixes:
    - Fixed a reported crash when hacking a pirate terminal
Version: 0.9.28
  Bugfixes:
    - Fixed a reported crash when recalling a platform
Version: 0.9.27
  Bugfixes:
    - Fixed fluid temperature on ship pipes
Version: 0.9.26
  Bugfixes:
    - Fixed cliffs inside the ship
    - Fixed deconstructing defense tiles was not deducting the limit number
  Changes:
    - Playing a vanilla music after each warp
Version: 0.9.25
  Bugfixes:
    - Fixed a crash when fighting pirates on space
  Changes:
    - Added text field to search names on planet list
    - Added icon button on crew log for planets
Version: 0.9.24
  Changes:
    - Made compatible with game version 2.0.33
Version: 0.9.23
  Bugfixes:
    - Trying to fix fluid "leak" with ship pipes
  Changes:
    - Ship pipes will show warning icon if it is mixing different fluids
Version: 0.9.22
Date: 10. 01. 2025
  Changes:
    - Warp timer shown bellow main mod buttons, thanks to Shadow_man
    - Added requirement for mining warponium ore
Version: 0.9.21
Date: 10. 01. 2025
  Changes:
    - Warp resource sucker reworked: now unlocked earlier. Initially, low effective and lower power cost, but increased by tech upgrades
    - Earlier warponium processing technology (plates)
    - Warponium fuel has its own technology
    - Space market tweaks (quality nerf)
Version: 0.9.20
Date: 05. 01. 2025
  Changes:
    - Pirate search probe technology now requires fully fixed ship
    - Added compatibility to the new teleport mod, designed for WDM: teleporting machine
    - The new teleporters require power to operate, and is provided remotelly by the spaceship, when in the same planet.
Version: 0.9.19
  Bugfixes:
    - Fixed a bug on elevator
Version: 0.9.18
Date: 02. 01. 2025
  Changes:
    - Added one more warp pipe technology/item
    - Added pollution reduction technologies
    - Reduced pollution by 50% on persistent planets
    - Reduced scanner time for "return to planet" ability
  Bugfixes:
    - Fixed wrong size of ensured rooms when building 
    - Fixed placing tiles when building ship by room option is enabled
Version: 0.9.17
Date: 20. 12. 2024
  Bugfixes:
    - Alien biomes mod is mandatory again
Version: 0.9.16
Date: 16. 12. 2024
  Bugfixes:
    - Fixed a crash with level 7 ensured room
Version: 0.9.15
Date: 14. 12. 2024
  Bugfixes:
    - Fixed a crash on paying pirate tribute
    - Fixed a crash when placing blue ship tiles
Version: 0.9.14
Date: 09. 12. 2024
  Changes:
    - Added one more ensured room tech level
    - Heating tower technology is back to Gleba discovery
    - Warp warning timer is not shown on player when on persistent planets
    - Rocket part recipe: reduced warponium barrel from 5 to 1
    - Other tweaks on warp technologies
    - Home planet may be renamed
Version: 0.9.13
Date: 08. 12. 2024
  Changes:
    - Expansion planets will be reached in up to 5 warps
    - Slower blast cannon projectile
  Bugfixes:
    - Fixed "search for rich planet" ability
Version: 0.9.12
Date: 08. 12. 2024
  Changes:
    - Ship charting ability is now 8-way directional
Version: 0.9.11
Date: 06. 12. 2024
  Changes:
    - More offers on space station market
  Bugfixes:
    - Terminal was not counting items stored on H floor
Version: 0.9.10
Date: 05. 12. 2024
  Bugfixes:
    - Fixed a crash on building tiles on H floor
    - Fixed linked chest could not be built on H floor
Version: 0.9.9
Date: 05. 12. 2024
  Changes:
    - New technology: the storage room on H floor, where you can add warp chests and others
    - New technology: the space station market upgrade. More items and quality chances
    - Other tweaks on tech tree
    - Warp chests may only be built on the exterior world and on H floor
    - Landfill is not minable anymore
    - Can use ship tile deconstruction tool over corpses
    - Upscaled planet images and made then larger on space view
    - Building a rocket silo on home planet: reduced distance from ship from 1000 to 100 tiles
Version: 0.9.8
Date: 29. 11. 2024
  Bugfixes:
    - Fixed a crash on pirate attack
  Changes:
    - New gui for planet crew log
    - Clicking on a planet name on the known planets list will also open the new planet log
Version: 0.9.7
Date: 29. 11. 2024
  Bugfixes:
    - Fixed space probe could not be loaded on the rocket
Version: 0.9.6
Date: 26. 11. 2024
  Bugfixes:
    - Fixed lab tiles when building ship by room
  Changes:
    - Icon and sounds for spaceship terminal
    - New warp power tower electric animation
Version: 0.9.5
Date: 26. 11. 2024
  Bugfixes:
    - Fixed some crashes regarding the expansion planets
  Changes:
    - Ability search for rich planet will not show calcite/scrap anymore
Version: 0.9.4
Date: 25. 11. 2024
  Changes:
    - Cleaned planet table redundant data
    - Changed planet list gui
  Bugfixes:
    - a reported crash
Version: 0.9.3
Date: 24. 11. 2024
  Changes:
    - The presence of the ship on spage age planets does not raise evolution
    - Remote view will show the current planet name
    - Rune test chamber now allows 2 tests
    - Added missing rune potion name
Version: 0.9.1
Date: 21. 11. 2024
  Bugfixes:
    - a crash on caves
Version: 0.9.0
Date: 20. 11. 2024
  Changes:
    - Added shortcuts for deploy/recall ensured rooms
    - Added runes potions, earned on the rune test chamber. Consuming it will give sicence packs
Version: 0.8.9
Date: 19. 11. 2024
  Changes:
    - recolored ship warp pipe 2
    - planet image is shown on ship terminal
    - reduced number of bosses on planets
    - Home planet technology requires "Return to previous planet"
    - New ship ability: blast cannon, a directional shot to hit enemies or excavate cave tunnels
  Bugfixes:
    - missing sprite for warp power tower
    - missing ammo for pirate turrets
    - a crash on looting caves
    - agressive fish was too often
Version: 0.8.8
Date: 17. 11. 2024
  Changes:
    - Ship pipe recipe now produces 2
    - Terminal tile rebuilt each warp
    - ship destroyed terminal not minable
Version: 0.8.7
Date: 16. 11. 2024
  Changes:
    - Enabled mixed ores planet event
    - Reduced boss strenght on caves
    - New planet event: gleba enemy invasion
  Bugfixes:
    - Fixed a reported crash with ship scanner
Version: 0.8.6
Date: 15. 11. 2024
  Bugfixes:
    - Some bug fixes
Version: 0.8.5
Date: 15. 11. 2024
  Bugfixes:
    - Fixed pirate attacks
Version: 0.8.4
Date: 14. 11. 2024
  Bugfixes:
    - Fixed natives count
    - Fixed rader charting
Version: 0.8.3
Date: 13. 11. 2024
  Bugfixes:
    - Fixed another crash
Version: 0.8.2
Date: 13. 11. 2024
  Changes:
    - New ship terminal graphics, thanks to Tserup
    - Ship charting ability now launches mobile radars to reveal target
  Bugfixes:
    - Fixed a crash related to missing enemy
Version: 0.8.1
Date: 13. 11. 2024
  Changes:
    - No wind in Space
  Bugfixes:
    - Fixed a reported crash on caves
Version: 0.8.0
Date: 12. 11. 2024
  Compatibility:
    - Made compatible with spage-age
Version: 0.7.3
Date: 11. 11. 2024
  Bugfixes:
    - Fixed new crashes
Version: 0.7.2
Date: 10. 11. 2024
  Bugfixes:
    - Fixed reported crashes
Version: 0.7.0
Date: 10. 11. 2024
  Changes:
    - Ported do factorio 2.0
    - Using temporary ship terminal and space tile graphics
Version: 0.6.5
Date: 07. 10. 2024
  Bugfixes:
    - Fixed cave ruin terminal could be mined
  Changes:
    - UFO small nerf
Version: 0.6.4
Date: 02. 09. 2024
  Bugfixes:
    - Fixed warp button disabled after using Stabilizer ability
Version: 0.6.3
Date: 30. 08. 2024
  Bugfixes:
    - Fixed a crach on entering a cave, caused by previous updates
    - Fixed fractal worlds removing ship tiles
Version: 0.6.2
Date: 30. 08. 2024
  Bugfixes:
    - Fixed that if you removed all ensured tiles from one room, you could not placed new tiles anymore
    - Fixed a case that a cave entrance could be wrongly built inside
  Changes:
    - Warpship main terminal is not indestructbile anymore. Protect it, or bad things may happen if destroyed
    - The terminal may be rebuild on other terminals or on the top left ship panel
    - When ore is sucked to the ship resource tile, nearby halted mining drills will start working
    - Can't deconstruct ensured tiles on deployed rooms anymore
    - Can't deploy ensured rooms near each other anymore
    - Made different recipes for each spaceship linked chest. Adjusted technologies
    - You can now paste/copy ship pipes links
Version: 0.6.1
Date: 27. 08. 2024
  Bugfixes:
    - Fixed underground biter holes spawning on ship tiles
    - Fixed caves could be super-crowded by biters and cause lag
Version: 0.6.0
Date: 26. 08. 2024
  Bugfixes:
    - Fixed a reported crash on caves
    - Fixed warp resource sucker not working after warped
    - Fixed resource tile not being properly found on the ship
    - Fixed pirate ship could delete the space station
  Changes:
    - New icon for tile deconstructor tool
    - Changed tile used on the space station docking brigde
Version: 0.5.9
Date: 17. 08. 2024
  Compatibility:
    - ZombieHordeFaction: removed spawner graphics as it is now integrated on the mod
  Changes:
    - Small reduction on all negative planet events chances
    - Ship in orbit will now have a bit more solar power strenght than the planet it was
    - Added a custom random ship name generator, instead of random baker
    - Reduced ship images a bit. Added one more option. Reworked ship customizer screen
Version: 0.5.8
Date: 13. 08. 2024
  Compatibility:
    - Made compatible with ZombieHordeFaction: when added, you may find a zombie infected planet. Thanks Helicopter_Ambulance for creating this mod
    - Custom zombie spawner graphics by Tserup
    - CleanMap flagged as incompatible
  Changes:
    - Adds zombie bosses when playing with ZombieHordeFaction mod
Version: 0.5.7
Date: 05. 07. 2024
  Bugfixes:
    - Fixed a bug with disabled gui on ship scanner abilities page
Version: 0.5.6
Date: 05. 07. 2024
  Bugfixes:
    - Fixed a bug when returning to a previous underground planet
  Changes:
    - Known planets will show underground warp icon on threat column
Version: 0.5.5
Date: 31. 07. 2024
  Bugfixes:
    - Fixed ensured rooms wrong offsets
Version: 0.5.4
Date: 31. 07. 2024
  Bugfixes:
    - Fixed a problem with resources and ensured rooms
Version: 0.5.3
Date: 30. 07. 2024
  Changes:
    - Added "Warp Home" button, after home planet is defined. No warponium fuel required
    - Warp power tower, warp pipes and warp chests only work on the planet where the spaceship is
    - Pirate attack in space: they may demand resources before attacking. If payd, they will warp away
Version: 0.5.2
Date: 29. 07. 2024
  Bugfixes:
    - Another reported crash
    - Terminal repair requirements
Version: 0.5.1
Date: 28. 07. 2024
  Bugfixes:
    - Fixed a reported crash related to planetorio_expansion_planets
    - Fixed a crash on removing planet anomaly ability
  Compatibility:
    - Removed compatibility with planetorio_expansion_planets
Version: 0.5.0
Date: 25. 07. 2024
  Bugfixes:
    - Fixed another crash on hacking pirate terminal
  Changes:
    - Added ship ability to enable/disable artillery turrets
    - Inserters will pause before warp and reactivated after
Version: 0.4.9
Date: 24. 07. 2024
  Bugfixes:
    - Fixed a crash on hacking pirate terminal
Version: 0.4.8
Date: 22. 07. 2024
  Bugfixes:
    - Fixed duplication when cloning contruction robots
  Changes:
    - Added new gigantic artillery worm enemy
Version: 0.4.7
Date: 18. 07. 2024
  Bugfixes:
    - Fixed home planet could be deleted
  Changes:
    - New late ship ability: "Remove planet anomaly"
    - Soil analysis will also show water info
    - Main terminal smokes when consuming warponium
  Compatibility:
    - Krastorio2 Air purifier may be built anywhere
Version: 0.4.6
Date: 17. 07. 2024
  Changes:
    - Pirate ship now looks like a spaceship
    - Mining nuke bomb cannot be used on peacefull planets
    - Warp time is halved on peacefull planets
    - Added more prehequisites for ship fully fixed technology
    - Ship tile deconstructor tool is more efficient
  Compatibility:
    - Krastorio2 tesla recoil may be built anywhere
Version: 0.4.5
Date: 16. 07. 2024
  Bugfixes:
    - Another crash on warp
  Compatibility:
    - Warp will not duplicate companion drones
Version: 0.4.4
Date: 16. 07. 2024
  Bugfixes:
    - Fixed a reported crash on warp
  Changes:
    - Added malfunction probability on warp button
Version: 0.4.3
Date: 15. 07. 2024
  Bugfixes:
    - Fixed a crash with cameras
  Changes:
    - More caves tweaks
Version: 0.4.2
Date: 13. 07. 2024
  Bugfixes:
    - Fixed missing level 6 ensured room items
  Changes:
    - Removed vanilla green and red cables from repair items list. Added K2 items
    - Warped defense turrets now need prepare time to become active. Arc render is shown in alt mode
    - Added a technology lock to make it clear that it is needed to decipher the ancient runes mystery before fully fixing the spaceship
    - You may find abandoned vehicles on spaceship wrecks
    - Caves tweaks: added more danger and riches
    - More boss fights
Version: 0.4.1
Date: 09. 07. 2024
  Bugfixes:
    - Fixed many english typos thanks to kozbot
    - Fixed building room button that was not showing up
  Changes:
    - Added one more tech level for ensured room
    - New mod option to invert the current logic of ship sizes on technologies, so exterior platform will be small with larger interior floors.
Version: 0.4.0
Date: 06. 07. 2024
  Changes:
    - Removed OP pirates with explosive grenades and explosive rockets
    - Reduced warponium costs for ship abilities
    - Soil analysis scan ability can now detect presence underground caves on the planet and space station in orbit
    - Added alert notification when the warp button is lost
    - New late technology allows to pick a planet to call Home. This planet is now persistent and will remain after warp.
    - New technology allows to build anything anywhere on home planet. Normal concrete tiles required.
    - Known planets list will also show icons indicating where the ship is, the home planet and the soil analysis results
    - Rocket silo: Can only be built outside the ship, on the Home planet. Must be 1000 tile distant from the spaceship. Removed recipe/item of brown ship tiles.
    - Added more remote interface calls
Version: 0.3.9
Date: 29. 06. 2024
  Bugfixes:
    - Fixed a bug on caves when looking the warp button
  Changes:
    - New planet anomaly: biter drops ores on death
    - Pirates have their own force and evolution, and will fight biters
    - New pirate flying-saucer attacking unit
    - Reworked Search Surface ship ability: slower, cheaper and maybe more effective. Only available 4 minutes after warp.
    - When playing on minimal difficulty, warp drive will need repair each 2 tech levels
    - Water pumps will not vanish on warp anymore, but they will stop working
Version: 0.3.8
Date: 25. 06. 2024
  Bugfixes:
    - Fixed ship abilities power consumption
  Changes:
    - Charting ability is now directional and goes further. Up to 4 uses per planet depending on power tech level
    - Added mod option tho change the number of required votes for warp, based on a % of connected players
    - Some tweaks on caves
  Compatibility:
    - Disabled Krastorio2 "radar rebalance" mod option
Version: 0.3.7
Date: 23. 06. 2024
  Bugfixes:
    - Fixed a reported crash about planet images
  Changes:
    - Reduced the costs of some ship abilities
    - Attack drone ability has now one more drone and limited "time to live", and can be released on space
    - Linked and warp chests now allow circuit connection
Version: 0.3.6
Date: 21. 06. 2024
  Bugfixes:
    - Fixed missing category of the warp resource sucker
  Changes:
    - Added the Factorian Ancient Ruins knowledge button on upper left ship panel
    - New pirate unit: flamethrower
    - More time in space when docked at space station
    - Reduced all warp linked chests sizes
    - Warp pipes tiers are now unlocked by their own technology. Added 2 more tiers. Now they all cost the same
    - Nerfed k2 sniper rifle range
Version: 0.3.5
Date: 20. 06. 2024
  Bugfixes:
    - Fixed the chances of underground attacks events
  Changes:
    - Nerfed the damage dealt by pirate rocket and grenade
Version: 0.3.4
Date: 19. 06. 2024
  Bugfixes:
    - Fixed a problem on adding events to planets
  Changes:
    - Reduced prices for opening the ancient runes test chamber
    - Added Ancient Rune key that may be found on cave ruins. You can use it to open the ancient test chamber
    - Nerfed chart ship ability
    - Some tweaks on planet events to make then happen more often
    - Attack droid ability now requires rocketry and warp drive upgrades
    - 3 new planet events added: "the big ore eater", "dark nights" and "danger nights"
  Compatibility:
    - Krastorio2 offshore pump will vanish on warp
Version: 0.3.3
Date: 13. 06. 2024
  Changes:
    - First ship terminal power capacity raised from 10 to 20MJ
    - Added some achievements
    - New player option to show time remaining before warp each minute
  Compatibility:
    - Allowed Krastorio2 offshore pump
Version: 0.3.2
Date: 11. 06. 2024
  Bugfixes:
    - Fixed a reported crash with alone wind turbine mod
Version: 0.3.1
Date: 11. 06. 2024
  Changes:
    - Added new planet images
    - New space station layout
    - Added the Factorian Ancient Ruins mystery. The crew must solve it first to be able to fully fix the spaceship
  Compatibility:
    - Made compatible with Krastorio2
Version: 0.2.7
Date: 01. 06. 2024
  Changes:
    - Now it is possible to connect circuit cables to a cave entrance
    - Warp Power Tower cannot hack terminals anymore
Version: 0.2.6
Date: 29. 05. 2024
  Changes:
    - New ship ability and technology: Releases Warp Attack Droids that will hunt nearby enemies
Version: 0.2.5
Date: 29. 05. 2024
  Bugfixes:
    - Fixed cave ruins spawning near spaceship
Version: 0.2.4
Date: 22. 05. 2024
  Bugfixes:
    - Fixed a reported crash
Version: 0.2.3
Date: 21. 05. 2024
  Changes:
    - Some updates on remote interfaces
    - Added planet image on space view
    - Added fractal worlds
    - Added a new type of discovered room on caves
Version: 0.2.2
Date: 17. 05. 2024
  Bugfixes:
    - Fixed misplaced yellow line (build tile limit)
Version: 0.2.1
Date: 16. 05. 2024
  Bugfixes:
    - Fixed a reported crash on log
Version: 0.1.1
Date: 16. 05. 2024
  Changes:
    - New challenge mod option: instead of building the the spaceship tile by tile, now you can opt to build by 20x20 rooms. Each room piece must be bought on the space station
    - New endgame technology and victory condition: find the main Pirate Spaceship, destroy the enemies and hack their terminal
    - Added 4 new spaceship pictures
    - Space travel is now animated with small flying rocks
    - Reduced resource tile limits (from 10 to 8 by tech level)
Version: 0.1.39
Date: 07. 05. 2024
  Bugfixes:
    - Fixed remote interface: add_building_to_tile_color
  Changes:
    - Modded entities, if not specifically designed to a ship tile, will be allowed on aseembling tiles (cyan)
Version: 0.1.38
Date: 05. 05. 2024
  Bugfixes:
    - Fixed a problem when trying to connect green cable to pirate ship terminal
Version: 0.1.37
Date: 30. 04. 2024
  Changes:
    - Repairing the ship terminal now may be partially paid, deducting items cost each time
    - Reduced the speed of "Fast enemies" event
Version: 0.1.36
Date: 26. 04. 2024
  Changes:
    - You may add "Mechanicus (Rebuild)" mod to use it as pirates skins
Version: 0.1.35
Date: 15. 04. 2024
  Bugfixes:
    - Fixed a reported crash when building ship tiles with robots
  Changes:
    - Destroyed enemy spaceship terminals may now be hacked for technology: connect your terminal to the enemy with green wires to attempt hacking.
Version: 0.1.34
Date: 12. 04. 2024
  Changes:
    - Undergorund warp event will not always cause the lost of the warp button. Now it is a 50% chance
    - Will not repeat the same planet event in a row anymore
    - Pirate ship terminal is now a military target (player may shoot with space)
Version: 0.1.33
Date: 26. 03. 2024
  Bugfixes:
    - Fixed a reported crash when using 248k mod
Version: 0.1.32
Date: 24. 03. 2024
  Bugfixes:
    - Fixed a crash regarding "fake" resources added by other mods
  Compatibility:
    - Made compatible with Big-Monsters mod
  Changes:
    - Built ensured room will give back the item used
    - Ship pipes: mantain previous link info on ghost rebuilt
    - Doubled the spaceship condenser production ratio
    - Reduced warp_chest prices
    - Some tweaks on planet resource generation
    - New mixed ores layout (code by ctgPi)
Version: 0.1.31
Date: 08. 03. 2024
  Changes:
    - Added 2 new planet images (from friday facts)
    - Known planets list now shows players writen log, if any (mouse over planet name)
Version: 0.1.30
Date: 03. 03. 2024
  Bugfixes:
    - Fixed a crash when researching a new floor techonolgy when not on default mod options
  Changes:
    - Ship power transfer is now bit faster
Version: 0.1.28
Date: 19. 01. 2024
  Compatibility:
    - Made compatible with Better Victory Screen mod
Version: 0.1.27
Date: 12.01.2024
  Bugfixes:
    - Fixed warponium ship fueling
  Changes:
    - New technology: Spaceship condenser. Allows to condense water from the planet atmosphere. Ratio can be defined on mod settings.
Version: 0.1.26
Date: 02.10.2023
  Bugfixes:
    - Fixed player inside a vehicle dying on warp
    - Fixed player beeing left behind if in a warp insured area
  Changes:
    - Warp resource sucker restricted to transfer a maximum of 15k per ore path
Version: 0.1.25
Date: 21.09.2023
  Changes:
    - New pirate spawner graphics, thanks to Tserup
    - Added a chance to find a sanctuary room inside a cave
Version: 0.1.24
Date: 17.09.2023
  Bugfixes:
    - Fixed mod changing causing crashes on space station offers, thanks to Honktown
Version: 0.1.23
Date: 14.09.2023
  Bugfixes:
    - Fixed underground hole spawner: wrong corpse image (integration). Blood removed
  Changes:
    - Added new planet event
    - Added more defense for pirates
    - Nerfed big boss spawner
Version: 0.1.22
Date: 05.09.2023
  Bugfixes:
    - Fixed some problems with resource tiles
  Changes:
    - Added Spaceship Solarium technology, a new area on Warp Insured Floor for solar panels wind turbines (world values from outside)
    - Added "Rocket-Silo-Construction" and "k2-wind-turbine-speed" mods as suggested optional dependency.
    - Warponium required for rocket parts
Version: 0.1.21
Date: 04.09.2023
  Bugfixes:
    - Fixed resource selection on search for planet ability
  Changes:
    - Abilities warponium costs tweaked
    - Changed warp power tower technology and recipe, so it can be built earlier
    - Abilities that drain energy will be disabled if the ship has not enought power
Version: 0.1.20
Date: 03.09.2023
  Bugfixes:
    - Trying to fix another crash
Version: 0.1.19
Date: 02.09.2023
  Bugfixes:
    - Fixed space station offers appearing on spaceship terminal
    - Trying to fix a reported crash
  Changes:
    - Charting ability: max uses is now 2
Version: 0.1.18
Date: 31.08.2023
  Changes:
    - Changed recipes for resource sucker machine,resource tile, warp power tower
    - Reworked space station offers / prices
    - Added remote interface for other mods to add entity names to be allowed to build on tile colors
    - Added Warp Insured Room technology. A new spaceship floor for something like harvesters
Version: 0.1.17
Date: 27.08.2023
  Changes:
    - Tweaked planet generation
    - Reduced native population on planets
Version: 0.1.16
Date: 26.08.2023
  Bugfixes:
    - Fixed a crash on mining the with warp power tower
    - Fixed warp button when space space station appears
    - Teleporter return to owner on warp (if placed manually)
  Changes:
    - Tweaked space station offers
    - Added final technology, that when researched, the spaceship is considered fully fixed.
Version: 0.1.15
Date: 25.08.2023
  Bugfixes:
    - Fixed resource tile not being removed by pickaxe tool
  Changes:
    - Warponium fuel recipe produces more fuel
    - Reduced warponium costs on ship abilities
    - Defense tile now requires warponium plate (also adjusted tech tree)
    - More defense tiles allowed on spaceship by tech level
    - Added mod option to reduce technology costs by 50% (for a faster gameplay)
    - Show ship limits for placing defense and resource tiles
Version: 0.1.14
Date: 23.08.2023
  Changes:
    - New technologies, new tile and new machine added: the warp resource sucker
Version: 0.1.13
Date: 21.08.2023
  Changes:
    - Added Arachnids_enemy as optional mods dependency. When installed, new bosses join the party.
    - Added mod option to enable / disable the 1 min space travel interval between planets
Version: 0.1.12
Date: 21.08.2023
  Changes:
    - Added automated Space Stations. If found, the crew can buy some resources on the shopping
Version: 0.1.11
Date: 18.08.2023
  Changes:
    - Added new planet event
Version: 0.1.10
Date: 17.08.2023
  Changes:
    - main warp drive technologies are now locked and requires repair on the ship terminal (materials needed)
    - first ship tiles locked behind a technology
    - changed some late ship tiles ingredients, from refined concrete to concrete
    - nerfed bosses
    - some tweaks on planet threats
    - charting ability buffed
    - raised warp chests inventory size
    - new technologies (mining and lab productivity, damage bonus)
    - New ship ability: deep mining bomb - a nuke bomb that may reveals hidden ore paths on the planet surface
Version: 0.1.8
Date: 14.08.2023
  Changes:
    - The crew may register comments on the planet info panel
    - New planets catalog planel
    - New ship ability. Return to a previous known planet
Version: 0.1.7
Date: 12.08.2023
  Changes:
    - Fixed a reported crash
Version: 0.1.6
Date: 12.08.2023
  Changes:
    - Now compatible with Team Competition, which allows multiple spaceships / teams
Version: 0.1.4
Date: 10.08.2023
  Changes:
    - Removed distance limit for warp chests and warp pipes
    - Added new planet event
    - Dectorio mod marked as incompatible.
Version: 0.1.2
Date: 09.08.2023
  Bugfixes:
    - Fixed warp sound
  Changes:
    - Warp timer raised from 30 to 45 seconds after clicked warp button 
    - Added a warning timer above players head when warp is near and he is outside
    - Tweaks for a better planet resource generation
    - Tweaks on cave enemy forces
    - Small tweak on ship size upgrades
Version: 0.1.0
Date: 07.08.2023
  Changes:
    - Initial development stage is now over
Version: 0.0.15
Date: 15.07.2023
  Compatibility:
    - Made compatible with AAI-Industries
Version: 0.0.2
Date: 10.07.2023
  Info:
    - Initial release for multiplayer testing