Warheads


Acts as a super-cross mod for weapons, allowing mods adding warheads to avoid working to support every different mod.

Internal
1 year, 29 days ago
1.1
38.7K
Combat

b [Fixed] Error with IR2

2 years ago

Hi.

I'm getting an error with IR2 installed:
3.779 Error ModManager.cpp:1558: Failed to load mod "Warheads": Warheads/prototypes/compatibility/IR2-tmp-patch.lua:40: attempt to index field 'rounds-magazine' (a nil value)
stack traceback:
Warheads/prototypes/compatibility/IR2-tmp-patch.lua:40: in main chunk
[C]: in function 'require'
Warheads/data.lua:23: in main chunk

2 years ago

Ok, that's interesting, I've tested the combination and it seems to work for me.
Do you have any other mods enabled?

2 years ago

Yep, a lot. But T-N worked fine until 0.3.0 and Warheads. Do you need anything to investigate?

2 years ago
(updated 2 years ago)

Yeah, I'd need the full mod list (or at least a collection of mods for which the bug occurs), as currently I can't replicate it...
Ah, do you have K2 active?
(if so then I've found the issue)

2 years ago

I've uploaded a new version - see if that helps at all.

2 years ago
(updated 2 years ago)

Ah, do you have K2 active?

Yes, I do

I've uploaded a new version - see if that helps at all.

Allright, give me some time and I'll report.

Modlist:
base 1.1.68
EvoGUI 0.4.601
GDIW 1.1.0
PavementDriveAssistContinued 4.1.0
rusty-locale 1.0.16
simhelper 1.1.4
sonaxaton-resource-map-markers 0.3.5
True-Nukes-Graphics 0.0.1
WideChestsAllTypes 1.2.0
WideChestsLogistic 1.3.0
WideChestsUnlimited 1.2.0
aai-vehicles-miner 0.6.4
AbandonedRuins 1.1.6
Aircraft 1.8.4
alien-biomes-hr-terrain 0.6.1
AquafarmExtended 1.1.2
AtomicArtillery 0.2.3
beautiful_bridge_railway 1.1.1
belt-balancer 3.0.0
beltSorter 0.9.1
big-data-string 1.0.1
bigger-mining-drill-status-lights-continued 1.0.1
biter_factions 0.1.7
bobenemies 1.1.5
ChangeMapSettings 5.0.1
Concrete-Tints 1.3.0
deadlock-beltboxes-loaders 2.4.2
DeleteEmptyChunks 0.4.3
even-distribution 1.0.10
factoriohd_base 0.0.8
factoriohd_logistics 0.0.8
factoriohd_military 0.0.7
factoriohd_production 0.0.8
factoriohd_terrain 0.0.7
Factorissimo2 2.5.3
flib 0.11.0
FNEI 0.4.1
handcraft_timer 0.4.8
Hazard-Lights_Fix 18.0.9
inbuilt_lighting 20.1.12
informatron 0.2.3
InlaidLampsExtended 1.1.2
Inserter_Config 1.0.0
JKIL-CarLight 0.3.1
Krastorio2Assets 1.2.0
liborio 1.1.1
manual-inventory-sort 2.2.5
Mining_Drones 1.1.10
MiscLib 0.9.2
nixie-tubes 1.1.3
Nova-Natural_Evolution_Enemies 1.1.1
RampantArsenal 1.1.6
RampantEvolution 1.5.1
RampantFixed 1.2.9
Rocket-Silo-Construction 1.3.0
RPGsystem 1.3.2
safefill 1.0.10
SchallTankPlatoon 1.1.1
Searchlight 1.1.2
SmogVisualPollution 1.2.2
TerrainEvolution 1.1.20
textplates 0.6.9
underwater-pipes 2.0.3
VehicleSnap 1.18.4
vehicle_physics_again 1.0.0
Warehousing 0.5.6
WideChests 4.0.2
alien-biomes 0.6.7
ammo-loader 1.1.14
BeltRouter 1.5.2
EvenMoreTextPlates 1.2.2
factoriohd_modpack 1.1.0
factoryplanner 1.1.58
Hazard-Lights-Auto-Lights_Fix 18.0.4
heroturrets 1.1.21
LogisticTrainNetwork 1.16.10
miningdrones_aaiminer 0.0.7
rso-mod 6.2.20
SchallArtillery 1.1.1
sonaxaton-research-queue 0.4.21
Squeak Through 1.8.2
True-Nukes 0.2.13
ArmouredBiters 1.1.6
Cold_biters 1.1.2
Companion_Drones 1.0.24
desire_paths 0.0.7
FluidMustFlow 1.3.1
IndustrialRevolution 2.3.2
Krastorio2 1.3.5
LTN_Combinator_Modernized 1.0.13
RealisticReactors 3.1.4
AbandonedRuins-Krastorio2 0.1.2
beltSorter-Krastorio2-Compat 0.1.0
DeadlockStackingForKrastorio2 1.1.1
DisplayPlates 1.4.0
droef-krastorio2-ir2-compat 1.1.0
Explosive_biters 1.1.36
HelicopterRevival 0.2.1
IndustrialRevolutionStacking 1.0.1
krastorio-2-compat 0.8.0
Load-Furn-2 0.1.3
LtnManager 0.4.15
miniloader 1.15.6
RealisticFlashlight 0.2.4
RealisticFusionPower 1.8.15
Transport_Drones 1.0.9
WaterWell 1.1.2
realistic-ruins 0.0.2

2 years ago

It helped, thank you!

2 years ago

OK, glad that worked!
I'll mark this as fixed unless there are any other problems.

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