Warheads


Acts as a super-cross mod for weapons, allowing mods adding warheads to avoid working to support every different mod.

Internal
1 year, 29 days ago
1.1
38.7K
Combat
Owner:
BicycleEater
Source:
https://github.com/More-Wrong/Factori...
Homepage:
https://github.com/More-Wrong/Factori...
License:
MIT
Created:
2 years ago
Latest Version:
0.0.19 (1 year, 29 days ago)
Factorio version:
1.1
Downloaded by:
38.7K users

This mod is still semi work-in-progress. It's good enough for T-N, but might not have a full feature set yet.
It is designed to work as a massive cross-mod for weapons, allowing people to easily add new types of weapon and have them work for whatever weapons are added by other mods.
It automatically pairs the warheads with weapon-types, and creates the resulting weapon. This can combine e.g. thermobarics with e.g. SE-orbital cannons, and give you a capsule deployment for that.
To add a warhead see these docs:
https://github.com/More-Wrong/Factorio-True-Nukes/blob/master/Warheads_0.0.17/docs/warhead.md

To add a weapontype see these docs:
https://github.com/More-Wrong/Factorio-True-Nukes/blob/master/Warheads_0.0.17/docs/weapontype.md

(More detailed docs will be made... eventually)