Warehousing Mod


Store all the things! Warehousing provides high capacity storage buildings, including logistic network versions.

Content
1 year, 6 months ago
0.14 - 2.0
235K
Storage

i Technology costs with Space Age

4 months ago

The current technology costs don't really make sense when combined with space age.

warehouse-research requires automation and logistic science packs, but doesn't have logistic science as a pre-requisite.
warehouse-logistics research-1 should have chemical science in the cost.
warehouse-logistics-reasearch-2 should have the utility science cost changed to a space science cost as utility science isn't even unlocked by that point.

2 months ago
(updated 2 months ago)

2 months ago
(updated 2 months ago)

2 months ago
(updated 2 months ago)

+1. I hope this can be addressed! Perhaps you could release a patch or fork if this mod isn’t being updated anymore, if the mod author allows?

Edit: Oops, sorry, didn’t mean to post thrice.

2 months ago

I'm not sure as it says the graphics can't be redistributed.

2 months ago

The mod is open source on GitHub, if you can make a suggestion there, or even a PR (a change) we can review the changes.

I have been thinking about how to optimize the research, I almost want to use the 2.0 "item" research to unlock the logistics warehouses on the player creating a logistics robot

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