Warehousing Mod


Store all the things! Warehousing provides high capacity storage buildings, including logistic network versions.

Content
1 year, 5 months ago
0.14 - 2.0
233K
Storage

i Technology costs with Space Age

2 months ago

The current technology costs don't really make sense when combined with space age.

warehouse-research requires automation and logistic science packs, but doesn't have logistic science as a pre-requisite.
warehouse-logistics research-1 should have chemical science in the cost.
warehouse-logistics-reasearch-2 should have the utility science cost changed to a space science cost as utility science isn't even unlocked by that point.

12 days ago
(updated 12 days ago)

12 days ago
(updated 12 days ago)

12 days ago
(updated 12 days ago)

+1. I hope this can be addressed! Perhaps you could release a patch or fork if this mod isn’t being updated anymore, if the mod author allows?

Edit: Oops, sorry, didn’t mean to post thrice.

12 days ago

I'm not sure as it says the graphics can't be redistributed.

12 days ago

The mod is open source on GitHub, if you can make a suggestion there, or even a PR (a change) we can review the changes.

I have been thinking about how to optimize the research, I almost want to use the 2.0 "item" research to unlock the logistics warehouses on the player creating a logistics robot

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