Repurposed infinity chest instantly destroying anything placed inside as UPS friendly as possible. Can't be used to generate items.
Mods introducing new content into the game.
Version: 2.6.0 Date: 2023-10-15 Features: - reduce inventory to 1 slot, improving loader performance
Version: 2.5.0 Date: 2021-06-28 Features: - new graphics by snouz #3 - French translation by snouz #3 - German Translation
Version: 2.4.0 Date: 2020-11-27 Features: - updated to Factorio 1.1
Version: 2.3.3 Date: 2020-04-10 Changes: - Optimize filtered function calls
Version: 2.3.1 Date: 2020-02-16 Features: - support script_raised_built and script_raised_revive - use event filters where possible
Version: 2.3.0 Date: 2020-01-21 Features: - updated to Factorio 0.18
Version: 2.2.3 Date: 2019-12-25 Bugfixes: - global scope variable caused desync #2
Version: 2.2.2 Date: 2019-03-22 Changes: - Void chest unlocks in Advanced material processing - use yyyy-mm-dd format in changelog Bugfixes: - removed mod settings accidentally added from the 1.x.x branch
Version: 2.2.1 Date: 2019-03-17 Features: - hr graphics by Kamsta99
Version: 2.2.0 Date: 2019-03-17 Features: - updated to Factorio 0.17
Version: 2.1.0 Date: 2017-12-16 Features: - changed chest type to infinity chest - removed most obsolete logic
Version: 2.0.0 Date: 2017-12-13 Features: - updated to Factorio 0.16
Version: 1.3.0 Date: 2017-09-07 Features: - rewrote tick to use stride with offset from eradicator - use clear_items_inside() instead of get_inventory(defines.inventory.chest).clear()
Version: 1.2.0 Date: 2017-09-04 Features: - rewrote on_tick for a 40% speed increase compared to 1.1.1
Version: 1.1.1 Date: 2017-08-18 Features: - works with existing void-chest entities from other mods
Version: 1.1.0 Date: 2017-08-03 Features: - properly subscribe to events depending on existing void chest - distributed chest purge over 60 ticks Bugfixes: - fixed localisation