Repurposed infinity chest instantly destroying anything placed inside as UPS friendly as possible. Can't be used to generate items.
Mods introducing new content into the game.
Version: 2.6.0
Date: 2023-10-15
Features:
- reduce inventory to 1 slot, improving loader performance
Version: 2.5.0
Date: 2021-06-28
Features:
- new graphics by snouz #3
- French translation by snouz #3
- German Translation
Version: 2.4.0
Date: 2020-11-27
Features:
- updated to Factorio 1.1
Version: 2.3.3
Date: 2020-04-10
Changes:
- Optimize filtered function calls
Version: 2.3.1
Date: 2020-02-16
Features:
- support script_raised_built and script_raised_revive
- use event filters where possible
Version: 2.3.0
Date: 2020-01-21
Features:
- updated to Factorio 0.18
Version: 2.2.3
Date: 2019-12-25
Bugfixes:
- global scope variable caused desync #2
Version: 2.2.2
Date: 2019-03-22
Changes:
- Void chest unlocks in Advanced material processing
- use yyyy-mm-dd format in changelog
Bugfixes:
- removed mod settings accidentally added from the 1.x.x branch
Version: 2.2.1
Date: 2019-03-17
Features:
- hr graphics by Kamsta99
Version: 2.2.0
Date: 2019-03-17
Features:
- updated to Factorio 0.17
Version: 2.1.0
Date: 2017-12-16
Features:
- changed chest type to infinity chest
- removed most obsolete logic
Version: 2.0.0
Date: 2017-12-13
Features:
- updated to Factorio 0.16
Version: 1.3.0
Date: 2017-09-07
Features:
- rewrote tick to use stride with offset from eradicator
- use clear_items_inside() instead of get_inventory(defines.inventory.chest).clear()
Version: 1.2.0
Date: 2017-09-04
Features:
- rewrote on_tick for a 40% speed increase compared to 1.1.1
Version: 1.1.1
Date: 2017-08-18
Features:
- works with existing void-chest entities from other mods
Version: 1.1.0
Date: 2017-08-03
Features:
- properly subscribe to events depending on existing void chest
- distributed chest purge over 60 ticks
Bugfixes:
- fixed localisation