Adds far-flung outposts to encourage exploration, expansion, and networking on a large scale.

4 years ago
0.13 - 0.14
Attribution-NonCommercial 4.0 International
5 years ago
Latest Version:
2.0.0 (4 years ago)
Factorio version:
0.13 - 0.14
3013 times

The Red Moon Trading Company has employed you to connect their outpost pod network on a new planet!

In this mod, the focus of the game changes from launching your own rocket to managing a widespread network in order to supply and launch the company's rockets. Outposts are small buildings scattered across the planet's surface that either produce or process resources, and must be connected via long-distance network solutions (trains!) To facilitate this, you are equipped with a fair amount of supplies and technologies to jumpstart a base, as well as a unique exploration vehicle that can easily traverse wooded and rocky areas.

To play the mod as intended, peaceful mode should be enabled and the custom scenario "OutpostsScenario" should be enabled (this mod will not mesh well with pre-existing saves). Other mods are welcome and usually should not conflict. Multiplayer is not currently supported.

For those who enjoy even more of a challenge, you can unzip the mod and modify the "config.lua" file to your liking- outpost density and rarity, resource costs, quick start, and marathon mode can all be easily configured.

Check out some screenshots here: http://imgur.com/a/ylyZa

Click here to find more mods by Versepelles.