Thanks for report, i'll check how to fix that. Using /c game.players[1].character.die() i got:
Error while running event VehicleSnap::on_tick (ID 0)
VehicleSnap/control.lua:102: attempt to index field 'vehicle' (a nil value)
It's not line 102 in 1.16.3 it seems.. I was still using 1.16.2 myself because it works fine in SP.