Changelings to petroleum handling and connected producation-lines like plastic, sulfur and rocket-fuel. Vanilla-Friendly. A liquid-fuel burning entity is now included! Rough compatibility with Industrial Revolution (WIP).
Large total conversion mods.
1.2.1 - Update to 0.18 and some minor fixes 1.1.3 - adaption to work with Industrial Revolution 1.1.2 - minor changes in balancing and graphics 1.0.9 - even more balancing at all ends - Hydrocracking fuel oil - Tar Sands - Petroleum Gas Fracking - rebalanced sulfur generation 1.0.8 - More Balancing the Energy Sector - still no Hydrocracking fuel-oil :( 1.0.7 - Added Various Recipes for diversity - Extra Science Generation redone - Balancing of Oil burner 1.0.6 - Added Synthetic Rubber - Added Synthetic Rubber and Lubricant recipe for transport-belts - Added an oil burner that makes KS Power mod obsolete (it is balanced in terms i want it o be) - Balanced the fuel values of oils 1.0.5 - Visual changes - Recipes for extra concrete and asphalt - Technical changes 1.0.4 - Integrated the mod "Iron Smelting" 1.0.3 - Added Diesel recipe - Added Short Residue Treatment - Regulated Fuel Values