Changelings to petroleum handling and connected producation-lines like plastic, sulfur and rocket-fuel. Vanilla-Friendly. A liquid-fuel burning entity is now included! Rough compatibility with Industrial Revolution (WIP).
Large total conversion mods.
1.2.1 - Update to 0.18 and some minor fixes
1.1.3 - adaption to work with Industrial Revolution
1.1.2 - minor changes in balancing and graphics
1.0.9 - even more balancing at all ends
- Hydrocracking fuel oil
- Tar Sands
- Petroleum Gas Fracking
- rebalanced sulfur generation
1.0.8 - More Balancing the Energy Sector
- still no Hydrocracking fuel-oil :(
1.0.7 - Added Various Recipes for diversity
- Extra Science Generation redone
- Balancing of Oil burner
1.0.6 - Added Synthetic Rubber
- Added Synthetic Rubber and Lubricant recipe for transport-belts
- Added an oil burner that makes KS Power mod obsolete (it is balanced in terms i want it o be)
- Balanced the fuel values of oils
1.0.5 - Visual changes
- Recipes for extra concrete and asphalt
- Technical changes
1.0.4 - Integrated the mod "Iron Smelting"
1.0.3 - Added Diesel recipe
- Added Short Residue Treatment
- Regulated Fuel Values