UtilityDPS
Lightweight DPS (damage-per-second) monitor with per-type breakdown, cause/target/surface filters
Features:
- Per damage-type DPS with color coding (physical, explosion, fire, laser, electric, acid, poison)
- Filters:
cause (character, player force, player force + no cause, enemy, any)
target (enemy, not ally, any)
surface (current / all)
- Compact DPS panel + optional event log (accepted/filtered hits with [+]/[-])
- Pause / resume logging and clear log
- Only active (event handlers registered) while at least one DPS window is open
Usage:
- Press the shortcut in the quickbar to toggle the DPS window
- Use title bar buttons to toggle Settings or Log panels
Performance:
- Damage events ignored when no DPS windows are open