Ultimate Belts

by Tyarns

This mod adds an additional five tiers of belts to the game, beyond what is currently available from other mods. The fastest belt in this mod is equivalent to 6 express belts.

Content
2 years ago
0.15 - 1.1
53.6K
Logistics

g your deadlock integration is currently incompatible with deadlock-se bridge

5 years ago

The issue is that non-space tier belt entities are not supposed to be placable on space flooring. Due to how Deadlock generates their entities, I need to forcefully modify their collision mask (vanilla tiers) to work correctly.

But since your mod doesn't do that, and since the latest patch doesn't allow for entities to have different collision masks that their downgrade, running the two mods together crashes.

To fix this, you can add a conditional override of your deadlock integration things under the condition that Space Exploration is on.
If mods["space-exploration"] then data.raw[type][name].collision_mask = {"item-layer", "object-layer", "player-layer", "water-tile", space_collision_layer} end

5 years ago

actually, doing a second condition based on my mod might be better.

New response