Rework module bonuses. Now the bonuses of the modules grow exponentially with increasing levels. The starting value, multipliers and some other parameters are configurable.
For example (on default mod settings):
Speed module 1/2/3:
-Energy consumption: +50%/+100%/+200%
-Speed: +20%/+40%/+80%
Efficiency module 1/2/3:
-Energy consumption: -25%/-50%/-100%
-Pollution: -5%/-10%/-20%
Productivity module 1/2/3:
-Energy consumption: +25%/+50%/+100%
-Speed: -5%/-10%/-20%
-Productivity: +5%/+10%/+20%
-Pollution: +5%/+10%/+20%
The final bonus/penalty is equal to base bonus/penalty * module tier * multiplier. First and last parameters can be changed in mod settings.
Also you can enable/disable each additional effect (for example, pollution on productivity module).
Compatible with any mods that do not change the effects of modules (like Krastorio 2).
Supported mods for high-tier modules:
- RFT-modules (merged and high tiers modules)
- Tier 4 Modules
- Space Exploration
Support quality modules now!
If you want me to add compatibility with some mod, please write to the discussion.
Special thanks:
- Houraiji-Kyuusyou for Chinese localization