Two more Turrets


Add two vanilla like turrets balanced for the space age experience. Customizable in settings. Taken, improved and rebalanced from the Canon Turret and Heavy Gun Turret mods.

Content
a day ago
2.0
1.88K
Factorio: Space Age Icon Space Age Mod
Combat

i Increase max/min range

16 days ago

Increase of maximum/minimum firing to be around the same as Rocket Turrets to provide an alternative, as a whole the more expensive and tedious process of making cannon shells would not fully replace the rockets turrets on Space Platforms/Gleba anyways

15 days ago
(updated 15 days ago)

Hi
Both turrets already have a setting to adjust the firing range.

As for the maximum range of the cannon turret, I am unfortunately limited by the projectile’s range. If I increase the firing range of the turret, the turret will fire at enemies that are outside the shell’s range, resulting in a waste of ammunition. Just like now, if you're in a tank and you fire at enemies that are too far away, the shell will travel a certain distance before exploding in mid-air.

At present, cannon turret already have the advantage of being able to hit multiple asteroids thanks to their piercing power.
(Need the CannonShellAstroidFix mod enabled)

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