Two more Turrets


Add two vanilla like turrets balanced for the space age experience. Customizable in settings. Taken, improved and rebalanced from the Canon Turret and Heavy Gun Turret mods.

Content
3 days ago
2.0
1.10K
Factorio: Space Age Icon Space Age Mod
Combat

b [FIXED] Missing damage bonus

a month ago
(updated a month ago)

From the Gun Turret's wiki page:
"[...]Physical projectile damage (research) upgrades both the base damage of the ammunition and the damage of the turret as two separate, multiplicative bonuses, quickly leading to a much higher damage output than the SMG."

Right now at Physical projectile damage 12 my gun turrets deal 5+46.2 damage with standard quality yellow ammo, however the Heavy gun turret added by this mod deals the SMG equivalent damage which is 5+11, making it direct downgrade from the Gun Turret, despite the increased rate of fire and range

Not sure if this is intended or not, but I'm assuming it isn't so I'll post this with the bugs tag

a month ago
(updated a month ago)

Hi,

Thanks for your report.
This is indeed not intentional. I will try to correct this tomorrow.

a month ago

It's fixed in 1.2.0

New response