Two more Turrets


Add two vanilla like turrets designed for the space age experience. Customizable in settings. Taken and rebalanced from the Canon Turret and Pelagos mods.

Content
12 days ago
2.0
709
Factorio: Space Age Icon Space Age Mod
Combat

b [FIXED] Missing damage bonus

24 days ago
(updated 24 days ago)

From the Gun Turret's wiki page:
"[...]Physical projectile damage (research) upgrades both the base damage of the ammunition and the damage of the turret as two separate, multiplicative bonuses, quickly leading to a much higher damage output than the SMG."

Right now at Physical projectile damage 12 my gun turrets deal 5+46.2 damage with standard quality yellow ammo, however the Heavy gun turret added by this mod deals the SMG equivalent damage which is 5+11, making it direct downgrade from the Gun Turret, despite the increased rate of fire and range

Not sure if this is intended or not, but I'm assuming it isn't so I'll post this with the bugs tag

24 days ago
(updated 24 days ago)

Hi,

Thanks for your report.
This is indeed not intentional. I will try to correct this tomorrow.

23 days ago

It's fixed in 1.2.0

New response