Turret Pod Equipment


Gun, Flame, Shotgun turret pods in equipment. They consume both ammo and electricity.

Content
28 days ago
1.1 - 2.0
2.08K
Combat

i Railgun pods!

2 days ago

You ever fought in your base and didn't loose anything to friendly fire? Well that won't be a problem with 20 railgun pods!

a day ago
(updated a day ago)

Probably it is. For pod it could be 20 times more energy consuming than shotgun-pod tier-3. I don't know - no DLC. What is more interesting - with this implementation Wube opened ways to fix game balance to playable level in mods like BobWarfare, BobVehicleEquipment and others...

a day ago

It could work like a capacitor, charges up using a lot of energy but then shoots with the charged up energy before needing to reload, that would mean you still have to have a reactor but it wouldn't be a constant draw so your armor could still use other modules like roboports. Railguns could also use a system like the personal energy shock defense module where you get an item that you use to activate the railguns so then you could have them be an alternative weapons module to spice things up

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